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-rw-r--r--Source/Core/VideoCommon/Src/TextureDecoder.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/TextureDecoder.cpp b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
index e19eb94d20..0cb6353a0e 100644
--- a/Source/Core/VideoCommon/Src/TextureDecoder.cpp
+++ b/Source/Core/VideoCommon/Src/TextureDecoder.cpp
@@ -152,7 +152,6 @@ inline void decodebytesI4(u32 *dst, const u8 *src)
inline void decodebytesI8_8(u32 *dst, const u8 *src)
{
- // TODO: SSSE3 variant (pshufb), possibly SSE2 variant (packuswb). THP videos use this format.
for (int x = 0; x < 8; x++)
dst[x] = src[x] * 0x01010101; //expand8888(src[x]); *0x... may or may not be faster. not sure. Should be faster on P4 at least.
}
@@ -352,7 +351,8 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
return PC_TEX_FMT_BGRA32;
case GX_TF_I4:
{
-//Works in GCC 4.3.2 and above, possibly 4.3.1 and above
+ // TODO: SSSE3 variant (pshufb), THP videos use this format.
+ // SSSE3 variant could bring even more speed
#if (defined(_WIN32) || (defined (_M_X64) && !defined(_WIN32)))
__m128i Lmask = _mm_set1_epi8 (0x0F);
__m128i Hmask = _mm_set1_epi8 (0xF0);