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path: root/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/TextureConverterShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConverterShaderGen.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
index df46254d91..9bbb4e2892 100644
--- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
+++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
@@ -2,13 +2,11 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include <array>
-#include <cstring>
+#include "VideoCommon/TextureConverterShaderGen.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/BPMemory.h"
-#include "VideoCommon/TextureConverterShaderGen.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -18,9 +16,8 @@ TCShaderUid GetShaderUid(EFBCopyFormat dst_format, bool is_depth_copy, bool is_i
bool scale_by_half, bool copy_filter)
{
TCShaderUid out;
- UidData* uid_data = out.GetUidData<UidData>();
- memset(uid_data, 0, sizeof(*uid_data));
+ UidData* const uid_data = out.GetUidData();
uid_data->dst_format = dst_format;
uid_data->efb_has_alpha = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
uid_data->is_depth_copy = is_depth_copy;