diff options
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 38 |
1 files changed, 33 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 694aa80c0a..e93e6955f4 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -11,6 +11,7 @@ #include "Core/ConfigManager.h" #include "Core/FifoPlayer/FifoPlayer.h" +#include "Core/FifoPlayer/FifoRecorder.h" #include "Core/HW/Memmap.h" #include "VideoCommon/Debugger.h" @@ -19,6 +20,7 @@ #include "VideoCommon/RenderBase.h" #include "VideoCommon/Statistics.h" #include "VideoCommon/TextureCacheBase.h" +#include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" static const u64 TEXHASH_INVALID = 0; @@ -395,6 +397,25 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) full_format = texformat | (tlutfmt << 16); const u32 texture_size = TexDecoder_GetTextureSizeInBytes(expandedWidth, expandedHeight, texformat); + u32 additional_mips_size = 0; // not including level 0, which is texture_size + + // GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain + // e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,0x0, so we limit the mipmap count to 6 there + tex_levels = std::min<u32>(IntLog2(std::max(width, height)) + 1, tex_levels); + + for (u32 level = 1; level != tex_levels; ++level) + { + // We still need to calculate the original size of the mips + const u32 expanded_mip_width = ROUND_UP(CalculateLevelSize(width, level), bsw); + const u32 expanded_mip_height = ROUND_UP(CalculateLevelSize(height, level), bsh); + + additional_mips_size += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat); + } + + // If we are recording a FifoLog, keep track of what memory we read. + // FifiRecorder does it's own memory modification tracking independant of the texture hashing below. + if (g_bRecordFifoData && !from_tmem) + FifoRecorder::GetInstance().UseMemory(address, texture_size + additional_mips_size, MemoryUpdate::TEXTURE_MAP); const u8* src_data; if (from_tmem) @@ -415,10 +436,6 @@ TextureCache::TCacheEntryBase* TextureCache::Load(const u32 stage) full_hash = base_hash; } - // GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain - // e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,0x0, so we limit the mipmap count to 6 there - tex_levels = std::min<u32>(IntLog2(std::max(width, height)) + 1, tex_levels); - // Search the texture cache for textures by address // // Find all texture cache entries for the current texture address, and decide whether to use one of @@ -740,7 +757,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat // // For historical reasons, Dolphin doesn't actually implement "pure" EFB to RAM emulation, but only EFB to texture and hybrid EFB copies. - float colmat[28] = {0}; + float colmat[28] = { 0 }; float *const fConstAdd = colmat + 16; float *const ColorMask = colmat + 20; ColorMask[0] = ColorMask[1] = ColorMask[2] = ColorMask[3] = 255.0f; @@ -1058,6 +1075,17 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat count++), 0); } + if (g_bRecordFifoData) + { + // Mark the memory behind this efb copy as dynamicly generated for the Fifo log + u32 address = dstAddr; + for (u32 i = 0; i < entry->NumBlocksY(); i++) + { + FifoRecorder::GetInstance().UseMemory(address, entry->CacheLinesPerRow() * 32, MemoryUpdate::TEXTURE_MAP, true); + address += entry->memory_stride; + } + } + textures_by_address.emplace((u64)dstAddr, entry); } |
