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path: root/Source/Core/VideoCommon/TextureConversionShader.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index 44bc3726e2..f7fd921c27 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -604,7 +604,7 @@ void WriteZ24Encoder(char*& p, API_TYPE ApiType)
const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
{
#ifndef ANDROID
- locale_t locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation
+ locale_t locale = newlocale(LC_NUMERIC_MASK, "C", nullptr); // New locale for compilation
locale_t old_locale = uselocale(locale); // Apply the locale for this thread
#endif
text[sizeof(text) - 1] = 0x7C; // canary