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path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp39
1 files changed, 23 insertions, 16 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index eb4b041c18..746b7b459c 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -307,28 +307,35 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(Tex
TCacheEntryBase* entry = iter->second;
if (entry != entry_to_update
&& entry->IsEfbCopy()
- && entry_to_update->addr <= entry->addr
- && entry->addr + entry->size_in_bytes <= entry_to_update->addr + entry_to_update->size_in_bytes
+ && entry->OverlapsMemoryRange(entry_to_update->addr, entry_to_update->size_in_bytes)
&& entry->frameCount == FRAMECOUNT_INVALID
&& entry->memory_stride == numBlocksX * block_size)
{
if (entry->hash == entry->CalculateHash())
{
- u32 block_offset = (entry->addr - entry_to_update->addr) / block_size;
- u32 block_x = block_offset % numBlocksX;
- u32 block_y = block_offset / numBlocksX;
-
- u32 dst_x = block_x * block_width;
- u32 dst_y = block_y * block_height;
- u32 src_x = 0;
- u32 src_y = 0;
-
- // If the EFB copy doesn't fully fit, cancel the copy process
- if (entry->native_width - src_x > entry_to_update->native_width - dst_x
- || entry->native_height - src_y > entry_to_update->native_height - dst_y)
+ u32 src_x, src_y, dst_x, dst_y;
+
+ // Note for understanding the math:
+ // Normal textures can't be strided, so the 2 missing cases with src_x > 0 don't exist
+ if (entry->addr >= entry_to_update->addr)
+ {
+ u32 block_offset = (entry->addr - entry_to_update->addr) / block_size;
+ u32 block_x = block_offset % numBlocksX;
+ u32 block_y = block_offset / numBlocksX;
+ src_x = 0;
+ src_y = 0;
+ dst_x = block_x * block_width;
+ dst_y = block_y * block_height;
+ }
+ else
{
- iter++;
- continue;
+ u32 block_offset = (entry_to_update->addr - entry->addr) / block_size;
+ u32 block_x = (~block_offset + 1) % numBlocksX;
+ u32 block_y = (block_offset + block_x) / numBlocksX;
+ src_x = 0;
+ src_y = block_y * block_height;
+ dst_x = block_x * block_width;
+ dst_y = 0;
}
u32 copy_width = std::min(entry->native_width - src_x, entry_to_update->native_width - dst_x);