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-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 0f66284180..ff15a755ba 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -979,9 +979,8 @@ static void SetSamplerState(u32 index, float custom_tex_scale, bool custom_tex,
{
state.min_filter = SamplerState::Filter::Linear;
state.mag_filter = SamplerState::Filter::Linear;
- state.mipmap_filter = SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0) ?
- SamplerState::Filter::Linear :
- SamplerState::Filter::Point;
+ state.mipmap_filter = tm0.mipmap_filter != MipMode::None ? SamplerState::Filter::Linear :
+ SamplerState::Filter::Point;
}
// Custom textures may have a greater number of mips
@@ -1000,7 +999,7 @@ static void SetSamplerState(u32 index, float custom_tex_scale, bool custom_tex,
// disabling anisotropy, or changing the anisotropic algorithm employed.
state.min_filter = SamplerState::Filter::Linear;
state.mag_filter = SamplerState::Filter::Linear;
- if (SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0))
+ if (tm0.mipmap_filter != MipMode::None)
state.mipmap_filter = SamplerState::Filter::Linear;
state.anisotropic_filtering = 1;
}
@@ -1009,7 +1008,7 @@ static void SetSamplerState(u32 index, float custom_tex_scale, bool custom_tex,
state.anisotropic_filtering = 0;
}
- if (has_arbitrary_mips && SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0))
+ if (has_arbitrary_mips && tm0.mipmap_filter != MipMode::None)
{
// Apply a secondary bias calculated from the IR scale to pull inwards mipmaps
// that have arbitrary contents, eg. are used for fog effects where the