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path: root/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexLoader_Position.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader_Position.cpp66
1 files changed, 48 insertions, 18 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
index 6ff0884cec..7eb2767e7f 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
@@ -20,8 +20,9 @@
#include "VertexLoader.h"
#include "VertexLoader_Position.h"
#include "NativeVertexWriter.h"
+#include "CPUDetect.h"
-#if _M_SSE >= 301
+#if _M_SSE >= 0x301
#include <tmmintrin.h>
#endif
@@ -150,36 +151,35 @@ inline void Pos_ReadIndex_Short(int Index)
VertexManager::s_pCurBufferPointer += 12;
}
-#if _M_SSE >= 0x301
-static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
-static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
-#endif
-
template<bool three>
inline void Pos_ReadIndex_Float(int Index)
{
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
-
-#if _M_SSE >= 0x301
-
- const __m128i a = _mm_loadu_si128((__m128i*)pData);
- __m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2);
- _mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
-
-#else
-
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
if (three)
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
else
((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
+ LOG_VTX();
+ VertexManager::s_pCurBufferPointer += 12;
+}
-#endif
+#if _M_SSE >= 0x301
+static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
+static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
+template<bool three>
+inline void Pos_ReadIndex_Float_SSSE3(int Index)
+{
+ const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
+ const __m128i a = _mm_loadu_si128((__m128i*)pData);
+ __m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2);
+ _mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
LOG_VTX();
VertexManager::s_pCurBufferPointer += 12;
}
+#endif
// ==============================================================================
// Index 8
@@ -209,7 +209,14 @@ void LOADERDECL Pos_ReadIndex16_UShort2() {Pos_ReadIndex_Short<u16, false>(DataR
void LOADERDECL Pos_ReadIndex16_Short2() {Pos_ReadIndex_Short<s16, false>(DataReadU16());}
void LOADERDECL Pos_ReadIndex16_Float2() {Pos_ReadIndex_Float<false> (DataReadU16());}
-ReadPosision tableReadPosition[4][8][2] = {
+#if _M_SSE >= 0x301
+void LOADERDECL Pos_ReadIndex8_Float3_SSSE3() {Pos_ReadIndex_Float_SSSE3<true> (DataReadU8());}
+void LOADERDECL Pos_ReadIndex8_Float2_SSSE3() {Pos_ReadIndex_Float_SSSE3<false> (DataReadU8());}
+void LOADERDECL Pos_ReadIndex16_Float3_SSSE3() {Pos_ReadIndex_Float_SSSE3<true> (DataReadU16());}
+void LOADERDECL Pos_ReadIndex16_Float2_SSSE3() {Pos_ReadIndex_Float_SSSE3<false> (DataReadU16());}
+#endif
+
+static TPipelineFunction tableReadPosition[4][8][2] = {
{
{NULL, NULL,},
{NULL, NULL,},
@@ -240,7 +247,7 @@ ReadPosision tableReadPosition[4][8][2] = {
},
};
-int tableReadPositionVertexSize[4][8][2] = {
+static int tableReadPositionVertexSize[4][8][2] = {
{
{0, 0,},
{0, 0,},
@@ -271,3 +278,26 @@ int tableReadPositionVertexSize[4][8][2] = {
},
};
+
+void VertexLoader_Position::Init(void) {
+
+#if _M_SSE >= 0x301
+
+ if (cpu_info.bSSSE3) {
+ tableReadPosition[2][4][0] = Pos_ReadIndex8_Float2_SSSE3;
+ tableReadPosition[2][4][1] = Pos_ReadIndex8_Float3_SSSE3;
+ tableReadPosition[3][4][0] = Pos_ReadIndex16_Float2_SSSE3;
+ tableReadPosition[3][4][1] = Pos_ReadIndex16_Float3_SSSE3;
+ }
+
+#endif
+
+}
+
+unsigned int VertexLoader_Position::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements) {
+ return tableReadPositionVertexSize[_type][_format][_elements];
+}
+
+TPipelineFunction VertexLoader_Position::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements) {
+ return tableReadPosition[_type][_format][_elements];
+}