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path: root/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index d2980b0680..4ae678c66a 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -263,8 +263,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
// TODO: Is the mipLevels check needed?
if (!entry->isRenderTarget &&
- ((!entry->isDynamic && width == entry->w && height == entry->h && full_format == entry->format && entry->mipLevels == maxlevel)
- || (entry->isDynamic && entry->w == width && entry->h == height)))
+ ((!entry->isDynamic && width == entry->realW && height == entry->realH && full_format == entry->format && entry->mipLevels == maxlevel)
+ || (entry->isDynamic && entry->realW == width && entry->realH == height)))
{
// reuse the texture
}
@@ -319,11 +319,11 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
entry->mipLevels = maxlevel;
entry->size_in_bytes = texture_size;
- entry->scaledW = entry->w = width;
- entry->scaledH = entry->h = height;
+ entry->virtualW = width;
+ entry->virtualH = height;
- entry->nativeH = nativeH;
- entry->nativeW = nativeW;
+ entry->realW = nativeW;
+ entry->realH = nativeH;
entry->isRenderTarget = false;
entry->isNonPow2 = false;
@@ -608,8 +608,8 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
TCacheEntryBase *entry = textures[address];
if (entry)
{
- if ((entry->isRenderTarget && entry->scaledW == scaled_tex_w && entry->scaledH == scaled_tex_h)
- || (entry->isDynamic && entry->w == tex_w && entry->h == tex_h))
+ if ((entry->isRenderTarget && entry->virtualW == scaled_tex_w && entry->virtualH == scaled_tex_h)
+ || (entry->isDynamic && entry->realW == tex_w && entry->realH == tex_h))
{
texture_is_dynamic = entry->isDynamic;
}
@@ -635,11 +635,11 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
entry->addr = address;
entry->hash = 0;
- entry->w = entry->nativeW = tex_w;
- entry->h = entry->nativeH = tex_h;
+ entry->realW = tex_w;
+ entry->realH = tex_h;
- entry->scaledW = scaled_tex_w;
- entry->scaledH = scaled_tex_h;
+ entry->virtualW = scaled_tex_w;
+ entry->virtualH = scaled_tex_h;
entry->format = copyfmt;
entry->mipLevels = 0;