summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/TextureDecoder_Common.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Common.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Common.cpp1202
1 files changed, 646 insertions, 556 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_Common.cpp b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
index 3cd8f208be..ad58980bfb 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Common.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Common.cpp
@@ -9,8 +9,8 @@
#include "Common/CommonTypes.h"
#include "Common/MsgHandler.h"
#include "VideoCommon/LookUpTables.h"
-#include "VideoCommon/sfont.inc"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/sfont.inc"
static bool TexFmt_Overlay_Enable = false;
static bool TexFmt_Overlay_Center = false;
@@ -21,138 +21,229 @@ alignas(16) u8 texMem[TMEM_SIZE];
int TexDecoder_GetTexelSizeInNibbles(int format)
{
- switch (format & 0x3f) {
- case GX_TF_I4: return 1;
- case GX_TF_I8: return 2;
- case GX_TF_IA4: return 2;
- case GX_TF_IA8: return 4;
- case GX_TF_RGB565: return 4;
- case GX_TF_RGB5A3: return 4;
- case GX_TF_RGBA8: return 8;
- case GX_TF_C4: return 1;
- case GX_TF_C8: return 2;
- case GX_TF_C14X2: return 4;
- case GX_TF_CMPR: return 1;
- case GX_CTF_R4: return 1;
- case GX_CTF_RA4: return 2;
- case GX_CTF_RA8: return 4;
- case GX_CTF_A8: return 2;
- case GX_CTF_R8: return 2;
- case GX_CTF_G8: return 2;
- case GX_CTF_B8: return 2;
- case GX_CTF_RG8: return 4;
- case GX_CTF_GB8: return 4;
-
- case GX_TF_Z8: return 2;
- case GX_TF_Z16: return 4;
- case GX_TF_Z24X8: return 8;
-
- case GX_CTF_Z4: return 1;
- case GX_CTF_Z8H: return 2;
- case GX_CTF_Z8M: return 2;
- case GX_CTF_Z8L: return 2;
- case GX_CTF_Z16R: return 4;
- case GX_CTF_Z16L: return 4;
- default:
- PanicAlert("Unsupported Texture Format (%08x)! (GetTexelSizeInNibbles)", format);
- return 1;
- }
+ switch (format & 0x3f)
+ {
+ case GX_TF_I4:
+ return 1;
+ case GX_TF_I8:
+ return 2;
+ case GX_TF_IA4:
+ return 2;
+ case GX_TF_IA8:
+ return 4;
+ case GX_TF_RGB565:
+ return 4;
+ case GX_TF_RGB5A3:
+ return 4;
+ case GX_TF_RGBA8:
+ return 8;
+ case GX_TF_C4:
+ return 1;
+ case GX_TF_C8:
+ return 2;
+ case GX_TF_C14X2:
+ return 4;
+ case GX_TF_CMPR:
+ return 1;
+ case GX_CTF_R4:
+ return 1;
+ case GX_CTF_RA4:
+ return 2;
+ case GX_CTF_RA8:
+ return 4;
+ case GX_CTF_A8:
+ return 2;
+ case GX_CTF_R8:
+ return 2;
+ case GX_CTF_G8:
+ return 2;
+ case GX_CTF_B8:
+ return 2;
+ case GX_CTF_RG8:
+ return 4;
+ case GX_CTF_GB8:
+ return 4;
+
+ case GX_TF_Z8:
+ return 2;
+ case GX_TF_Z16:
+ return 4;
+ case GX_TF_Z24X8:
+ return 8;
+
+ case GX_CTF_Z4:
+ return 1;
+ case GX_CTF_Z8H:
+ return 2;
+ case GX_CTF_Z8M:
+ return 2;
+ case GX_CTF_Z8L:
+ return 2;
+ case GX_CTF_Z16R:
+ return 4;
+ case GX_CTF_Z16L:
+ return 4;
+ default:
+ PanicAlert("Unsupported Texture Format (%08x)! (GetTexelSizeInNibbles)", format);
+ return 1;
+ }
}
int TexDecoder_GetTextureSizeInBytes(int width, int height, int format)
{
- return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
+ return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
}
int TexDecoder_GetBlockWidthInTexels(u32 format)
{
- switch (format)
- {
- case GX_TF_I4: return 8;
- case GX_TF_I8: return 8;
- case GX_TF_IA4: return 8;
- case GX_TF_IA8: return 4;
- case GX_TF_RGB565: return 4;
- case GX_TF_RGB5A3: return 4;
- case GX_TF_RGBA8: return 4;
- case GX_TF_C4: return 8;
- case GX_TF_C8: return 8;
- case GX_TF_C14X2: return 4;
- case GX_TF_CMPR: return 8;
- case GX_CTF_R4: return 8;
- case GX_CTF_RA4: return 8;
- case GX_CTF_RA8: return 4;
- case GX_CTF_A8: return 8;
- case GX_CTF_R8: return 8;
- case GX_CTF_G8: return 8;
- case GX_CTF_B8: return 8;
- case GX_CTF_RG8: return 4;
- case GX_CTF_GB8: return 4;
- case GX_TF_Z8: return 8;
- case GX_TF_Z16: return 4;
- case GX_TF_Z24X8: return 4;
- case GX_CTF_Z4: return 8;
- case GX_CTF_Z8H: return 8;
- case GX_CTF_Z8M: return 8;
- case GX_CTF_Z8L: return 8;
- case GX_CTF_Z16R: return 4;
- case GX_CTF_Z16L: return 4;
- default:
- PanicAlert("Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
- return 8;
- }
+ switch (format)
+ {
+ case GX_TF_I4:
+ return 8;
+ case GX_TF_I8:
+ return 8;
+ case GX_TF_IA4:
+ return 8;
+ case GX_TF_IA8:
+ return 4;
+ case GX_TF_RGB565:
+ return 4;
+ case GX_TF_RGB5A3:
+ return 4;
+ case GX_TF_RGBA8:
+ return 4;
+ case GX_TF_C4:
+ return 8;
+ case GX_TF_C8:
+ return 8;
+ case GX_TF_C14X2:
+ return 4;
+ case GX_TF_CMPR:
+ return 8;
+ case GX_CTF_R4:
+ return 8;
+ case GX_CTF_RA4:
+ return 8;
+ case GX_CTF_RA8:
+ return 4;
+ case GX_CTF_A8:
+ return 8;
+ case GX_CTF_R8:
+ return 8;
+ case GX_CTF_G8:
+ return 8;
+ case GX_CTF_B8:
+ return 8;
+ case GX_CTF_RG8:
+ return 4;
+ case GX_CTF_GB8:
+ return 4;
+ case GX_TF_Z8:
+ return 8;
+ case GX_TF_Z16:
+ return 4;
+ case GX_TF_Z24X8:
+ return 4;
+ case GX_CTF_Z4:
+ return 8;
+ case GX_CTF_Z8H:
+ return 8;
+ case GX_CTF_Z8M:
+ return 8;
+ case GX_CTF_Z8L:
+ return 8;
+ case GX_CTF_Z16R:
+ return 4;
+ case GX_CTF_Z16L:
+ return 4;
+ default:
+ PanicAlert("Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
+ return 8;
+ }
}
int TexDecoder_GetBlockHeightInTexels(u32 format)
{
- switch (format)
- {
- case GX_TF_I4: return 8;
- case GX_TF_I8: return 4;
- case GX_TF_IA4: return 4;
- case GX_TF_IA8: return 4;
- case GX_TF_RGB565: return 4;
- case GX_TF_RGB5A3: return 4;
- case GX_TF_RGBA8: return 4;
- case GX_TF_C4: return 8;
- case GX_TF_C8: return 4;
- case GX_TF_C14X2: return 4;
- case GX_TF_CMPR: return 8;
- case GX_CTF_R4: return 8;
- case GX_CTF_RA4: return 4;
- case GX_CTF_RA8: return 4;
- case GX_CTF_A8: return 4;
- case GX_CTF_R8: return 4;
- case GX_CTF_G8: return 4;
- case GX_CTF_B8: return 4;
- case GX_CTF_RG8: return 4;
- case GX_CTF_GB8: return 4;
- case GX_TF_Z8: return 4;
- case GX_TF_Z16: return 4;
- case GX_TF_Z24X8: return 4;
- case GX_CTF_Z4: return 8;
- case GX_CTF_Z8H: return 4;
- case GX_CTF_Z8M: return 4;
- case GX_CTF_Z8L: return 4;
- case GX_CTF_Z16R: return 4;
- case GX_CTF_Z16L: return 4;
- default:
- PanicAlert("Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
- return 4;
- }
+ switch (format)
+ {
+ case GX_TF_I4:
+ return 8;
+ case GX_TF_I8:
+ return 4;
+ case GX_TF_IA4:
+ return 4;
+ case GX_TF_IA8:
+ return 4;
+ case GX_TF_RGB565:
+ return 4;
+ case GX_TF_RGB5A3:
+ return 4;
+ case GX_TF_RGBA8:
+ return 4;
+ case GX_TF_C4:
+ return 8;
+ case GX_TF_C8:
+ return 4;
+ case GX_TF_C14X2:
+ return 4;
+ case GX_TF_CMPR:
+ return 8;
+ case GX_CTF_R4:
+ return 8;
+ case GX_CTF_RA4:
+ return 4;
+ case GX_CTF_RA8:
+ return 4;
+ case GX_CTF_A8:
+ return 4;
+ case GX_CTF_R8:
+ return 4;
+ case GX_CTF_G8:
+ return 4;
+ case GX_CTF_B8:
+ return 4;
+ case GX_CTF_RG8:
+ return 4;
+ case GX_CTF_GB8:
+ return 4;
+ case GX_TF_Z8:
+ return 4;
+ case GX_TF_Z16:
+ return 4;
+ case GX_TF_Z24X8:
+ return 4;
+ case GX_CTF_Z4:
+ return 8;
+ case GX_CTF_Z8H:
+ return 4;
+ case GX_CTF_Z8M:
+ return 4;
+ case GX_CTF_Z8L:
+ return 4;
+ case GX_CTF_Z16R:
+ return 4;
+ case GX_CTF_Z16L:
+ return 4;
+ default:
+ PanicAlert("Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
+ return 4;
+ }
}
-//returns bytes
+// returns bytes
int TexDecoder_GetPaletteSize(int format)
{
- switch (format)
- {
- case GX_TF_C4: return 16 * 2;
- case GX_TF_C8: return 256 * 2;
- case GX_TF_C14X2: return 16384 * 2;
- default:
- return 0;
- }
+ switch (format)
+ {
+ case GX_TF_C4:
+ return 16 * 2;
+ case GX_TF_C8:
+ return 256 * 2;
+ case GX_TF_C14X2:
+ return 16384 * 2;
+ default:
+ return 0;
+ }
}
// Get the "in memory" texture format of an EFB copy's format.
@@ -160,490 +251,489 @@ int TexDecoder_GetPaletteSize(int format)
// this is the format the game should be using when it is drawing an EFB copy back.
int TexDecoder_GetEfbCopyBaseFormat(int format)
{
- switch (format)
- {
- case GX_TF_I4:
- case GX_CTF_Z4:
- case GX_CTF_R4:
- return GX_TF_I4;
- case GX_TF_I8:
- case GX_CTF_A8:
- case GX_CTF_R8:
- case GX_CTF_G8:
- case GX_CTF_B8:
- case GX_TF_Z8:
- case GX_CTF_Z8H:
- case GX_CTF_Z8M:
- case GX_CTF_Z8L:
- return GX_TF_I8;
- case GX_TF_IA4:
- case GX_CTF_RA4:
- return GX_TF_IA4;
- case GX_TF_IA8:
- case GX_TF_Z16:
- case GX_CTF_RA8:
- case GX_CTF_RG8:
- case GX_CTF_GB8:
- case GX_CTF_Z16R:
- case GX_CTF_Z16L:
- return GX_TF_IA8;
- case GX_TF_RGB565:
- return GX_TF_RGB565;
- case GX_TF_RGB5A3:
- return GX_TF_RGB5A3;
- case GX_TF_RGBA8:
- case GX_TF_Z24X8:
- case GX_CTF_YUVA8:
- return GX_TF_RGBA8;
- // These formats can't be (directly) generated by EFB copies
- case GX_TF_C4:
- case GX_TF_C8:
- case GX_TF_C14X2:
- case GX_TF_CMPR:
- default:
- PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format);
- return format & 0xf;
- }
+ switch (format)
+ {
+ case GX_TF_I4:
+ case GX_CTF_Z4:
+ case GX_CTF_R4:
+ return GX_TF_I4;
+ case GX_TF_I8:
+ case GX_CTF_A8:
+ case GX_CTF_R8:
+ case GX_CTF_G8:
+ case GX_CTF_B8:
+ case GX_TF_Z8:
+ case GX_CTF_Z8H:
+ case GX_CTF_Z8M:
+ case GX_CTF_Z8L:
+ return GX_TF_I8;
+ case GX_TF_IA4:
+ case GX_CTF_RA4:
+ return GX_TF_IA4;
+ case GX_TF_IA8:
+ case GX_TF_Z16:
+ case GX_CTF_RA8:
+ case GX_CTF_RG8:
+ case GX_CTF_GB8:
+ case GX_CTF_Z16R:
+ case GX_CTF_Z16L:
+ return GX_TF_IA8;
+ case GX_TF_RGB565:
+ return GX_TF_RGB565;
+ case GX_TF_RGB5A3:
+ return GX_TF_RGB5A3;
+ case GX_TF_RGBA8:
+ case GX_TF_Z24X8:
+ case GX_CTF_YUVA8:
+ return GX_TF_RGBA8;
+ // These formats can't be (directly) generated by EFB copies
+ case GX_TF_C4:
+ case GX_TF_C8:
+ case GX_TF_C14X2:
+ case GX_TF_CMPR:
+ default:
+ PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format);
+ return format & 0xf;
+ }
}
-
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
{
- TexFmt_Overlay_Enable = enable;
- TexFmt_Overlay_Center = center;
+ TexFmt_Overlay_Enable = enable;
+ TexFmt_Overlay_Center = center;
}
static const char* texfmt[] = {
- // pixel
- "I4", "I8", "IA4", "IA8",
- "RGB565", "RGB5A3", "RGBA8", "0x07",
- "C4", "C8", "C14X2", "0x0B",
- "0x0C", "0x0D", "CMPR", "0x0F",
- // Z-buffer
- "0x10", "Z8", "0x12", "Z16",
- "0x14", "0x15", "Z24X8", "0x17",
- "0x18", "0x19", "0x1A", "0x1B",
- "0x1C", "0x1D", "0x1E", "0x1F",
- // pixel + copy
- "CR4", "0x21", "CRA4", "CRA8",
- "0x24", "0x25", "CYUVA8", "CA8",
- "CR8", "CG8", "CB8", "CRG8",
- "CGB8", "0x2D", "0x2E", "0x2F",
- // Z + copy
- "CZ4", "0x31", "0x32", "0x33",
- "0x34", "0x35", "0x36", "0x37",
- "0x38", "CZ8M", "CZ8L", "0x3B",
- "CZ16L", "0x3D", "0x3E", "0x3F",
+ // pixel
+ "I4", "I8", "IA4", "IA8", "RGB565", "RGB5A3", "RGBA8", "0x07", "C4", "C8", "C14X2", "0x0B",
+ "0x0C", "0x0D", "CMPR", "0x0F",
+ // Z-buffer
+ "0x10", "Z8", "0x12", "Z16", "0x14", "0x15", "Z24X8", "0x17", "0x18", "0x19", "0x1A", "0x1B",
+ "0x1C", "0x1D", "0x1E", "0x1F",
+ // pixel + copy
+ "CR4", "0x21", "CRA4", "CRA8", "0x24", "0x25", "CYUVA8", "CA8", "CR8", "CG8", "CB8", "CRG8",
+ "CGB8", "0x2D", "0x2E", "0x2F",
+ // Z + copy
+ "CZ4", "0x31", "0x32", "0x33", "0x34", "0x35", "0x36", "0x37", "0x38", "CZ8M", "CZ8L", "0x3B",
+ "CZ16L", "0x3D", "0x3E", "0x3F",
};
-static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat)
+static void TexDecoder_DrawOverlay(u8* dst, int width, int height, int texformat)
{
- int w = std::min(width, 40);
- int h = std::min(height, 10);
-
- int xoff = (width - w) >> 1;
- int yoff = (height - h) >> 1;
-
- if (!TexFmt_Overlay_Center)
- {
- xoff = 0;
- yoff = 0;
- }
-
- const char* fmt = texfmt[texformat & 15];
- while (*fmt)
- {
- int xcnt = 0;
- int nchar = sfont_map[(int)*fmt];
-
- const unsigned char *ptr = sfont_raw[nchar]; // each char is up to 9x10
-
- for (int x = 0; x < 9; x++)
- {
- if (ptr[x] == 0x78)
- break;
- xcnt++;
- }
-
- for (int y = 0; y < 10; y++)
- {
- for (int x = 0; x < xcnt; x++)
- {
- int *dtp = (int*)dst;
- dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
- }
- ptr += 9;
- }
- xoff += xcnt;
- fmt++;
- }
+ int w = std::min(width, 40);
+ int h = std::min(height, 10);
+
+ int xoff = (width - w) >> 1;
+ int yoff = (height - h) >> 1;
+
+ if (!TexFmt_Overlay_Center)
+ {
+ xoff = 0;
+ yoff = 0;
+ }
+
+ const char* fmt = texfmt[texformat & 15];
+ while (*fmt)
+ {
+ int xcnt = 0;
+ int nchar = sfont_map[(int)*fmt];
+
+ const unsigned char* ptr = sfont_raw[nchar]; // each char is up to 9x10
+
+ for (int x = 0; x < 9; x++)
+ {
+ if (ptr[x] == 0x78)
+ break;
+ xcnt++;
+ }
+
+ for (int y = 0; y < 10; y++)
+ {
+ for (int x = 0; x < xcnt; x++)
+ {
+ int* dtp = (int*)dst;
+ dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
+ }
+ ptr += 9;
+ }
+ xoff += xcnt;
+ fmt++;
+ }
}
-void TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
+void TexDecoder_Decode(u8* dst, const u8* src, int width, int height, int texformat, const u8* tlut,
+ TlutFormat tlutfmt)
{
- _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
+ _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
- if (TexFmt_Overlay_Enable)
- TexDecoder_DrawOverlay(dst, width, height, texformat);
+ if (TexFmt_Overlay_Enable)
+ TexDecoder_DrawOverlay(dst, width, height, texformat);
}
static inline u32 DecodePixel_IA8(u16 val)
{
- int a = val & 0xFF;
- int i = val >> 8;
- return i | (i << 8) | (i << 16) | (a << 24);
+ int a = val & 0xFF;
+ int i = val >> 8;
+ return i | (i << 8) | (i << 16) | (a << 24);
}
static inline u32 DecodePixel_RGB565(u16 val)
{
- int r,g,b,a;
- r=Convert5To8((val>>11) & 0x1f);
- g=Convert6To8((val>>5 ) & 0x3f);
- b=Convert5To8((val ) & 0x1f);
- a=0xFF;
- return r | (g<<8) | (b << 16) | (a << 24);
+ int r, g, b, a;
+ r = Convert5To8((val >> 11) & 0x1f);
+ g = Convert6To8((val >> 5) & 0x3f);
+ b = Convert5To8((val)&0x1f);
+ a = 0xFF;
+ return r | (g << 8) | (b << 16) | (a << 24);
}
static inline u32 DecodePixel_RGB5A3(u16 val)
{
- int r,g,b,a;
- if ((val&0x8000))
- {
- r=Convert5To8((val>>10) & 0x1f);
- g=Convert5To8((val>>5 ) & 0x1f);
- b=Convert5To8((val ) & 0x1f);
- a=0xFF;
- }
- else
- {
- a=Convert3To8((val>>12) & 0x7);
- r=Convert4To8((val>>8 ) & 0xf);
- g=Convert4To8((val>>4 ) & 0xf);
- b=Convert4To8((val ) & 0xf);
- }
- return r | (g<<8) | (b << 16) | (a << 24);
+ int r, g, b, a;
+ if ((val & 0x8000))
+ {
+ r = Convert5To8((val >> 10) & 0x1f);
+ g = Convert5To8((val >> 5) & 0x1f);
+ b = Convert5To8((val)&0x1f);
+ a = 0xFF;
+ }
+ else
+ {
+ a = Convert3To8((val >> 12) & 0x7);
+ r = Convert4To8((val >> 8) & 0xf);
+ g = Convert4To8((val >> 4) & 0xf);
+ b = Convert4To8((val)&0xf);
+ }
+ return r | (g << 8) | (b << 16) | (a << 24);
}
static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt)
{
- switch (tlutfmt)
- {
- case GX_TL_IA8:
- return DecodePixel_IA8(pixel);
- case GX_TL_RGB565:
- return DecodePixel_RGB565(Common::swap16(pixel));
- case GX_TL_RGB5A3:
- return DecodePixel_RGB5A3(Common::swap16(pixel));
- default:
- return 0;
- }
+ switch (tlutfmt)
+ {
+ case GX_TL_IA8:
+ return DecodePixel_IA8(pixel);
+ case GX_TL_RGB565:
+ return DecodePixel_RGB565(Common::swap16(pixel));
+ case GX_TL_RGB5A3:
+ return DecodePixel_RGB5A3(Common::swap16(pixel));
+ default:
+ return 0;
+ }
}
struct DXTBlock
{
- u16 color1;
- u16 color2;
- u8 lines[4];
+ u16 color1;
+ u16 color2;
+ u8 lines[4];
};
static inline u32 MakeRGBA(int r, int g, int b, int a)
{
- return (a<<24)|(b<<16)|(g<<8)|r;
+ return (a << 24) | (b << 16) | (g << 8) | r;
}
-void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut_, TlutFormat tlutfmt)
+void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth, int texformat,
+ const u8* tlut_, TlutFormat tlutfmt)
{
- /* General formula for computing texture offset
- //
- u16 sBlk = s / blockWidth;
- u16 tBlk = t / blockHeight;
- u16 widthBlks = (width / blockWidth) + 1;
- u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
- u16 blkS = s & (blockWidth - 1);
- u16 blkT = t & (blockHeight - 1);
- u32 blkOff = blkT * blockWidth + blkS;
- */
-
- switch (texformat)
- {
- case GX_TF_C4:
- {
- u16 sBlk = s >> 3;
- u16 tBlk = t >> 3;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5;
- u16 blkS = s & 7;
- u16 blkT = t & 7;
- u32 blkOff = (blkT << 3) + blkS;
-
- int rs = (blkOff & 1)?0:4;
- u32 offset = base + (blkOff >> 1);
-
- u8 val = (*(src + offset) >> rs) & 0xF;
- u16 *tlut = (u16*) tlut_;
-
- *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
- }
- break;
- case GX_TF_I4:
- {
- u16 sBlk = s >> 3;
- u16 tBlk = t >> 3;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5;
- u16 blkS = s & 7;
- u16 blkT = t & 7;
- u32 blkOff = (blkT << 3) + blkS;
-
- int rs = (blkOff & 1)?0:4;
- u32 offset = base + (blkOff >> 1);
-
- u8 val = (*(src + offset) >> rs) & 0xF;
- val = Convert4To8(val);
- dst[0] = val;
- dst[1] = val;
- dst[2] = val;
- dst[3] = val;
- }
- break;
- case GX_TF_I8:
- {
- u16 sBlk = s >> 3;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5;
- u16 blkS = s & 7;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 3) + blkS;
-
- u8 val = *(src + base + blkOff);
- dst[0] = val;
- dst[1] = val;
- dst[2] = val;
- dst[3] = val;
- }
- break;
- case GX_TF_C8:
- {
- u16 sBlk = s >> 3;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5;
- u16 blkS = s & 7;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 3) + blkS;
-
- u8 val = *(src + base + blkOff);
- u16 *tlut = (u16*) tlut_;
-
- *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
- }
- break;
- case GX_TF_IA4:
- {
- u16 sBlk = s >> 3;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5;
- u16 blkS = s & 7;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 3) + blkS;
-
- u8 val = *(src + base + blkOff);
- const u8 a = Convert4To8(val>>4);
- const u8 l = Convert4To8(val&0xF);
- dst[0] = l;
- dst[1] = l;
- dst[2] = l;
- dst[3] = a;
- }
- break;
- case GX_TF_IA8:
- {
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 4;
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 2) + blkS;
-
- u32 offset = (base + blkOff) << 1;
- const u16* valAddr = (u16*)(src + offset);
-
- *((u32*)dst) = DecodePixel_IA8(*valAddr);
- }
- break;
- case GX_TF_C14X2:
- {
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 4;
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 2) + blkS;
-
- u32 offset = (base + blkOff) << 1;
- const u16* valAddr = (u16*)(src + offset);
-
- u16 val = Common::swap16(*valAddr) & 0x3FFF;
- u16 *tlut = (u16*) tlut_;
-
- *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
- }
- break;
- case GX_TF_RGB565:
- {
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 4;
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 2) + blkS;
-
- u32 offset = (base + blkOff) << 1;
- const u16* valAddr = (u16*)(src + offset);
-
- *((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr));
- }
- break;
- case GX_TF_RGB5A3:
- {
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 4;
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 2) + blkS;
-
- u32 offset = (base + blkOff) << 1;
- const u16* valAddr = (u16*)(src + offset);
-
- *((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr));
- }
- break;
- case GX_TF_RGBA8:
- {
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blkOff = (blkT << 2) + blkS;
-
- u32 offset = (base + blkOff) << 1 ;
- const u8* valAddr = src + offset;
-
- dst[3] = valAddr[0];
- dst[0] = valAddr[1];
- dst[1] = valAddr[32];
- dst[2] = valAddr[33];
- }
- break;
- case GX_TF_CMPR:
- {
- u16 sDxt = s >> 2;
- u16 tDxt = t >> 2;
-
- u16 sBlk = sDxt >> 1;
- u16 tBlk = tDxt >> 1;
- u16 widthBlks = (imageWidth >> 3) + 1;
- u32 base = (tBlk * widthBlks + sBlk) << 2;
- u16 blkS = sDxt & 1;
- u16 blkT = tDxt & 1;
- u32 blkOff = (blkT << 1) + blkS;
-
- u32 offset = (base + blkOff) << 3;
-
- const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
-
- u16 c1 = Common::swap16(dxtBlock->color1);
- u16 c2 = Common::swap16(dxtBlock->color2);
- int blue1 = Convert5To8(c1 & 0x1F);
- int blue2 = Convert5To8(c2 & 0x1F);
- int green1 = Convert6To8((c1 >> 5) & 0x3F);
- int green2 = Convert6To8((c2 >> 5) & 0x3F);
- int red1 = Convert5To8((c1 >> 11) & 0x1F);
- int red2 = Convert5To8((c2 >> 11) & 0x1F);
-
- u16 ss = s & 3;
- u16 tt = t & 3;
-
- int colorSel = dxtBlock->lines[tt];
- int rs = 6 - (ss << 1);
- colorSel = (colorSel >> rs) & 3;
- colorSel |= c1 > c2?0:4;
-
- u32 color = 0;
-
- switch (colorSel)
- {
- case 0:
- case 4:
- color = MakeRGBA(red1, green1, blue1, 255);
- break;
- case 1:
- case 5:
- color = MakeRGBA(red2, green2, blue2, 255);
- break;
- case 2:
- color = MakeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
- break;
- case 3:
- color = MakeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
- break;
- case 6:
- color = MakeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255);
- break;
- case 7:
- color = MakeRGBA(red2, green2, blue2, 0);
- break;
- default:
- color = 0;
- break;
- }
-
- *((u32*)dst) = color;
- }
- break;
- }
+ /* General formula for computing texture offset
+ //
+ u16 sBlk = s / blockWidth;
+ u16 tBlk = t / blockHeight;
+ u16 widthBlks = (width / blockWidth) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
+ u16 blkS = s & (blockWidth - 1);
+ u16 blkT = t & (blockHeight - 1);
+ u32 blkOff = blkT * blockWidth + blkS;
+ */
+
+ switch (texformat)
+ {
+ case GX_TF_C4:
+ {
+ u16 sBlk = s >> 3;
+ u16 tBlk = t >> 3;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5;
+ u16 blkS = s & 7;
+ u16 blkT = t & 7;
+ u32 blkOff = (blkT << 3) + blkS;
+
+ int rs = (blkOff & 1) ? 0 : 4;
+ u32 offset = base + (blkOff >> 1);
+
+ u8 val = (*(src + offset) >> rs) & 0xF;
+ u16* tlut = (u16*)tlut_;
+
+ *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
+ }
+ break;
+ case GX_TF_I4:
+ {
+ u16 sBlk = s >> 3;
+ u16 tBlk = t >> 3;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5;
+ u16 blkS = s & 7;
+ u16 blkT = t & 7;
+ u32 blkOff = (blkT << 3) + blkS;
+
+ int rs = (blkOff & 1) ? 0 : 4;
+ u32 offset = base + (blkOff >> 1);
+
+ u8 val = (*(src + offset) >> rs) & 0xF;
+ val = Convert4To8(val);
+ dst[0] = val;
+ dst[1] = val;
+ dst[2] = val;
+ dst[3] = val;
+ }
+ break;
+ case GX_TF_I8:
+ {
+ u16 sBlk = s >> 3;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5;
+ u16 blkS = s & 7;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 3) + blkS;
+
+ u8 val = *(src + base + blkOff);
+ dst[0] = val;
+ dst[1] = val;
+ dst[2] = val;
+ dst[3] = val;
+ }
+ break;
+ case GX_TF_C8:
+ {
+ u16 sBlk = s >> 3;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5;
+ u16 blkS = s & 7;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 3) + blkS;
+
+ u8 val = *(src + base + blkOff);
+ u16* tlut = (u16*)tlut_;
+
+ *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
+ }
+ break;
+ case GX_TF_IA4:
+ {
+ u16 sBlk = s >> 3;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5;
+ u16 blkS = s & 7;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 3) + blkS;
+
+ u8 val = *(src + base + blkOff);
+ const u8 a = Convert4To8(val >> 4);
+ const u8 l = Convert4To8(val & 0xF);
+ dst[0] = l;
+ dst[1] = l;
+ dst[2] = l;
+ dst[3] = a;
+ }
+ break;
+ case GX_TF_IA8:
+ {
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 2) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 4;
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 2) + blkS;
+
+ u32 offset = (base + blkOff) << 1;
+ const u16* valAddr = (u16*)(src + offset);
+
+ *((u32*)dst) = DecodePixel_IA8(*valAddr);
+ }
+ break;
+ case GX_TF_C14X2:
+ {
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 2) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 4;
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 2) + blkS;
+
+ u32 offset = (base + blkOff) << 1;
+ const u16* valAddr = (u16*)(src + offset);
+
+ u16 val = Common::swap16(*valAddr) & 0x3FFF;
+ u16* tlut = (u16*)tlut_;
+
+ *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
+ }
+ break;
+ case GX_TF_RGB565:
+ {
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 2) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 4;
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 2) + blkS;
+
+ u32 offset = (base + blkOff) << 1;
+ const u16* valAddr = (u16*)(src + offset);
+
+ *((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr));
+ }
+ break;
+ case GX_TF_RGB5A3:
+ {
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 2) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 4;
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 2) + blkS;
+
+ u32 offset = (base + blkOff) << 1;
+ const u16* valAddr = (u16*)(src + offset);
+
+ *((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr));
+ }
+ break;
+ case GX_TF_RGBA8:
+ {
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks = (imageWidth >> 2) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blkOff = (blkT << 2) + blkS;
+
+ u32 offset = (base + blkOff) << 1;
+ const u8* valAddr = src + offset;
+
+ dst[3] = valAddr[0];
+ dst[0] = valAddr[1];
+ dst[1] = valAddr[32];
+ dst[2] = valAddr[33];
+ }
+ break;
+ case GX_TF_CMPR:
+ {
+ u16 sDxt = s >> 2;
+ u16 tDxt = t >> 2;
+
+ u16 sBlk = sDxt >> 1;
+ u16 tBlk = tDxt >> 1;
+ u16 widthBlks = (imageWidth >> 3) + 1;
+ u32 base = (tBlk * widthBlks + sBlk) << 2;
+ u16 blkS = sDxt & 1;
+ u16 blkT = tDxt & 1;
+ u32 blkOff = (blkT << 1) + blkS;
+
+ u32 offset = (base + blkOff) << 3;
+
+ const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
+
+ u16 c1 = Common::swap16(dxtBlock->color1);
+ u16 c2 = Common::swap16(dxtBlock->color2);
+ int blue1 = Convert5To8(c1 & 0x1F);
+ int blue2 = Convert5To8(c2 & 0x1F);
+ int green1 = Convert6To8((c1 >> 5) & 0x3F);
+ int green2 = Convert6To8((c2 >> 5) & 0x3F);
+ int red1 = Convert5To8((c1 >> 11) & 0x1F);
+ int red2 = Convert5To8((c2 >> 11) & 0x1F);
+
+ u16 ss = s & 3;
+ u16 tt = t & 3;
+
+ int colorSel = dxtBlock->lines[tt];
+ int rs = 6 - (ss << 1);
+ colorSel = (colorSel >> rs) & 3;
+ colorSel |= c1 > c2 ? 0 : 4;
+
+ u32 color = 0;
+
+ switch (colorSel)
+ {
+ case 0:
+ case 4:
+ color = MakeRGBA(red1, green1, blue1, 255);
+ break;
+ case 1:
+ case 5:
+ color = MakeRGBA(red2, green2, blue2, 255);
+ break;
+ case 2:
+ color = MakeRGBA(red1 + (red2 - red1) / 3, green1 + (green2 - green1) / 3,
+ blue1 + (blue2 - blue1) / 3, 255);
+ break;
+ case 3:
+ color = MakeRGBA(red2 + (red1 - red2) / 3, green2 + (green1 - green2) / 3,
+ blue2 + (blue1 - blue2) / 3, 255);
+ break;
+ case 6:
+ color = MakeRGBA((int)ceil((float)(red1 + red2) / 2), (int)ceil((float)(green1 + green2) / 2),
+ (int)ceil((float)(blue1 + blue2) / 2), 255);
+ break;
+ case 7:
+ color = MakeRGBA(red2, green2, blue2, 0);
+ break;
+ default:
+ color = 0;
+ break;
+ }
+
+ *((u32*)dst) = color;
+ }
+ break;
+ }
}
-void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth)
+void TexDecoder_DecodeTexelRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int s, int t,
+ int imageWidth)
{
- u16 sBlk = s >> 2;
- u16 tBlk = t >> 2;
- u16 widthBlks = (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ?
- u32 base_ar = (tBlk * widthBlks + sBlk) << 4;
- u32 base_gb = (tBlk * widthBlks + sBlk) << 4;
- u16 blkS = s & 3;
- u16 blkT = t & 3;
- u32 blk_off = (blkT << 2) + blkS;
-
- u32 offset_ar = (base_ar + blk_off) << 1;
- u32 offset_gb = (base_gb + blk_off) << 1;
- const u8* val_addr_ar = src_ar + offset_ar;
- const u8* val_addr_gb = src_gb + offset_gb;
-
- dst[3] = val_addr_ar[0]; // A
- dst[0] = val_addr_ar[1]; // R
- dst[1] = val_addr_gb[0]; // G
- dst[2] = val_addr_gb[1]; // B
+ u16 sBlk = s >> 2;
+ u16 tBlk = t >> 2;
+ u16 widthBlks =
+ (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ?
+ u32 base_ar = (tBlk * widthBlks + sBlk) << 4;
+ u32 base_gb = (tBlk * widthBlks + sBlk) << 4;
+ u16 blkS = s & 3;
+ u16 blkT = t & 3;
+ u32 blk_off = (blkT << 2) + blkS;
+
+ u32 offset_ar = (base_ar + blk_off) << 1;
+ u32 offset_gb = (base_gb + blk_off) << 1;
+ const u8* val_addr_ar = src_ar + offset_ar;
+ const u8* val_addr_gb = src_gb + offset_gb;
+
+ dst[3] = val_addr_ar[0]; // A
+ dst[0] = val_addr_ar[1]; // R
+ dst[1] = val_addr_gb[0]; // G
+ dst[2] = val_addr_gb[1]; // B
}
-void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height)
+void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int width,
+ int height)
{
- // TODO for someone who cares: Make this less slow!
- for (int y = 0; y < height; ++y)
- {
- for (int x = 0; x < width; ++x)
- {
- TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1);
- dst += 4;
- }
- }
+ // TODO for someone who cares: Make this less slow!
+ for (int y = 0; y < height; ++y)
+ {
+ for (int x = 0; x < width; ++x)
+ {
+ TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width - 1);
+ dst += 4;
+ }
+ }
}