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Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_x64.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_x64.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index e11a58a8c6..8a55bb5a53 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -1494,23 +1494,25 @@ void _TexDecoder_DecodeImpl(u32* dst, const u8* src, int width, int height, Text
for (int x = 0; x < width; x += 2)
{
size_t offset = static_cast<size_t>((y * width + x) * 2);
-
+
// We do this one color sample (aka 2 RGB pixles) at a time
int Y1 = int(src[offset]) - 16;
int U = int(src[offset + 1]) - 128;
int Y2 = int(src[offset + 2]) - 16;
int V = int(src[offset + 3]) - 128;
-
+
// We do the inverse BT.601 conversion for YCbCr to RGB
// http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion
u8 R1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 + 1.596f * V), 0, 255));
- u8 G1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 - 0.392f * U - 0.813f * V), 0, 255));
+ u8 G1 =
+ static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 - 0.392f * U - 0.813f * V), 0, 255));
u8 B1 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y1 + 2.017f * U), 0, 255));
-
+
u8 R2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 + 1.596f * V), 0, 255));
- u8 G2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 - 0.392f * U - 0.813f * V), 0, 255));
+ u8 G2 =
+ static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 - 0.392f * U - 0.813f * V), 0, 255));
u8 B2 = static_cast<u8>(MathUtil::Clamp(int(1.164f * Y2 + 2.017f * U), 0, 255));
-
+
dst[y * width + x] = 0xff000000 | B1 << 16 | G1 << 8 | R1;
dst[y * width + x + 1] = 0xff000000 | B2 << 16 | G2 << 8 | R2;
}