diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoConfig.cpp | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoConfig.cpp b/Source/Core/VideoCommon/Src/VideoConfig.cpp index 8bad7b005a..5bb6e4dd99 100644 --- a/Source/Core/VideoCommon/Src/VideoConfig.cpp +++ b/Source/Core/VideoCommon/Src/VideoConfig.cpp @@ -57,12 +57,8 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "Crop", &bCrop, false); iniFile.Get("Settings", "UseXFB", &bUseXFB, 0); iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0); - iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false); - - iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, true); // Settings - //Safe texture cache params + iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, false); iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128); - iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false); iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); @@ -96,6 +92,8 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "EnableOpenCL", &bEnableOpenCL, false); iniFile.Get("Settings", "OMPDecoder", &bOMPDecoder, false); + iniFile.Get("Settings", "EnableShaderDebugging", &bEnableShaderDebugging, false); + iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0); iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x) iniFile.Get("Enhancements", "PostProcessingShader", &sPostProcessingShader, ""); @@ -132,7 +130,6 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video_Settings", "UseXFB", &bUseXFB); iniFile.GetIfExists("Video_Settings", "UseRealXFB", &bUseRealXFB); iniFile.GetIfExists("Video_Settings", "UseNativeMips", &bUseNativeMips); - iniFile.GetIfExists("Video_Settings", "SafeTextureCache", &bSafeTextureCache); iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples); iniFile.GetIfExists("Video_Settings", "DLOptimize", &iCompileDLsLevel); iniFile.GetIfExists("Video_Settings", "HiresTextures", &bHiresTextures); @@ -170,6 +167,7 @@ void VideoConfig::GameIniLoad(const char *ini_file) iniFile.GetIfExists("Video", "PH_ZNear", &sPhackvalue[0]); iniFile.GetIfExists("Video", "PH_ZFar", &sPhackvalue[1]); iniFile.GetIfExists("Video", "ZTPSpeedupHack", &bZTPSpeedHack); + iniFile.GetIfExists("Video", "UseBBox", &bUseBBox); } void VideoConfig::VerifyValidity() @@ -193,11 +191,7 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "UseXFB", bUseXFB); iniFile.Set("Settings", "UseRealXFB", bUseRealXFB); iniFile.Set("Settings", "UseNativeMips", bUseNativeMips); - - iniFile.Set("Settings", "SafeTextureCache", bSafeTextureCache); - //safe texture cache params iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); - iniFile.Set("Settings", "ShowFPS", bShowFPS); iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay); iniFile.Set("Settings", "OverlayStats", bOverlayStats); @@ -231,6 +225,8 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "EnableOpenCL", bEnableOpenCL); iniFile.Set("Settings", "OMPDecoder", bOMPDecoder); + iniFile.Set("Settings", "EnableShaderDebugging", bEnableShaderDebugging); + iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering); iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy); iniFile.Set("Enhancements", "PostProcessingShader", sPostProcessingShader); @@ -274,7 +270,6 @@ void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini) SET_IF_DIFFERS("Video_Settings", "UseXFB", bUseXFB); SET_IF_DIFFERS("Video_Settings", "UseRealXFB", bUseRealXFB); SET_IF_DIFFERS("Video_Settings", "UseNativeMips", bUseNativeMips); - SET_IF_DIFFERS("Video_Settings", "SafeTextureCache", bSafeTextureCache); SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); SET_IF_DIFFERS("Video_Settings", "DLOptimize", iCompileDLsLevel); SET_IF_DIFFERS("Video_Settings", "HiresTextures", bHiresTextures); |
