diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/VertexLoader_Position.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader_Position.cpp | 36 |
1 files changed, 23 insertions, 13 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp index 42c689ab9a..594bdcb5a0 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp @@ -92,17 +92,6 @@ void Pos_ReadDirect() VertexManager::s_pCurBufferPointer += 12; } -// Explicitly instantiate these functions to decrease the possibility of -// symbol binding problems when (only) calling them from JIT compiled code. -template void Pos_ReadDirect<u8, true>(); -template void Pos_ReadDirect<s8, true>(); -template void Pos_ReadDirect<u16, true>(); -template void Pos_ReadDirect<s16, true>(); -template void Pos_ReadDirect<u8, false>(); -template void Pos_ReadDirect<s8, false>(); -template void Pos_ReadDirect<u16, false>(); -template void Pos_ReadDirect<s16, false>(); - void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); } void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); } void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); } @@ -162,7 +151,7 @@ inline void Pos_ReadIndex_Short(int Index) } template<bool three> -inline void Pos_ReadIndex_Float(int Index) +void Pos_ReadIndex_Float(int Index) { const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION])); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]); @@ -180,7 +169,7 @@ static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x0 static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L); template<bool three> -inline void Pos_ReadIndex_Float_SSSE3(int Index) +void Pos_ReadIndex_Float_SSSE3(int Index) { const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION])); const __m128i a = _mm_loadu_si128((__m128i*)pData); @@ -191,6 +180,27 @@ inline void Pos_ReadIndex_Float_SSSE3(int Index) } #endif +// Explicitly instantiate these functions to decrease the possibility of +// symbol binding problems when (only) calling them from JIT compiled code. +template void Pos_ReadDirect<u8, true>(); +template void Pos_ReadDirect<s8, true>(); +template void Pos_ReadDirect<u16, true>(); +template void Pos_ReadDirect<s16, true>(); +template void Pos_ReadDirect<u8, false>(); +template void Pos_ReadDirect<s8, false>(); +template void Pos_ReadDirect<u16, false>(); +template void Pos_ReadDirect<s16, false>(); +template void Pos_ReadIndex_Byte<u8, true>(int Index); +template void Pos_ReadIndex_Byte<s8, true>(int Index); +template void Pos_ReadIndex_Short<u16, true>(int Index); +template void Pos_ReadIndex_Short<s16, true>(int Index); +template void Pos_ReadIndex_Float<true>(int Index); +template void Pos_ReadIndex_Byte<u8, false>(int Index); +template void Pos_ReadIndex_Byte<s8, false>(int Index); +template void Pos_ReadIndex_Short<u16, false>(int Index); +template void Pos_ReadIndex_Short<s16, false>(int Index); +template void Pos_ReadIndex_Float<false>(int Index); + // ============================================================================== // Index 8 // ============================================================================== |
