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path: root/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderManager.cpp225
1 files changed, 114 insertions, 111 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
index eaaf99fbc8..ad84f6876e 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
@@ -85,61 +85,63 @@ void PixelShaderManager::Shutdown()
void PixelShaderManager::SetConstants()
{
- for (int i = 0; i < 2; ++i)
+ if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
+ Dirty();
+ for (int i = 0; i < 2; ++i)
{
- if (s_nColorsChanged[i])
+ if (s_nColorsChanged[i])
{
- int baseind = i ? C_KCOLORS : C_COLORS;
- for (int j = 0; j < 4; ++j)
+ int baseind = i ? C_KCOLORS : C_COLORS;
+ for (int j = 0; j < 4; ++j)
{
- if (s_nColorsChanged[i] & (1 << j))
- SetPSConstant4fv(baseind+j, &lastRGBAfull[i][j][0]);
- }
- s_nColorsChanged[i] = 0;
- }
- }
-
- if (s_nTexDimsChanged)
+ if (s_nColorsChanged[i] & (1 << j))
+ SetPSConstant4fv(baseind+j, &lastRGBAfull[i][j][0]);
+ }
+ s_nColorsChanged[i] = 0;
+ }
+ }
+
+ if (s_nTexDimsChanged)
{
- for (int i = 0; i < 8; ++i)
+ for (int i = 0; i < 8; ++i)
{
- if (s_nTexDimsChanged & (1<<i))
+ if (s_nTexDimsChanged & (1<<i))
SetPSTextureDims(i);
- }
- s_nTexDimsChanged = 0;
- }
+ }
+ s_nTexDimsChanged = 0;
+ }
- if (s_bAlphaChanged)
+ if (s_bAlphaChanged)
{
SetPSConstant4f(C_ALPHA, (lastAlpha&0xff)/255.0f, ((lastAlpha>>8)&0xff)/255.0f, 0, ((lastAlpha>>16)&0xff)/255.0f);
s_bAlphaChanged = false;
- }
+ }
if (s_bZTextureTypeChanged)
{
- float ftemp[4];
- switch (bpmem.ztex2.type)
+ float ftemp[4];
+ switch (bpmem.ztex2.type)
{
- case 0:
- // 8 bits
- ftemp[0] = 0; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 255.0f/16777215.0f;
- break;
- case 1:
- // 16 bits
- ftemp[0] = 255.0f/16777215.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 65280.0f/16777215.0f;
- break;
- case 2:
- // 24 bits
+ case 0:
+ // 8 bits
+ ftemp[0] = 0; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 255.0f/16777215.0f;
+ break;
+ case 1:
+ // 16 bits
+ ftemp[0] = 255.0f/16777215.0f; ftemp[1] = 0; ftemp[2] = 0; ftemp[3] = 65280.0f/16777215.0f;
+ break;
+ case 2:
+ // 24 bits
ftemp[0] = 16711680.0f/16777215.0f; ftemp[1] = 65280.0f/16777215.0f; ftemp[2] = 255.0f/16777215.0f; ftemp[3] = 0;
- break;
- }
+ break;
+ }
SetPSConstant4fv(C_ZBIAS, ftemp);
s_bZTextureTypeChanged = false;
}
if (s_bZBiasChanged || s_bDepthRangeChanged)
{
- // reversed gxsetviewport(xorig, yorig, width, height, nearz, farz)
+ // reversed gxsetviewport(xorig, yorig, width, height, nearz, farz)
// [0] = width/2
// [1] = height/2
// [2] = 16777215 * (farz - nearz)
@@ -150,78 +152,78 @@ void PixelShaderManager::SetConstants()
//ERROR_LOG("pixel=%x,%x, bias=%x\n", bpmem.zcontrol.pixel_format, bpmem.ztex2.type, lastZBias);
SetPSConstant4f(C_ZBIAS+1, xfregs.viewport.farZ / 16777216.0f, xfregs.viewport.zRange / 16777216.0f, 0, (float)(lastZBias)/16777215.0f);
s_bZBiasChanged = s_bDepthRangeChanged = false;
- }
+ }
- // indirect incoming texture scales
- if (s_nIndTexScaleChanged)
+ // indirect incoming texture scales
+ if (s_nIndTexScaleChanged)
{
// set as two sets of vec4s, each containing S and T of two ind stages.
- float f[8];
+ float f[8];
- if (s_nIndTexScaleChanged & 0x03)
+ if (s_nIndTexScaleChanged & 0x03)
{
- for (u32 i = 0; i < 2; ++i)
+ for (u32 i = 0; i < 2; ++i)
{
- f[2 * i] = bpmem.texscale[0].getScaleS(i & 1);
- f[2 * i + 1] = bpmem.texscale[0].getScaleT(i & 1);
- PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
- }
+ f[2 * i] = bpmem.texscale[0].getScaleS(i & 1);
+ f[2 * i + 1] = bpmem.texscale[0].getScaleT(i & 1);
+ PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
+ }
SetPSConstant4fv(C_INDTEXSCALE, f);
- }
-
- if (s_nIndTexScaleChanged & 0x0c) {
- for (u32 i = 2; i < 4; ++i) {
- f[2 * i] = bpmem.texscale[1].getScaleS(i & 1);
- f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1);
- PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
- }
+ }
+
+ if (s_nIndTexScaleChanged & 0x0c) {
+ for (u32 i = 2; i < 4; ++i) {
+ f[2 * i] = bpmem.texscale[1].getScaleS(i & 1);
+ f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1);
+ PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
+ }
SetPSConstant4fv(C_INDTEXSCALE+1, &f[4]);
- }
+ }
- s_nIndTexScaleChanged = 0;
- }
+ s_nIndTexScaleChanged = 0;
+ }
- if (s_nIndTexMtxChanged)
+ if (s_nIndTexMtxChanged)
{
- for (int i = 0; i < 3; ++i)
+ for (int i = 0; i < 3; ++i)
{
- if (s_nIndTexMtxChanged & (1 << i))
+ if (s_nIndTexMtxChanged & (1 << i))
{
- int scale = ((u32)bpmem.indmtx[i].col0.s0 << 0) |
- ((u32)bpmem.indmtx[i].col1.s1 << 2) |
- ((u32)bpmem.indmtx[i].col2.s2 << 4);
- float fscale = powf(2.0f, (float)(scale - 17)) / 1024.0f;
-
- // xyz - static matrix
- // TODO w - dynamic matrix scale / 256...... somehow / 4 works better
- // rev 2972 - now using / 256.... verify that this works
+ int scale = ((u32)bpmem.indmtx[i].col0.s0 << 0) |
+ ((u32)bpmem.indmtx[i].col1.s1 << 2) |
+ ((u32)bpmem.indmtx[i].col2.s2 << 4);
+ float fscale = powf(2.0f, (float)(scale - 17)) / 1024.0f;
+
+ // xyz - static matrix
+ // TODO w - dynamic matrix scale / 256...... somehow / 4 works better
+ // rev 2972 - now using / 256.... verify that this works
SetPSConstant4f(C_INDTEXMTX + 2 * i,
- bpmem.indmtx[i].col0.ma * fscale,
+ bpmem.indmtx[i].col0.ma * fscale,
bpmem.indmtx[i].col1.mc * fscale,
bpmem.indmtx[i].col2.me * fscale,
fscale * 4.0f);
- SetPSConstant4f(C_INDTEXMTX + 2 * i + 1,
- bpmem.indmtx[i].col0.mb * fscale,
+ SetPSConstant4f(C_INDTEXMTX + 2 * i + 1,
+ bpmem.indmtx[i].col0.mb * fscale,
bpmem.indmtx[i].col1.md * fscale,
bpmem.indmtx[i].col2.mf * fscale,
fscale * 4.0f);
- PRIM_LOG("indmtx%d: scale=%f, mat=(%f %f %f; %f %f %f)\n",
- i, 1024.0f*fscale,
- bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale,
- bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale);
- }
- }
- s_nIndTexMtxChanged = 0;
- }
+ PRIM_LOG("indmtx%d: scale=%f, mat=(%f %f %f; %f %f %f)\n",
+ i, 1024.0f*fscale,
+ bpmem.indmtx[i].col0.ma * fscale, bpmem.indmtx[i].col1.mc * fscale, bpmem.indmtx[i].col2.me * fscale,
+ bpmem.indmtx[i].col0.mb * fscale, bpmem.indmtx[i].col1.md * fscale, bpmem.indmtx[i].col2.mf * fscale);
+ }
+ }
+ s_nIndTexMtxChanged = 0;
+ }
- if (s_bFogColorChanged)
+ if (s_bFogColorChanged)
{
SetPSConstant4f(C_FOG, bpmem.fog.color.r / 255.0f, bpmem.fog.color.g / 255.0f, bpmem.fog.color.b / 255.0f, 0);
s_bFogColorChanged = false;
- }
+ }
- if (s_bFogParamChanged)
+ if (s_bFogParamChanged)
{
if(!g_ActiveConfig.bDisableFog)
{
@@ -234,8 +236,8 @@ void PixelShaderManager::SetConstants()
else
SetPSConstant4f(C_FOG + 1, 0.0, 1.0, 0.0, 1.0);
- s_bFogParamChanged = false;
- }
+ s_bFogParamChanged = false;
+ }
if (s_bFogRangeAdjustChanged)
{
@@ -339,11 +341,11 @@ void PixelShaderManager::SetConstants()
void PixelShaderManager::SetPSTextureDims(int texid)
{
- // texdims.xy are reciprocals of the real texture dimensions
- // texdims.zw are the scaled dimensions
- float fdims[4];
+ // texdims.xy are reciprocals of the real texture dimensions
+ // texdims.zw are the scaled dimensions
+ float fdims[4];
- TCoordInfo& tc = bpmem.texcoords[texid];
+ TCoordInfo& tc = bpmem.texcoords[texid];
fdims[0] = 1.0f / (float)(lastTexDims[texid] & 0xffff);
fdims[1] = 1.0f / (float)((lastTexDims[texid] >> 16) & 0xfff);
fdims[2] = (float)(tc.s.scale_minus_1 + 1);
@@ -357,7 +359,7 @@ void PixelShaderManager::SetPSTextureDims(int texid)
// and update it when the shader constant is set, only.
void PixelShaderManager::SetColorChanged(int type, int num, bool high)
{
- float *pf = &lastRGBAfull[type][num][0];
+ float *pf = &lastRGBAfull[type][num][0];
if (!high) {
int r = bpmem.tevregs[num].low.a;
int a = bpmem.tevregs[num].low.b;
@@ -369,60 +371,61 @@ void PixelShaderManager::SetColorChanged(int type, int num, bool high)
pf[1] = (float)g * (1.0f / 255.0f);
pf[2] = (float)b * (1.0f / 255.0f);
}
- s_nColorsChanged[type] |= 1 << num;
- PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
+ s_nColorsChanged[type] |= 1 << num;
+ PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
}
void PixelShaderManager::SetAlpha(const AlphaTest& alpha)
{
- if ((alpha.hex & 0xffff) != lastAlpha)
+ if ((alpha.hex & 0xffff) != lastAlpha)
{
- lastAlpha = (lastAlpha & ~0xffff) | (alpha.hex & 0xffff);
- s_bAlphaChanged = true;
- }
+ lastAlpha = (lastAlpha & ~0xffff) | (alpha.hex & 0xffff);
+ s_bAlphaChanged = true;
+ }
}
void PixelShaderManager::SetDestAlpha(const ConstantAlpha& alpha)
{
- if (alpha.alpha != (lastAlpha >> 16))
+ if (alpha.alpha != (lastAlpha >> 16))
{
- lastAlpha = (lastAlpha & ~0xff0000) | ((alpha.hex & 0xff) << 16);
- s_bAlphaChanged = true;
- }
+ lastAlpha = (lastAlpha & ~0xff0000) | ((alpha.hex & 0xff) << 16);
+ s_bAlphaChanged = true;
+ }
}
void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt)
{
- u32 wh = width | (height << 16) | (wraps << 28) | (wrapt << 30);
- if (lastTexDims[texmapid] != wh)
+ u32 wh = width | (height << 16) | (wraps << 28) | (wrapt << 30);
+ if (lastTexDims[texmapid] != wh)
{
- lastTexDims[texmapid] = wh;
+ lastTexDims[texmapid] = wh;
s_nTexDimsChanged |= 1 << texmapid;
- }
+ }
}
void PixelShaderManager::SetZTextureBias(u32 bias)
{
- if (lastZBias != bias)
+ if (lastZBias != bias)
{
- s_bZBiasChanged = true;
- lastZBias = bias;
- }
+ s_bZBiasChanged = true;
+ lastZBias = bias;
+ }
}
void PixelShaderManager::SetViewportChanged()
{
s_bDepthRangeChanged = true;
+ s_bFogRangeAdjustChanged = true; // TODO: Shouldn't be necessary with an accurate fog range adjust implementation
}
void PixelShaderManager::SetIndTexScaleChanged(u8 stagemask)
{
- s_nIndTexScaleChanged |= stagemask;
+ s_nIndTexScaleChanged |= stagemask;
}
void PixelShaderManager::SetIndMatrixChanged(int matrixidx)
{
- s_nIndTexMtxChanged |= 1 << matrixidx;
+ s_nIndTexMtxChanged |= 1 << matrixidx;
}
void PixelShaderManager::SetZTextureTypeChanged()
@@ -432,22 +435,22 @@ void PixelShaderManager::SetZTextureTypeChanged()
void PixelShaderManager::SetTexCoordChanged(u8 texmapid)
{
- s_nTexDimsChanged |= 1 << texmapid;
+ s_nTexDimsChanged |= 1 << texmapid;
}
void PixelShaderManager::SetFogColorChanged()
{
- s_bFogColorChanged = true;
+ s_bFogColorChanged = true;
}
void PixelShaderManager::SetFogParamChanged()
{
- s_bFogParamChanged = true;
+ s_bFogParamChanged = true;
}
void PixelShaderManager::SetFogRangeAdjustChanged()
{
- s_bFogRangeAdjustChanged = true;
+ s_bFogRangeAdjustChanged = true;
}
void PixelShaderManager::SetColorMatrix(const float* pmatrix)