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path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index c2ad4cda23..2c749c7703 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -1574,7 +1574,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
}
std::vector<VideoCommon::CachedAsset<VideoCommon::GameTextureAsset>> cached_game_assets;
- std::vector<VideoCommon::CustomTextureData*> data_for_assets;
+ std::vector<std::shared_ptr<VideoCommon::TextureData>> data_for_assets;
bool has_arbitrary_mipmaps = false;
bool skip_texture_dump = false;
std::shared_ptr<HiresTexture> hires_texture;
@@ -1628,6 +1628,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
}
}
+ data_for_assets.reserve(cached_game_assets.size());
for (auto& cached_asset : cached_game_assets)
{
auto data = cached_asset.m_asset->GetData();
@@ -1635,7 +1636,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
{
if (cached_asset.m_asset->Validate(texture_info.GetRawWidth(), texture_info.GetRawHeight()))
{
- data_for_assets.push_back(&data->m_texture);
+ data_for_assets.push_back(data);
}
}
}
@@ -1655,7 +1656,8 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
// expected because each texture is loaded into a texture array
RcTcacheEntry TextureCacheBase::CreateTextureEntry(
const TextureCreationInfo& creation_info, const TextureInfo& texture_info,
- const int safety_color_sample_size, std::vector<VideoCommon::CustomTextureData*> assets_data,
+ const int safety_color_sample_size,
+ std::vector<std::shared_ptr<VideoCommon::TextureData>> assets_data,
const bool custom_arbitrary_mipmaps, bool skip_texture_dump)
{
#ifdef __APPLE__
@@ -1670,12 +1672,13 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
const auto calculate_max_levels = [&]() {
const auto max_element = std::max_element(
assets_data.begin(), assets_data.end(), [](const auto& lhs, const auto& rhs) {
- return lhs->m_slices[0].m_levels.size() < rhs->m_slices[0].m_levels.size();
+ return lhs->m_texture.m_slices[0].m_levels.size() <
+ rhs->m_texture.m_slices[0].m_levels.size();
});
- return (*max_element)->m_slices[0].m_levels.size();
+ return (*max_element)->m_texture.m_slices[0].m_levels.size();
};
const u32 texLevels = no_mips ? 1 : (u32)calculate_max_levels();
- const auto& first_level = assets_data[0]->m_slices[0].m_levels[0];
+ const auto& first_level = assets_data[0]->m_texture.m_slices[0].m_levels[0];
const TextureConfig config(first_level.width, first_level.height, texLevels,
static_cast<u32>(assets_data.size()), 1, first_level.format, 0);
entry = AllocateCacheEntry(config);
@@ -1683,8 +1686,8 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
return entry;
for (u32 data_index = 0; data_index < static_cast<u32>(assets_data.size()); data_index++)
{
- const auto asset = assets_data[data_index];
- const auto& slice = asset->m_slices[0];
+ const auto& asset = assets_data[data_index];
+ const auto& slice = asset->m_texture.m_slices[0];
for (u32 level_index = 0;
level_index < std::min(texLevels, static_cast<u32>(slice.m_levels.size()));
++level_index)