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path: root/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/TextureConversionShader.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
index 539d8799f9..40873b903e 100644
--- a/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/Src/TextureConversionShader.cpp
@@ -6,6 +6,9 @@
#include <stdio.h>
#include <math.h>
#include <locale.h>
+#ifdef __APPLE__
+ #include <xlocale.h>
+#endif
#include "TextureConversionShader.h"
#include "TextureDecoder.h"
@@ -804,7 +807,10 @@ void WriteZ24Encoder(char* p, API_TYPE ApiType)
const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
{
- setlocale(LC_NUMERIC, "C"); // Reset locale for compilation
+#ifndef ANDROID
+ locale_t locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation
+ locale_t old_locale = uselocale(locale); // Apply the locale for this thread
+#endif
text[sizeof(text) - 1] = 0x7C; // canary
char *p = text;
@@ -887,8 +893,11 @@ const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
if (text[sizeof(text) - 1] != 0x7C)
PanicAlert("TextureConversionShader generator - buffer too small, canary has been eaten!");
-
- setlocale(LC_NUMERIC, ""); // restore locale
+
+#ifndef ANDROID
+ uselocale(old_locale); // restore locale
+ freelocale(locale);
+#endif
return text;
}