diff options
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Common.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureDecoder_Common.cpp | 1202 |
1 files changed, 646 insertions, 556 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_Common.cpp b/Source/Core/VideoCommon/TextureDecoder_Common.cpp index 3cd8f208be..ad58980bfb 100644 --- a/Source/Core/VideoCommon/TextureDecoder_Common.cpp +++ b/Source/Core/VideoCommon/TextureDecoder_Common.cpp @@ -9,8 +9,8 @@ #include "Common/CommonTypes.h" #include "Common/MsgHandler.h" #include "VideoCommon/LookUpTables.h" -#include "VideoCommon/sfont.inc" #include "VideoCommon/TextureDecoder.h" +#include "VideoCommon/sfont.inc" static bool TexFmt_Overlay_Enable = false; static bool TexFmt_Overlay_Center = false; @@ -21,138 +21,229 @@ alignas(16) u8 texMem[TMEM_SIZE]; int TexDecoder_GetTexelSizeInNibbles(int format) { - switch (format & 0x3f) { - case GX_TF_I4: return 1; - case GX_TF_I8: return 2; - case GX_TF_IA4: return 2; - case GX_TF_IA8: return 4; - case GX_TF_RGB565: return 4; - case GX_TF_RGB5A3: return 4; - case GX_TF_RGBA8: return 8; - case GX_TF_C4: return 1; - case GX_TF_C8: return 2; - case GX_TF_C14X2: return 4; - case GX_TF_CMPR: return 1; - case GX_CTF_R4: return 1; - case GX_CTF_RA4: return 2; - case GX_CTF_RA8: return 4; - case GX_CTF_A8: return 2; - case GX_CTF_R8: return 2; - case GX_CTF_G8: return 2; - case GX_CTF_B8: return 2; - case GX_CTF_RG8: return 4; - case GX_CTF_GB8: return 4; - - case GX_TF_Z8: return 2; - case GX_TF_Z16: return 4; - case GX_TF_Z24X8: return 8; - - case GX_CTF_Z4: return 1; - case GX_CTF_Z8H: return 2; - case GX_CTF_Z8M: return 2; - case GX_CTF_Z8L: return 2; - case GX_CTF_Z16R: return 4; - case GX_CTF_Z16L: return 4; - default: - PanicAlert("Unsupported Texture Format (%08x)! (GetTexelSizeInNibbles)", format); - return 1; - } + switch (format & 0x3f) + { + case GX_TF_I4: + return 1; + case GX_TF_I8: + return 2; + case GX_TF_IA4: + return 2; + case GX_TF_IA8: + return 4; + case GX_TF_RGB565: + return 4; + case GX_TF_RGB5A3: + return 4; + case GX_TF_RGBA8: + return 8; + case GX_TF_C4: + return 1; + case GX_TF_C8: + return 2; + case GX_TF_C14X2: + return 4; + case GX_TF_CMPR: + return 1; + case GX_CTF_R4: + return 1; + case GX_CTF_RA4: + return 2; + case GX_CTF_RA8: + return 4; + case GX_CTF_A8: + return 2; + case GX_CTF_R8: + return 2; + case GX_CTF_G8: + return 2; + case GX_CTF_B8: + return 2; + case GX_CTF_RG8: + return 4; + case GX_CTF_GB8: + return 4; + + case GX_TF_Z8: + return 2; + case GX_TF_Z16: + return 4; + case GX_TF_Z24X8: + return 8; + + case GX_CTF_Z4: + return 1; + case GX_CTF_Z8H: + return 2; + case GX_CTF_Z8M: + return 2; + case GX_CTF_Z8L: + return 2; + case GX_CTF_Z16R: + return 4; + case GX_CTF_Z16L: + return 4; + default: + PanicAlert("Unsupported Texture Format (%08x)! (GetTexelSizeInNibbles)", format); + return 1; + } } int TexDecoder_GetTextureSizeInBytes(int width, int height, int format) { - return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2; + return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2; } int TexDecoder_GetBlockWidthInTexels(u32 format) { - switch (format) - { - case GX_TF_I4: return 8; - case GX_TF_I8: return 8; - case GX_TF_IA4: return 8; - case GX_TF_IA8: return 4; - case GX_TF_RGB565: return 4; - case GX_TF_RGB5A3: return 4; - case GX_TF_RGBA8: return 4; - case GX_TF_C4: return 8; - case GX_TF_C8: return 8; - case GX_TF_C14X2: return 4; - case GX_TF_CMPR: return 8; - case GX_CTF_R4: return 8; - case GX_CTF_RA4: return 8; - case GX_CTF_RA8: return 4; - case GX_CTF_A8: return 8; - case GX_CTF_R8: return 8; - case GX_CTF_G8: return 8; - case GX_CTF_B8: return 8; - case GX_CTF_RG8: return 4; - case GX_CTF_GB8: return 4; - case GX_TF_Z8: return 8; - case GX_TF_Z16: return 4; - case GX_TF_Z24X8: return 4; - case GX_CTF_Z4: return 8; - case GX_CTF_Z8H: return 8; - case GX_CTF_Z8M: return 8; - case GX_CTF_Z8L: return 8; - case GX_CTF_Z16R: return 4; - case GX_CTF_Z16L: return 4; - default: - PanicAlert("Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format); - return 8; - } + switch (format) + { + case GX_TF_I4: + return 8; + case GX_TF_I8: + return 8; + case GX_TF_IA4: + return 8; + case GX_TF_IA8: + return 4; + case GX_TF_RGB565: + return 4; + case GX_TF_RGB5A3: + return 4; + case GX_TF_RGBA8: + return 4; + case GX_TF_C4: + return 8; + case GX_TF_C8: + return 8; + case GX_TF_C14X2: + return 4; + case GX_TF_CMPR: + return 8; + case GX_CTF_R4: + return 8; + case GX_CTF_RA4: + return 8; + case GX_CTF_RA8: + return 4; + case GX_CTF_A8: + return 8; + case GX_CTF_R8: + return 8; + case GX_CTF_G8: + return 8; + case GX_CTF_B8: + return 8; + case GX_CTF_RG8: + return 4; + case GX_CTF_GB8: + return 4; + case GX_TF_Z8: + return 8; + case GX_TF_Z16: + return 4; + case GX_TF_Z24X8: + return 4; + case GX_CTF_Z4: + return 8; + case GX_CTF_Z8H: + return 8; + case GX_CTF_Z8M: + return 8; + case GX_CTF_Z8L: + return 8; + case GX_CTF_Z16R: + return 4; + case GX_CTF_Z16L: + return 4; + default: + PanicAlert("Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format); + return 8; + } } int TexDecoder_GetBlockHeightInTexels(u32 format) { - switch (format) - { - case GX_TF_I4: return 8; - case GX_TF_I8: return 4; - case GX_TF_IA4: return 4; - case GX_TF_IA8: return 4; - case GX_TF_RGB565: return 4; - case GX_TF_RGB5A3: return 4; - case GX_TF_RGBA8: return 4; - case GX_TF_C4: return 8; - case GX_TF_C8: return 4; - case GX_TF_C14X2: return 4; - case GX_TF_CMPR: return 8; - case GX_CTF_R4: return 8; - case GX_CTF_RA4: return 4; - case GX_CTF_RA8: return 4; - case GX_CTF_A8: return 4; - case GX_CTF_R8: return 4; - case GX_CTF_G8: return 4; - case GX_CTF_B8: return 4; - case GX_CTF_RG8: return 4; - case GX_CTF_GB8: return 4; - case GX_TF_Z8: return 4; - case GX_TF_Z16: return 4; - case GX_TF_Z24X8: return 4; - case GX_CTF_Z4: return 8; - case GX_CTF_Z8H: return 4; - case GX_CTF_Z8M: return 4; - case GX_CTF_Z8L: return 4; - case GX_CTF_Z16R: return 4; - case GX_CTF_Z16L: return 4; - default: - PanicAlert("Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format); - return 4; - } + switch (format) + { + case GX_TF_I4: + return 8; + case GX_TF_I8: + return 4; + case GX_TF_IA4: + return 4; + case GX_TF_IA8: + return 4; + case GX_TF_RGB565: + return 4; + case GX_TF_RGB5A3: + return 4; + case GX_TF_RGBA8: + return 4; + case GX_TF_C4: + return 8; + case GX_TF_C8: + return 4; + case GX_TF_C14X2: + return 4; + case GX_TF_CMPR: + return 8; + case GX_CTF_R4: + return 8; + case GX_CTF_RA4: + return 4; + case GX_CTF_RA8: + return 4; + case GX_CTF_A8: + return 4; + case GX_CTF_R8: + return 4; + case GX_CTF_G8: + return 4; + case GX_CTF_B8: + return 4; + case GX_CTF_RG8: + return 4; + case GX_CTF_GB8: + return 4; + case GX_TF_Z8: + return 4; + case GX_TF_Z16: + return 4; + case GX_TF_Z24X8: + return 4; + case GX_CTF_Z4: + return 8; + case GX_CTF_Z8H: + return 4; + case GX_CTF_Z8M: + return 4; + case GX_CTF_Z8L: + return 4; + case GX_CTF_Z16R: + return 4; + case GX_CTF_Z16L: + return 4; + default: + PanicAlert("Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format); + return 4; + } } -//returns bytes +// returns bytes int TexDecoder_GetPaletteSize(int format) { - switch (format) - { - case GX_TF_C4: return 16 * 2; - case GX_TF_C8: return 256 * 2; - case GX_TF_C14X2: return 16384 * 2; - default: - return 0; - } + switch (format) + { + case GX_TF_C4: + return 16 * 2; + case GX_TF_C8: + return 256 * 2; + case GX_TF_C14X2: + return 16384 * 2; + default: + return 0; + } } // Get the "in memory" texture format of an EFB copy's format. @@ -160,490 +251,489 @@ int TexDecoder_GetPaletteSize(int format) // this is the format the game should be using when it is drawing an EFB copy back. int TexDecoder_GetEfbCopyBaseFormat(int format) { - switch (format) - { - case GX_TF_I4: - case GX_CTF_Z4: - case GX_CTF_R4: - return GX_TF_I4; - case GX_TF_I8: - case GX_CTF_A8: - case GX_CTF_R8: - case GX_CTF_G8: - case GX_CTF_B8: - case GX_TF_Z8: - case GX_CTF_Z8H: - case GX_CTF_Z8M: - case GX_CTF_Z8L: - return GX_TF_I8; - case GX_TF_IA4: - case GX_CTF_RA4: - return GX_TF_IA4; - case GX_TF_IA8: - case GX_TF_Z16: - case GX_CTF_RA8: - case GX_CTF_RG8: - case GX_CTF_GB8: - case GX_CTF_Z16R: - case GX_CTF_Z16L: - return GX_TF_IA8; - case GX_TF_RGB565: - return GX_TF_RGB565; - case GX_TF_RGB5A3: - return GX_TF_RGB5A3; - case GX_TF_RGBA8: - case GX_TF_Z24X8: - case GX_CTF_YUVA8: - return GX_TF_RGBA8; - // These formats can't be (directly) generated by EFB copies - case GX_TF_C4: - case GX_TF_C8: - case GX_TF_C14X2: - case GX_TF_CMPR: - default: - PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format); - return format & 0xf; - } + switch (format) + { + case GX_TF_I4: + case GX_CTF_Z4: + case GX_CTF_R4: + return GX_TF_I4; + case GX_TF_I8: + case GX_CTF_A8: + case GX_CTF_R8: + case GX_CTF_G8: + case GX_CTF_B8: + case GX_TF_Z8: + case GX_CTF_Z8H: + case GX_CTF_Z8M: + case GX_CTF_Z8L: + return GX_TF_I8; + case GX_TF_IA4: + case GX_CTF_RA4: + return GX_TF_IA4; + case GX_TF_IA8: + case GX_TF_Z16: + case GX_CTF_RA8: + case GX_CTF_RG8: + case GX_CTF_GB8: + case GX_CTF_Z16R: + case GX_CTF_Z16L: + return GX_TF_IA8; + case GX_TF_RGB565: + return GX_TF_RGB565; + case GX_TF_RGB5A3: + return GX_TF_RGB5A3; + case GX_TF_RGBA8: + case GX_TF_Z24X8: + case GX_CTF_YUVA8: + return GX_TF_RGBA8; + // These formats can't be (directly) generated by EFB copies + case GX_TF_C4: + case GX_TF_C8: + case GX_TF_C14X2: + case GX_TF_CMPR: + default: + PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format); + return format & 0xf; + } } - void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center) { - TexFmt_Overlay_Enable = enable; - TexFmt_Overlay_Center = center; + TexFmt_Overlay_Enable = enable; + TexFmt_Overlay_Center = center; } static const char* texfmt[] = { - // pixel - "I4", "I8", "IA4", "IA8", - "RGB565", "RGB5A3", "RGBA8", "0x07", - "C4", "C8", "C14X2", "0x0B", - "0x0C", "0x0D", "CMPR", "0x0F", - // Z-buffer - "0x10", "Z8", "0x12", "Z16", - "0x14", "0x15", "Z24X8", "0x17", - "0x18", "0x19", "0x1A", "0x1B", - "0x1C", "0x1D", "0x1E", "0x1F", - // pixel + copy - "CR4", "0x21", "CRA4", "CRA8", - "0x24", "0x25", "CYUVA8", "CA8", - "CR8", "CG8", "CB8", "CRG8", - "CGB8", "0x2D", "0x2E", "0x2F", - // Z + copy - "CZ4", "0x31", "0x32", "0x33", - "0x34", "0x35", "0x36", "0x37", - "0x38", "CZ8M", "CZ8L", "0x3B", - "CZ16L", "0x3D", "0x3E", "0x3F", + // pixel + "I4", "I8", "IA4", "IA8", "RGB565", "RGB5A3", "RGBA8", "0x07", "C4", "C8", "C14X2", "0x0B", + "0x0C", "0x0D", "CMPR", "0x0F", + // Z-buffer + "0x10", "Z8", "0x12", "Z16", "0x14", "0x15", "Z24X8", "0x17", "0x18", "0x19", "0x1A", "0x1B", + "0x1C", "0x1D", "0x1E", "0x1F", + // pixel + copy + "CR4", "0x21", "CRA4", "CRA8", "0x24", "0x25", "CYUVA8", "CA8", "CR8", "CG8", "CB8", "CRG8", + "CGB8", "0x2D", "0x2E", "0x2F", + // Z + copy + "CZ4", "0x31", "0x32", "0x33", "0x34", "0x35", "0x36", "0x37", "0x38", "CZ8M", "CZ8L", "0x3B", + "CZ16L", "0x3D", "0x3E", "0x3F", }; -static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat) +static void TexDecoder_DrawOverlay(u8* dst, int width, int height, int texformat) { - int w = std::min(width, 40); - int h = std::min(height, 10); - - int xoff = (width - w) >> 1; - int yoff = (height - h) >> 1; - - if (!TexFmt_Overlay_Center) - { - xoff = 0; - yoff = 0; - } - - const char* fmt = texfmt[texformat & 15]; - while (*fmt) - { - int xcnt = 0; - int nchar = sfont_map[(int)*fmt]; - - const unsigned char *ptr = sfont_raw[nchar]; // each char is up to 9x10 - - for (int x = 0; x < 9; x++) - { - if (ptr[x] == 0x78) - break; - xcnt++; - } - - for (int y = 0; y < 10; y++) - { - for (int x = 0; x < xcnt; x++) - { - int *dtp = (int*)dst; - dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000; - } - ptr += 9; - } - xoff += xcnt; - fmt++; - } + int w = std::min(width, 40); + int h = std::min(height, 10); + + int xoff = (width - w) >> 1; + int yoff = (height - h) >> 1; + + if (!TexFmt_Overlay_Center) + { + xoff = 0; + yoff = 0; + } + + const char* fmt = texfmt[texformat & 15]; + while (*fmt) + { + int xcnt = 0; + int nchar = sfont_map[(int)*fmt]; + + const unsigned char* ptr = sfont_raw[nchar]; // each char is up to 9x10 + + for (int x = 0; x < 9; x++) + { + if (ptr[x] == 0x78) + break; + xcnt++; + } + + for (int y = 0; y < 10; y++) + { + for (int x = 0; x < xcnt; x++) + { + int* dtp = (int*)dst; + dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000; + } + ptr += 9; + } + xoff += xcnt; + fmt++; + } } -void TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt) +void TexDecoder_Decode(u8* dst, const u8* src, int width, int height, int texformat, const u8* tlut, + TlutFormat tlutfmt) { - _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt); + _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt); - if (TexFmt_Overlay_Enable) - TexDecoder_DrawOverlay(dst, width, height, texformat); + if (TexFmt_Overlay_Enable) + TexDecoder_DrawOverlay(dst, width, height, texformat); } static inline u32 DecodePixel_IA8(u16 val) { - int a = val & 0xFF; - int i = val >> 8; - return i | (i << 8) | (i << 16) | (a << 24); + int a = val & 0xFF; + int i = val >> 8; + return i | (i << 8) | (i << 16) | (a << 24); } static inline u32 DecodePixel_RGB565(u16 val) { - int r,g,b,a; - r=Convert5To8((val>>11) & 0x1f); - g=Convert6To8((val>>5 ) & 0x3f); - b=Convert5To8((val ) & 0x1f); - a=0xFF; - return r | (g<<8) | (b << 16) | (a << 24); + int r, g, b, a; + r = Convert5To8((val >> 11) & 0x1f); + g = Convert6To8((val >> 5) & 0x3f); + b = Convert5To8((val)&0x1f); + a = 0xFF; + return r | (g << 8) | (b << 16) | (a << 24); } static inline u32 DecodePixel_RGB5A3(u16 val) { - int r,g,b,a; - if ((val&0x8000)) - { - r=Convert5To8((val>>10) & 0x1f); - g=Convert5To8((val>>5 ) & 0x1f); - b=Convert5To8((val ) & 0x1f); - a=0xFF; - } - else - { - a=Convert3To8((val>>12) & 0x7); - r=Convert4To8((val>>8 ) & 0xf); - g=Convert4To8((val>>4 ) & 0xf); - b=Convert4To8((val ) & 0xf); - } - return r | (g<<8) | (b << 16) | (a << 24); + int r, g, b, a; + if ((val & 0x8000)) + { + r = Convert5To8((val >> 10) & 0x1f); + g = Convert5To8((val >> 5) & 0x1f); + b = Convert5To8((val)&0x1f); + a = 0xFF; + } + else + { + a = Convert3To8((val >> 12) & 0x7); + r = Convert4To8((val >> 8) & 0xf); + g = Convert4To8((val >> 4) & 0xf); + b = Convert4To8((val)&0xf); + } + return r | (g << 8) | (b << 16) | (a << 24); } static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt) { - switch (tlutfmt) - { - case GX_TL_IA8: - return DecodePixel_IA8(pixel); - case GX_TL_RGB565: - return DecodePixel_RGB565(Common::swap16(pixel)); - case GX_TL_RGB5A3: - return DecodePixel_RGB5A3(Common::swap16(pixel)); - default: - return 0; - } + switch (tlutfmt) + { + case GX_TL_IA8: + return DecodePixel_IA8(pixel); + case GX_TL_RGB565: + return DecodePixel_RGB565(Common::swap16(pixel)); + case GX_TL_RGB5A3: + return DecodePixel_RGB5A3(Common::swap16(pixel)); + default: + return 0; + } } struct DXTBlock { - u16 color1; - u16 color2; - u8 lines[4]; + u16 color1; + u16 color2; + u8 lines[4]; }; static inline u32 MakeRGBA(int r, int g, int b, int a) { - return (a<<24)|(b<<16)|(g<<8)|r; + return (a << 24) | (b << 16) | (g << 8) | r; } -void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut_, TlutFormat tlutfmt) +void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth, int texformat, + const u8* tlut_, TlutFormat tlutfmt) { - /* General formula for computing texture offset - // - u16 sBlk = s / blockWidth; - u16 tBlk = t / blockHeight; - u16 widthBlks = (width / blockWidth) + 1; - u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight; - u16 blkS = s & (blockWidth - 1); - u16 blkT = t & (blockHeight - 1); - u32 blkOff = blkT * blockWidth + blkS; - */ - - switch (texformat) - { - case GX_TF_C4: - { - u16 sBlk = s >> 3; - u16 tBlk = t >> 3; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; - u16 blkS = s & 7; - u16 blkT = t & 7; - u32 blkOff = (blkT << 3) + blkS; - - int rs = (blkOff & 1)?0:4; - u32 offset = base + (blkOff >> 1); - - u8 val = (*(src + offset) >> rs) & 0xF; - u16 *tlut = (u16*) tlut_; - - *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); - } - break; - case GX_TF_I4: - { - u16 sBlk = s >> 3; - u16 tBlk = t >> 3; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; - u16 blkS = s & 7; - u16 blkT = t & 7; - u32 blkOff = (blkT << 3) + blkS; - - int rs = (blkOff & 1)?0:4; - u32 offset = base + (blkOff >> 1); - - u8 val = (*(src + offset) >> rs) & 0xF; - val = Convert4To8(val); - dst[0] = val; - dst[1] = val; - dst[2] = val; - dst[3] = val; - } - break; - case GX_TF_I8: - { - u16 sBlk = s >> 3; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; - u16 blkS = s & 7; - u16 blkT = t & 3; - u32 blkOff = (blkT << 3) + blkS; - - u8 val = *(src + base + blkOff); - dst[0] = val; - dst[1] = val; - dst[2] = val; - dst[3] = val; - } - break; - case GX_TF_C8: - { - u16 sBlk = s >> 3; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; - u16 blkS = s & 7; - u16 blkT = t & 3; - u32 blkOff = (blkT << 3) + blkS; - - u8 val = *(src + base + blkOff); - u16 *tlut = (u16*) tlut_; - - *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); - } - break; - case GX_TF_IA4: - { - u16 sBlk = s >> 3; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; - u16 blkS = s & 7; - u16 blkT = t & 3; - u32 blkOff = (blkT << 3) + blkS; - - u8 val = *(src + base + blkOff); - const u8 a = Convert4To8(val>>4); - const u8 l = Convert4To8(val&0xF); - dst[0] = l; - dst[1] = l; - dst[2] = l; - dst[3] = a; - } - break; - case GX_TF_IA8: - { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 4; - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blkOff = (blkT << 2) + blkS; - - u32 offset = (base + blkOff) << 1; - const u16* valAddr = (u16*)(src + offset); - - *((u32*)dst) = DecodePixel_IA8(*valAddr); - } - break; - case GX_TF_C14X2: - { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 4; - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blkOff = (blkT << 2) + blkS; - - u32 offset = (base + blkOff) << 1; - const u16* valAddr = (u16*)(src + offset); - - u16 val = Common::swap16(*valAddr) & 0x3FFF; - u16 *tlut = (u16*) tlut_; - - *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); - } - break; - case GX_TF_RGB565: - { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 4; - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blkOff = (blkT << 2) + blkS; - - u32 offset = (base + blkOff) << 1; - const u16* valAddr = (u16*)(src + offset); - - *((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr)); - } - break; - case GX_TF_RGB5A3: - { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 4; - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blkOff = (blkT << 2) + blkS; - - u32 offset = (base + blkOff) << 1; - const u16* valAddr = (u16*)(src + offset); - - *((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr)); - } - break; - case GX_TF_RGBA8: - { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blkOff = (blkT << 2) + blkS; - - u32 offset = (base + blkOff) << 1 ; - const u8* valAddr = src + offset; - - dst[3] = valAddr[0]; - dst[0] = valAddr[1]; - dst[1] = valAddr[32]; - dst[2] = valAddr[33]; - } - break; - case GX_TF_CMPR: - { - u16 sDxt = s >> 2; - u16 tDxt = t >> 2; - - u16 sBlk = sDxt >> 1; - u16 tBlk = tDxt >> 1; - u16 widthBlks = (imageWidth >> 3) + 1; - u32 base = (tBlk * widthBlks + sBlk) << 2; - u16 blkS = sDxt & 1; - u16 blkT = tDxt & 1; - u32 blkOff = (blkT << 1) + blkS; - - u32 offset = (base + blkOff) << 3; - - const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset); - - u16 c1 = Common::swap16(dxtBlock->color1); - u16 c2 = Common::swap16(dxtBlock->color2); - int blue1 = Convert5To8(c1 & 0x1F); - int blue2 = Convert5To8(c2 & 0x1F); - int green1 = Convert6To8((c1 >> 5) & 0x3F); - int green2 = Convert6To8((c2 >> 5) & 0x3F); - int red1 = Convert5To8((c1 >> 11) & 0x1F); - int red2 = Convert5To8((c2 >> 11) & 0x1F); - - u16 ss = s & 3; - u16 tt = t & 3; - - int colorSel = dxtBlock->lines[tt]; - int rs = 6 - (ss << 1); - colorSel = (colorSel >> rs) & 3; - colorSel |= c1 > c2?0:4; - - u32 color = 0; - - switch (colorSel) - { - case 0: - case 4: - color = MakeRGBA(red1, green1, blue1, 255); - break; - case 1: - case 5: - color = MakeRGBA(red2, green2, blue2, 255); - break; - case 2: - color = MakeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255); - break; - case 3: - color = MakeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255); - break; - case 6: - color = MakeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255); - break; - case 7: - color = MakeRGBA(red2, green2, blue2, 0); - break; - default: - color = 0; - break; - } - - *((u32*)dst) = color; - } - break; - } + /* General formula for computing texture offset + // + u16 sBlk = s / blockWidth; + u16 tBlk = t / blockHeight; + u16 widthBlks = (width / blockWidth) + 1; + u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight; + u16 blkS = s & (blockWidth - 1); + u16 blkT = t & (blockHeight - 1); + u32 blkOff = blkT * blockWidth + blkS; + */ + + switch (texformat) + { + case GX_TF_C4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 3; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 7; + u32 blkOff = (blkT << 3) + blkS; + + int rs = (blkOff & 1) ? 0 : 4; + u32 offset = base + (blkOff >> 1); + + u8 val = (*(src + offset) >> rs) & 0xF; + u16* tlut = (u16*)tlut_; + + *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); + } + break; + case GX_TF_I4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 3; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 7; + u32 blkOff = (blkT << 3) + blkS; + + int rs = (blkOff & 1) ? 0 : 4; + u32 offset = base + (blkOff >> 1); + + u8 val = (*(src + offset) >> rs) & 0xF; + val = Convert4To8(val); + dst[0] = val; + dst[1] = val; + dst[2] = val; + dst[3] = val; + } + break; + case GX_TF_I8: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + dst[0] = val; + dst[1] = val; + dst[2] = val; + dst[3] = val; + } + break; + case GX_TF_C8: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + u16* tlut = (u16*)tlut_; + + *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); + } + break; + case GX_TF_IA4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + const u8 a = Convert4To8(val >> 4); + const u8 l = Convert4To8(val & 0xF); + dst[0] = l; + dst[1] = l; + dst[2] = l; + dst[3] = a; + } + break; + case GX_TF_IA8: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = DecodePixel_IA8(*valAddr); + } + break; + case GX_TF_C14X2: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + u16 val = Common::swap16(*valAddr) & 0x3FFF; + u16* tlut = (u16*)tlut_; + + *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt); + } + break; + case GX_TF_RGB565: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr)); + } + break; + case GX_TF_RGB5A3: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr)); + } + break; + case GX_TF_RGBA8: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u8* valAddr = src + offset; + + dst[3] = valAddr[0]; + dst[0] = valAddr[1]; + dst[1] = valAddr[32]; + dst[2] = valAddr[33]; + } + break; + case GX_TF_CMPR: + { + u16 sDxt = s >> 2; + u16 tDxt = t >> 2; + + u16 sBlk = sDxt >> 1; + u16 tBlk = tDxt >> 1; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 2; + u16 blkS = sDxt & 1; + u16 blkT = tDxt & 1; + u32 blkOff = (blkT << 1) + blkS; + + u32 offset = (base + blkOff) << 3; + + const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset); + + u16 c1 = Common::swap16(dxtBlock->color1); + u16 c2 = Common::swap16(dxtBlock->color2); + int blue1 = Convert5To8(c1 & 0x1F); + int blue2 = Convert5To8(c2 & 0x1F); + int green1 = Convert6To8((c1 >> 5) & 0x3F); + int green2 = Convert6To8((c2 >> 5) & 0x3F); + int red1 = Convert5To8((c1 >> 11) & 0x1F); + int red2 = Convert5To8((c2 >> 11) & 0x1F); + + u16 ss = s & 3; + u16 tt = t & 3; + + int colorSel = dxtBlock->lines[tt]; + int rs = 6 - (ss << 1); + colorSel = (colorSel >> rs) & 3; + colorSel |= c1 > c2 ? 0 : 4; + + u32 color = 0; + + switch (colorSel) + { + case 0: + case 4: + color = MakeRGBA(red1, green1, blue1, 255); + break; + case 1: + case 5: + color = MakeRGBA(red2, green2, blue2, 255); + break; + case 2: + color = MakeRGBA(red1 + (red2 - red1) / 3, green1 + (green2 - green1) / 3, + blue1 + (blue2 - blue1) / 3, 255); + break; + case 3: + color = MakeRGBA(red2 + (red1 - red2) / 3, green2 + (green1 - green2) / 3, + blue2 + (blue1 - blue2) / 3, 255); + break; + case 6: + color = MakeRGBA((int)ceil((float)(red1 + red2) / 2), (int)ceil((float)(green1 + green2) / 2), + (int)ceil((float)(blue1 + blue2) / 2), 255); + break; + case 7: + color = MakeRGBA(red2, green2, blue2, 0); + break; + default: + color = 0; + break; + } + + *((u32*)dst) = color; + } + break; + } } -void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth) +void TexDecoder_DecodeTexelRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int s, int t, + int imageWidth) { - u16 sBlk = s >> 2; - u16 tBlk = t >> 2; - u16 widthBlks = (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ? - u32 base_ar = (tBlk * widthBlks + sBlk) << 4; - u32 base_gb = (tBlk * widthBlks + sBlk) << 4; - u16 blkS = s & 3; - u16 blkT = t & 3; - u32 blk_off = (blkT << 2) + blkS; - - u32 offset_ar = (base_ar + blk_off) << 1; - u32 offset_gb = (base_gb + blk_off) << 1; - const u8* val_addr_ar = src_ar + offset_ar; - const u8* val_addr_gb = src_gb + offset_gb; - - dst[3] = val_addr_ar[0]; // A - dst[0] = val_addr_ar[1]; // R - dst[1] = val_addr_gb[0]; // G - dst[2] = val_addr_gb[1]; // B + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = + (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ? + u32 base_ar = (tBlk * widthBlks + sBlk) << 4; + u32 base_gb = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blk_off = (blkT << 2) + blkS; + + u32 offset_ar = (base_ar + blk_off) << 1; + u32 offset_gb = (base_gb + blk_off) << 1; + const u8* val_addr_ar = src_ar + offset_ar; + const u8* val_addr_gb = src_gb + offset_gb; + + dst[3] = val_addr_ar[0]; // A + dst[0] = val_addr_ar[1]; // R + dst[1] = val_addr_gb[0]; // G + dst[2] = val_addr_gb[1]; // B } -void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height) +void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int width, + int height) { - // TODO for someone who cares: Make this less slow! - for (int y = 0; y < height; ++y) - { - for (int x = 0; x < width; ++x) - { - TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1); - dst += 4; - } - } + // TODO for someone who cares: Make this less slow! + for (int y = 0; y < height; ++y) + { + for (int x = 0; x < width; ++x) + { + TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width - 1); + dst += 4; + } + } } |
