diff options
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp index 7bbbc4aff6..6c9ef30e28 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.cpp +++ b/Source/Core/VideoCommon/TextureCacheBase.cpp @@ -47,7 +47,7 @@ TextureCache::TextureCache() TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter); if (g_ActiveConfig.bHiresTextures && !g_ActiveConfig.bDumpTextures) - HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); + HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID); SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures); @@ -89,7 +89,7 @@ void TextureCache::OnConfigChanged(VideoConfig& config) g_texture_cache->Invalidate(); if (g_ActiveConfig.bHiresTextures) - HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); + HiresTextures::Init(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID); SetHash64Function(g_ActiveConfig.bHiresTextures || g_ActiveConfig.bDumpTextures); TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter); @@ -290,8 +290,8 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level) SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID; // make sure that the directory exists - if (false == File::Exists(szDir) || false == File::IsDirectory(szDir)) - File::CreateDir(szDir.c_str()); + if (!File::Exists(szDir) || !File::IsDirectory(szDir)) + File::CreateDir(szDir); // For compatibility with old texture packs, don't print the LOD index for level 0. // TODO: TLUT format should actually be stored in filename? :/ @@ -421,8 +421,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage, // TODO: Don't we need to force texture decoding to RGBA8 for dynamic EFB copies? // TODO: Actually, it should be enough if the internal texture format matches... if ((entry->type == TCET_NORMAL && - width == entry->virtual_width && - height == entry->virtual_height && + width == entry->virtual_width && + height == entry->virtual_height && full_format == entry->format && entry->num_mipmaps > maxlevel) || (entry->type == TCET_EC_DYNAMIC && |
