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path: root/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/PixelShaderManager.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
index 6c421856d3..1d1ac8f5c6 100644
--- a/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/Src/PixelShaderManager.cpp
@@ -74,6 +74,7 @@ void PixelShaderManager::SetConstants()
{
if (g_ActiveConfig.backend_info.APIType == API_OPENGL && !g_ActiveConfig.backend_info.bSupportsGLSLUBO)
Dirty();
+
for (int i = 0; i < 2; ++i)
{
if (s_nColorsChanged[i])
@@ -158,8 +159,10 @@ void PixelShaderManager::SetConstants()
SetPSConstant4fv(C_INDTEXSCALE, f);
}
- if (s_nIndTexScaleChanged & 0x0c) {
- for (u32 i = 2; i < 4; ++i) {
+ if (s_nIndTexScaleChanged & 0x0c)
+ {
+ for (u32 i = 2; i < 4; ++i)
+ {
f[2 * i] = bpmem.texscale[1].getScaleS(i & 1);
f[2 * i + 1] = bpmem.texscale[1].getScaleT(i & 1);
PRIM_LOG("tex indscale%d: %f %f\n", i, f[2 * i], f[2 * i + 1]);
@@ -243,7 +246,9 @@ void PixelShaderManager::SetConstants()
SetPSConstant4f(C_FOG + 2, ScreenSpaceCenter, (float)Renderer::EFBToScaledX((int)(2.0f * xfregs.viewport.wd)), bpmem.fogRange.K[4].HI / 256.0f,0.0f);
}
else
+ {
SetPSConstant4f(C_FOG + 2, 0.0f, 1.0f, 1.0f, 0.0f); // Need to update these values for older hardware that fails to divide by zero in shaders.
+ }
s_bFogRangeAdjustChanged = false;
}
@@ -279,7 +284,9 @@ void PixelShaderManager::SetConstants()
SetPSConstant4f(C_PLIGHTS+5*i+j+1, 0.00001f, xfmemptr[1], xfmemptr[2], 0);
}
else
+ {
SetPSConstant4fv(C_PLIGHTS+5*i+j+1, xfmemptr);
+ }
}
}
@@ -347,17 +354,22 @@ void PixelShaderManager::SetPSTextureDims(int texid)
void PixelShaderManager::SetColorChanged(int type, int num, bool high)
{
float *pf = &lastRGBAfull[type][num][0];
- if (!high) {
+
+ if (!high)
+ {
int r = bpmem.tevregs[num].low.a;
int a = bpmem.tevregs[num].low.b;
pf[0] = (float)r * (1.0f / 255.0f);
pf[3] = (float)a * (1.0f / 255.0f);
- } else {
+ }
+ else
+ {
int b = bpmem.tevregs[num].high.a;
int g = bpmem.tevregs[num].high.b;
pf[1] = (float)g * (1.0f / 255.0f);
pf[2] = (float)b * (1.0f / 255.0f);
}
+
s_nColorsChanged[type] |= 1 << num;
PRIM_LOG("pixel %scolor%d: %f %f %f %f\n", type?"k":"", num, pf[0], pf[1], pf[2], pf[3]);
}