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path: root/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index 05c2e88aae..31ba3d5e61 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -283,7 +283,7 @@ PC_TexFormat TextureCache::LoadCustomTexture(u64 tex_hash, int texformat, unsign
void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
{
- char szTemp[MAX_PATH];
+ std::string filename;
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
@@ -295,19 +295,19 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
// TODO: TLUT format should actually be stored in filename? :/
if (level == 0)
{
- sprintf(szTemp, "%s/%s_%08x_%i.png", szDir.c_str(),
- SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
- (u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
+ filename = StringFromFormat("%s/%s_%08x_%i.png", szDir.c_str(),
+ SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
+ (u32)(entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
}
else
{
- sprintf(szTemp, "%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
+ filename = StringFromFormat("%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF, level);
}
- if (false == File::Exists(szTemp))
- entry->Save(szTemp, level);
+ if (!File::Exists(filename))
+ entry->Save(filename, level);
}
static u32 CalculateLevelSize(u32 level_0_size, u32 level)