diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/TextureCacheBase.cpp | 64 |
1 files changed, 12 insertions, 52 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp index e7df59275e..369712bede 100644 --- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp @@ -23,28 +23,19 @@ enum TextureCache *g_texture_cache; - GC_ALIGNED16(u8 *TextureCache::temp) = NULL; +GC_ALIGNED16(u8 *TextureCache::temp) = NULL; TextureCache::TexCache TextureCache::textures; bool TextureCache::DeferredInvalidate; TextureCache::TCacheEntryBase::~TCacheEntryBase() { - if (0 == addr) - return; - - if (!isRenderTarget && !g_ActiveConfig.bSafeTextureCache) - { - u32 *const ptr = (u32*)Memory::GetPointer(addr); - if (ptr && *ptr == hash) - *ptr = oldpixel; - } } TextureCache::TextureCache() { if (!temp) - temp =(u8*) AllocateAlignedMemory(TEMP_SIZE,16); + temp = (u8*)AllocateAlignedMemory(TEMP_SIZE,16); TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter); if(g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures) HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); @@ -198,7 +189,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage, if (isPaletteTexture) full_format = texformat | (tlutfmt << 16); - if (isPaletteTexture && (g_ActiveConfig.bSafeTextureCache || g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures)) + if (isPaletteTexture) { const u32 palette_size = TexDecoder_GetPaletteSize(texformat); tlut_hash = GetHash64(&texMem[tlutaddr], palette_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); @@ -212,8 +203,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage, // we must make sure that a paletted texture gets assigned multiple IDs for each tlut used. // // TODO: Because texID isn't always the same as the address now, CopyRenderTargetToTexture might be broken now - if (g_ActiveConfig.bSafeTextureCache) - texID ^= ((u32)tlut_hash) ^(u32)(tlut_hash >> 32); + texID ^= ((u32)tlut_hash) ^(u32)(tlut_hash >> 32); } @@ -225,40 +215,15 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage, TCacheEntryBase *entry = textures[texID]; if (entry) { - // hires texture loading and texture dumping require accurate hashes - if (g_ActiveConfig.bSafeTextureCache || g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures) - { - texHash = GetHash64(ptr, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); + // 1. Calculate reference hash: + // calculated from RAM texture data for normal textures. Hashes for paletted textures are modified by tlut_hash. 0 for virtual EFB copies. + hash_value = texHash = GetHash64(ptr, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); - if (isPaletteTexture) - texHash ^= tlut_hash; + if (isPaletteTexture) + hash_value = texHash ^= tlut_hash; - if (g_ActiveConfig.bSafeTextureCache) - hash_value = texHash; - } - - // 1. Adjust reference hash: - // safe texcache: reference hash was calculated above for normal textures. 0 for virtual EFB copies. - // unsafe texcache: 0 for virtual EFB copies. Safe hash for dynamic EFB copies. First pixel for normal textures. - if (g_ActiveConfig.bSafeTextureCache) - { - if (g_ActiveConfig.bCopyEFBToTexture && (entry->isRenderTarget || entry->isDynamic)) - hash_value = TEXHASH_INVALID; - } - else - { - if (!(entry->isRenderTarget || entry->isDynamic)) - hash_value = *(u32*)ptr; - else if (g_ActiveConfig.bCopyEFBToTexture) - hash_value = TEXHASH_INVALID; - else - { - hash_value = GetHash64(ptr, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples); - - if (isPaletteTexture) - hash_value ^= tlut_hash; // TODO: Ugly, this is using Safe Texture Cache parameters in nonsafe TC - } - } + if (g_ActiveConfig.bCopyEFBToTexture && (entry->isRenderTarget || entry->isDynamic)) + hash_value = TEXHASH_INVALID; // 2. a) For EFB copies, only the hash and the texture address need to match if ((entry->isRenderTarget || entry->isDynamic) && hash_value == entry->hash && address == entry->addr) @@ -344,12 +309,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage, entry->SetGeneralParameters(address, texture_size, full_format, entry->num_mipmaps); entry->SetDimensions(nativeW, nativeH, width, height); entry->SetEFBCopyParameters(false, texture_is_dynamic); - entry->oldpixel = *(u32*)ptr; - - if (g_ActiveConfig.bSafeTextureCache || entry->isDynamic) - entry->hash = hash_value; - else - entry->hash = *(u32*)ptr = (u32)(((double)rand() / RAND_MAX) * 0xFFFFFFFF); + entry->hash = hash_value; // load texture entry->Load(width, height, expandedWidth, 0, (texLevels == 0)); |
