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path: root/Source/Core/VideoCommon/TextureConversionShader.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index 1ab973d11b..8734eb42c3 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -4,10 +4,6 @@
#include <cmath>
#include <cstdio>
-#include <locale.h>
-#ifdef __APPLE__
- #include <xlocale.h>
-#endif
#include "Common/MathUtil.h"
#include "VideoCommon/BPMemory.h"
@@ -579,10 +575,6 @@ static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
{
-#ifndef ANDROID
- locale_t locale = newlocale(LC_NUMERIC_MASK, "C", nullptr); // New locale for compilation
- locale_t old_locale = uselocale(locale); // Apply the locale for this thread
-#endif
text[sizeof(text) - 1] = 0x7C; // canary
char *p = text;
@@ -666,10 +658,6 @@ const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
if (text[sizeof(text) - 1] != 0x7C)
PanicAlert("TextureConversionShader generator - buffer too small, canary has been eaten!");
-#ifndef ANDROID
- uselocale(old_locale); // restore locale
- freelocale(locale);
-#endif
return text;
}