summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/TextureConversionShader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index 12ee1e6ddd..4d1539572c 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -1282,13 +1282,13 @@ static const std::map<TextureFormat, DecodingShaderInfo> s_decoding_shader_info{
{
uvec2 uv = gl_GlobalInvocationID.xy;
int buffer_pos = int(u_src_offset + (uv.y * u_src_row_stride) + (uv.x / 2u));
- vec4 yuyv = texelFetch(s_input_buffer, buffer_pos);
+ vec4 yuyv = vec4(texelFetch(s_input_buffer, buffer_pos));
float y = mix(yuyv.r, yuyv.b, (uv.x & 1u) == 1u);
- float yComp = 1.164 * (y - 16);
- float uComp = yuyv.g - 128;
- float vComp = yuyv.a - 128;
+ float yComp = 1.164 * (y - 16.0);
+ float uComp = yuyv.g - 128.0;
+ float vComp = yuyv.a - 128.0;
vec4 rgb = vec4(yComp + (1.596 * vComp),
yComp - (0.813 * vComp) - (0.391 * uComp),