diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderManager.cpp | 225 |
1 files changed, 114 insertions, 111 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp index eaaf99fbc8..ad84f6876e 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp @@ -85,61 +85,63 @@ void PixelShaderManager::Shutdown() void PixelShaderManager::SetConstants() { - for (int i = 0; i < 2; ++i) + if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO) + Dirty(); + for (int i = 0; i < 2; ++i) { - if (s_nColorsChanged[i]) + if (s_nColorsChanged[i]) { - int baseind = i ? C_KCOLORS : C_COLORS; - for (int j = 0; j < 4; ++j) + int baseind = i ? C_KCOLORS : C_COLORS; + for (int j = 0; j < 4; ++j) { - if (s_nColorsChanged[i] & (1 << j)) - SetPSConstant4fv(baseind+j, &lastRGBAfull[i][j][0]); - } - s_nColorsChanged[i] = 0; - } - } - - if (s_nTexDimsChanged) + if (s_nColorsChanged[i] & (1 << j)) + SetPSConstant4fv(baseind+j, &lastRGBAfull[i][j][0]); + } + s_nColorsChanged[i] = 0; + } + } + + if (s_nTexDimsChanged) { - for (int i = 0; i < 8; ++i) + for (int i = 0; i < 8; ++i) { - if (s_nTexDimsChanged & (1<<i)) + if (s_nTexDimsChanged & (1<<i)) SetPSTextureDims(i); - } - s_nTexDimsChanged = 0; - } + } + s_nTexDimsChanged = 0; + } - if (s_bAlphaChanged) + if (s_bAlphaChanged) { SetPSConstant4f(C_ALPHA, (lastAlpha&0xff)/255.0f, ((lastAlpha>>8)&0xff)/255.0f, 0, ((lastAlpha>>16)&0xff)/255.0f); s_bAlphaChanged = false; - } + } if (s_bZTextureTypeChanged) { - float ftemp[4]; - switch (bpmem.ztex2.type) + float ftemp[4]; + switch (bpmem.ztex2.type) { - case 0: - // 8 bits - ftemp[0] = 0; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 255.0f/16777215.0f; - break; - case 1: - // 16 bits - ftemp[0] = 255.0f/16777215.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 65280.0f/16777215.0f; - break; - case 2: - // 24 bits + case 0: + // 8 bits + ftemp[0] = 0; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 255.0f/16777215.0f; + break; + case 1: + // 16 bits + ftemp[0] = 255.0f/16777215.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 65280.0f/16777215.0f; + break; + case 2: + // 24 bits ftemp[0] = 16711680.0f/16777215.0f; ftemp[1] = 65280.0f/16777215.0f; ftemp[2] = 255.0f/16777215.0f; ftemp[3] = 0; - break; - } + break; + } SetPSConstant4fv(C_ZBIAS, ftemp); s_bZTextureTypeChanged = false; } if (s_bZBiasChanged || s_bDepthRangeChanged) { - // reversed gxsetviewport(xorig, yorig, width, height, nearz, farz) + // reversed gxsetviewport(xorig, yorig, width, height, nearz, farz) // [0] = width/2 // [1] = height/2 // [2] = 16777215 * (farz - nearz) @@ -150,78 +152,78 @@ void PixelShaderManager::SetConstants() //ERROR_LOG("pixel=%x,%x, bias=%x\n", bpmem.zcontrol.pixel_format, bpmem.ztex2.type, lastZBias); SetPSConstant4f(C_ZBIAS+1, xfregs.viewport.farZ / 16777216.0f, xfregs.viewport.zRange / 16777216.0f, 0, (float)(lastZBias)/16777215.0f); s_bZBiasChanged = s_bDepthRangeChanged = false; - } + } - // indirect incoming texture scales - if (s_nIndTexScaleChanged) + // indirect incoming texture scales + if (s_nIndTexScaleChanged) { // set as two sets of vec4s, each containing S and T of two ind stages. - float f[8]; + float f[8]; - if (s_nIndTexScaleChanged & 0x03) + if (s_nIndTexScaleChanged & 0x03) { - for (u32 i = 0; i < 2; ++i) + for (u32 i = 0; i < 2; ++i) { - f[2 * i] = bpmem.texscale[0].getScaleS(i & 1); - f[2 * i + 1] = bpmem.texscale[0].getScaleT(i & 1); - PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]); - } + f[2 * i] = bpmem.texscale[0].getScaleS(i & 1); + f[2 * i + 1] = bpmem.texscale[0].getScaleT(i & 1); + PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]); + } SetPSConstant4fv(C_INDTEXSCALE, f); - } - - if (s_nIndTexScaleChanged & 0x0c) { - for (u32 i = 2; i < 4; ++i) { - f[2 * i] = bpmem.texscale[1].getScaleS(i & 1); - f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1); - PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]); - } + } + + if (s_nIndTexScaleChanged & 0x0c) { + for (u32 i = 2; i < 4; ++i) { + f[2 * i] = bpmem.texscale[1].getScaleS(i & 1); + f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1); + PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]); + } SetPSConstant4fv(C_INDTEXSCALE+1, &f[4]); - } + } - s_nIndTexScaleChanged = 0; - } + s_nIndTexScaleChanged = 0; + } - if (s_nIndTexMtxChanged) + if (s_nIndTexMtxChanged) { - for (int i = 0; i < 3; ++i) + for (int i = 0; i < 3; ++i) { - if (s_nIndTexMtxChanged & (1 << i)) + if (s_nIndTexMtxChanged & (1 << i)) { - int scale = ((u32)bpmem.indmtx[i].col0.s0 << 0) | - ((u32)bpmem.indmtx[i].col1.s1 << 2) | - ((u32)bpmem.indmtx[i].col2.s2 << 4); - float fscale = powf(2.0f, (float)(scale - 17)) / 1024.0f; - - // xyz - static matrix - // TODO w - dynamic matrix scale / 256...... somehow / 4 works better - // rev 2972 - now using / 256.... verify that this works + int scale = ((u32)bpmem.indmtx[i].col0.s0 << 0) | + ((u32)bpmem.indmtx[i].col1.s1 << 2) | + ((u32)bpmem.indmtx[i].col2.s2 << 4); + float fscale = powf(2.0f, (float)(scale - 17)) / 1024.0f; + + // xyz - static matrix + // TODO w - dynamic matrix scale / 256...... somehow / 4 works better + // rev 2972 - now using / 256.... verify that this works SetPSConstant4f(C_INDTEXMTX + 2 * i, - bpmem.indmtx[i].col0.ma * fscale, + bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale, fscale * 4.0f); - SetPSConstant4f(C_INDTEXMTX + 2 * i + 1, - bpmem.indmtx[i].col0.mb * fscale, + SetPSConstant4f(C_INDTEXMTX + 2 * i + 1, + bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale, fscale * 4.0f); - PRIM_LOG("indmtx%d: scale=%f, mat=(%f %f %f; %f %f %f)\n", - i, 1024.0f*fscale, - bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale, - bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale); - } - } - s_nIndTexMtxChanged = 0; - } + PRIM_LOG("indmtx%d: scale=%f, mat=(%f %f %f; %f %f %f)\n", + i, 1024.0f*fscale, + bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale, + bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale); + } + } + s_nIndTexMtxChanged = 0; + } - if (s_bFogColorChanged) + if (s_bFogColorChanged) { SetPSConstant4f(C_FOG, bpmem.fog.color.r / 255.0f, bpmem.fog.color.g / 255.0f, bpmem.fog.color.b / 255.0f, 0); s_bFogColorChanged = false; - } + } - if (s_bFogParamChanged) + if (s_bFogParamChanged) { if(!g_ActiveConfig.bDisableFog) { @@ -234,8 +236,8 @@ void PixelShaderManager::SetConstants() else SetPSConstant4f(C_FOG + 1, 0.0, 1.0, 0.0, 1.0); - s_bFogParamChanged = false; - } + s_bFogParamChanged = false; + } if (s_bFogRangeAdjustChanged) { @@ -339,11 +341,11 @@ void PixelShaderManager::SetConstants() void PixelShaderManager::SetPSTextureDims(int texid) { - // texdims.xy are reciprocals of the real texture dimensions - // texdims.zw are the scaled dimensions - float fdims[4]; + // texdims.xy are reciprocals of the real texture dimensions + // texdims.zw are the scaled dimensions + float fdims[4]; - TCoordInfo& tc = bpmem.texcoords[texid]; + TCoordInfo& tc = bpmem.texcoords[texid]; fdims[0] = 1.0f / (float)(lastTexDims[texid] & 0xffff); fdims[1] = 1.0f / (float)((lastTexDims[texid] >> 16) & 0xfff); fdims[2] = (float)(tc.s.scale_minus_1 + 1); @@ -357,7 +359,7 @@ void PixelShaderManager::SetPSTextureDims(int texid) // and update it when the shader constant is set, only. void PixelShaderManager::SetColorChanged(int type, int num, bool high) { - float *pf = &lastRGBAfull[type][num][0]; + float *pf = &lastRGBAfull[type][num][0]; if (!high) { int r = bpmem.tevregs[num].low.a; int a = bpmem.tevregs[num].low.b; @@ -369,60 +371,61 @@ void PixelShaderManager::SetColorChanged(int type, int num, bool high) pf[1] = (float)g * (1.0f / 255.0f); pf[2] = (float)b * (1.0f / 255.0f); } - s_nColorsChanged[type] |= 1 << num; - PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]); + s_nColorsChanged[type] |= 1 << num; + PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]); } void PixelShaderManager::SetAlpha(const AlphaTest& alpha) { - if ((alpha.hex & 0xffff) != lastAlpha) + if ((alpha.hex & 0xffff) != lastAlpha) { - lastAlpha = (lastAlpha & ~0xffff) | (alpha.hex & 0xffff); - s_bAlphaChanged = true; - } + lastAlpha = (lastAlpha & ~0xffff) | (alpha.hex & 0xffff); + s_bAlphaChanged = true; + } } void PixelShaderManager::SetDestAlpha(const ConstantAlpha& alpha) { - if (alpha.alpha != (lastAlpha >> 16)) + if (alpha.alpha != (lastAlpha >> 16)) { - lastAlpha = (lastAlpha & ~0xff0000) | ((alpha.hex & 0xff) << 16); - s_bAlphaChanged = true; - } + lastAlpha = (lastAlpha & ~0xff0000) | ((alpha.hex & 0xff) << 16); + s_bAlphaChanged = true; + } } void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt) { - u32 wh = width | (height << 16) | (wraps << 28) | (wrapt << 30); - if (lastTexDims[texmapid] != wh) + u32 wh = width | (height << 16) | (wraps << 28) | (wrapt << 30); + if (lastTexDims[texmapid] != wh) { - lastTexDims[texmapid] = wh; + lastTexDims[texmapid] = wh; s_nTexDimsChanged |= 1 << texmapid; - } + } } void PixelShaderManager::SetZTextureBias(u32 bias) { - if (lastZBias != bias) + if (lastZBias != bias) { - s_bZBiasChanged = true; - lastZBias = bias; - } + s_bZBiasChanged = true; + lastZBias = bias; + } } void PixelShaderManager::SetViewportChanged() { s_bDepthRangeChanged = true; + s_bFogRangeAdjustChanged = true; // TODO: Shouldn't be necessary with an accurate fog range adjust implementation } void PixelShaderManager::SetIndTexScaleChanged(u8 stagemask) { - s_nIndTexScaleChanged |= stagemask; + s_nIndTexScaleChanged |= stagemask; } void PixelShaderManager::SetIndMatrixChanged(int matrixidx) { - s_nIndTexMtxChanged |= 1 << matrixidx; + s_nIndTexMtxChanged |= 1 << matrixidx; } void PixelShaderManager::SetZTextureTypeChanged() @@ -432,22 +435,22 @@ void PixelShaderManager::SetZTextureTypeChanged() void PixelShaderManager::SetTexCoordChanged(u8 texmapid) { - s_nTexDimsChanged |= 1 << texmapid; + s_nTexDimsChanged |= 1 << texmapid; } void PixelShaderManager::SetFogColorChanged() { - s_bFogColorChanged = true; + s_bFogColorChanged = true; } void PixelShaderManager::SetFogParamChanged() { - s_bFogParamChanged = true; + s_bFogParamChanged = true; } void PixelShaderManager::SetFogRangeAdjustChanged() { - s_bFogRangeAdjustChanged = true; + s_bFogRangeAdjustChanged = true; } void PixelShaderManager::SetColorMatrix(const float* pmatrix) |
