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path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
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-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index e6fa4f6fbe..14cf207034 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -1054,18 +1054,22 @@ static void SetSamplerState(u32 index, float custom_tex_scale, bool custom_tex,
}
g_renderer->SetSamplerState(index, state);
- PixelShaderManager::SetSamplerState(index, state.tm0.hex, state.tm1.hex);
+ auto& system = Core::System::GetInstance();
+ auto& pixel_shader_manager = system.GetPixelShaderManager();
+ pixel_shader_manager.SetSamplerState(index, state.tm0.hex, state.tm1.hex);
}
void TextureCacheBase::BindTextures(BitSet32 used_textures)
{
+ auto& system = Core::System::GetInstance();
+ auto& pixel_shader_manager = system.GetPixelShaderManager();
for (u32 i = 0; i < bound_textures.size(); i++)
{
const TCacheEntry* tentry = bound_textures[i];
if (used_textures[i] && tentry)
{
g_renderer->SetTexture(i, tentry->texture.get());
- PixelShaderManager::SetTexDims(i, tentry->native_width, tentry->native_height);
+ pixel_shader_manager.SetTexDims(i, tentry->native_width, tentry->native_height);
const float custom_tex_scale = tentry->GetWidth() / float(tentry->native_width);
SetSamplerState(i, custom_tex_scale, tentry->is_custom_tex, tentry->has_arbitrary_mips);