diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/VideoState.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/VideoState.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/VideoState.cpp b/Source/Core/VideoCommon/Src/VideoState.cpp index 5a677a2460..8b1045b71f 100644 --- a/Source/Core/VideoCommon/Src/VideoState.cpp +++ b/Source/Core/VideoCommon/Src/VideoState.cpp @@ -31,29 +31,42 @@ static void DoState(PointerWrap &p) { // BP Memory p.Do(bpmem); - // CP Memory + p.DoMarker("BP Memory"); + + // CP Memory p.DoArray(arraybases, 16); p.DoArray(arraystrides, 16); p.Do(MatrixIndexA); p.Do(MatrixIndexB); p.Do(g_VtxDesc.Hex); p.DoArray(g_VtxAttr, 8); + p.DoMarker("CP Memory"); // XF Memory p.Do(xfregs); p.DoArray(xfmem, XFMEM_SIZE); - // Texture decoder + p.DoMarker("XF Memory"); + + // Texture decoder p.DoArray(texMem, TMEM_SIZE); + p.DoMarker("texMem"); // FIFO Fifo_DoState(p); + p.DoMarker("Fifo"); CommandProcessor::DoState(p); - PixelEngine::DoState(p); + p.DoMarker("CommandProcessor"); + + PixelEngine::DoState(p); + p.DoMarker("PixelEngine"); // the old way of replaying current bpmem as writes to push side effects to pixel shader manager doesn't really work. PixelShaderManager::DoState(p); + p.DoMarker("PixelShaderManager"); + VertexShaderManager::DoState(p); + p.DoMarker("VertexShaderManager"); // TODO: search for more data that should be saved and add it here } |
