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-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 746b7b459c..ffa2c68ad3 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -236,7 +236,7 @@ void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntryBas
newentry->SetDimensions((*entry)->native_width, (*entry)->native_height, 1);
newentry->SetHashes((*entry)->base_hash, (*entry)->hash);
newentry->frameCount = frameCount;
- newentry->is_efb_copy = false;
+ newentry->is_efb_copy = (*entry)->is_efb_copy;
MathUtil::Rectangle<int> srcrect, dstrect;
srcrect.left = 0;
srcrect.top = 0;
@@ -289,7 +289,6 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(Tex
// Efb copies and paletted textures are excluded from these updates, until there's an example where a game would
// benefit from this. Both would require more work to be done.
- // TODO: Implement upscaling support for normal textures, and then remove the efb to ram and the scaled efb restrictions
if (entry_to_update->IsEfbCopy()
|| isPaletteTexture)
return entry_to_update;