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path: root/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureCacheBase.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
index cfbd4eb6c8..e0fc11fe1b 100644
--- a/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
@@ -333,6 +333,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
if (from_tmem) src_data = &texMem[bpmem.tex[stage/4].texImage1[stage%4].tmem_even * TMEM_LINE_SIZE];
else src_data = Memory::GetPointer(address);
+ // TODO: This doesn't hash GB tiles for preloaded RGBA8 textures (instead, it's hashing more data from the low tmem bank than it should)
tex_hash = GetHash64(src_data, texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
if (isPaletteTexture)
{
@@ -413,10 +414,19 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
}
}
- // TODO: RGBA8 textures are stored non-continuously in tmem, that might cause problems here when preloading is enabled
if (!using_custom_texture)
- pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth,
- expandedHeight, texformat, tlutaddr, tlutfmt, g_ActiveConfig.backend_info.bUseRGBATextures);
+ {
+ if (!(texformat == GX_TF_RGBA8 && from_tmem))
+ {
+ pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth,
+ expandedHeight, texformat, tlutaddr, tlutfmt, g_ActiveConfig.backend_info.bUseRGBATextures);
+ }
+ else
+ {
+ u8* src_data_gb = &texMem[bpmem.tex[stage/4].texImage2[stage%4].tmem_odd * TMEM_LINE_SIZE];
+ pcfmt = TexDecoder_DecodeRGBA8FromTmem(temp, src_data, src_data_gb, expandedWidth, expandedHeight);
+ }
+ }
// TODO: Cleanup. Plus, we still autogenerate mipmaps in certain cases (we shouldn't do that)
bool isPow2;