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-rw-r--r--Source/Core/VideoCommon/TextureInfo.cpp310
1 files changed, 310 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureInfo.cpp b/Source/Core/VideoCommon/TextureInfo.cpp
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+++ b/Source/Core/VideoCommon/TextureInfo.cpp
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+// Copyright 2021 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "VideoCommon/TextureInfo.h"
+
+#include <xxhash.h>
+
+#include "Common/Align.h"
+#include "Core/HW/Memmap.h"
+#include "VideoCommon/BPMemory.h"
+#include "VideoCommon/SamplerCommon.h"
+#include "VideoCommon/TextureDecoder.h"
+
+TextureInfo TextureInfo::FromStage(u32 stage)
+{
+ const FourTexUnits& tex = bpmem.tex[stage >> 2];
+ const u32 id = stage & 3;
+
+ const auto texture_format = tex.texImage0[id].format;
+ const auto tlut_format = tex.texTlut[id].tlut_format;
+
+ const auto width = tex.texImage0[id].width + 1;
+ const auto height = tex.texImage0[id].height + 1;
+
+ const u32 address = (tex.texImage3[id].image_base /* & 0x1FFFFF*/) << 5;
+
+ const u32 tlutaddr = tex.texTlut[id].tmem_offset << 9;
+ const u8* tlut_ptr = &texMem[tlutaddr];
+
+ std::optional<u32> mip_count;
+ const bool has_mipmaps = SamplerCommon::AreBpTexMode0MipmapsEnabled(tex.texMode0[id]);
+ if (has_mipmaps)
+ {
+ mip_count = (tex.texMode1[id].max_lod + 0xf) / 0x10;
+ }
+
+ const bool from_tmem = tex.texImage1[id].cache_manually_managed != 0;
+ const u32 tmem_address_even = from_tmem ? tex.texImage1[id].tmem_even * TMEM_LINE_SIZE : 0;
+ const u32 tmem_address_odd = from_tmem ? tex.texImage2[id].tmem_odd * TMEM_LINE_SIZE : 0;
+
+ if (from_tmem)
+ {
+ return TextureInfo(&texMem[tmem_address_even], tlut_ptr, address, texture_format, tlut_format,
+ width, height, true, &texMem[tmem_address_odd], &texMem[tmem_address_even],
+ mip_count);
+ }
+
+ return TextureInfo(Memory::GetPointer(address), tlut_ptr, address, texture_format, tlut_format,
+ width, height, false, nullptr, nullptr, mip_count);
+}
+
+TextureInfo::TextureInfo(const u8* ptr, const u8* tlut_ptr, u32 address,
+ TextureFormat texture_format, TLUTFormat tlut_format, u32 width,
+ u32 height, bool from_tmem, const u8* tmem_odd, const u8* tmem_even,
+ std::optional<u32> mip_count)
+ : m_ptr(ptr), m_tlut_ptr(tlut_ptr), m_address(address), m_texture_format(texture_format),
+ m_tlut_format(tlut_format), m_raw_width(width), m_raw_height(height), m_from_tmem(from_tmem),
+ m_tmem_odd(tmem_odd)
+{
+ const bool is_palette_texture = IsColorIndexed(m_texture_format);
+ if (is_palette_texture)
+ m_palette_size = TexDecoder_GetPaletteSize(m_texture_format);
+
+ // TexelSizeInNibbles(format) * width * height / 16;
+ m_block_width = TexDecoder_GetBlockWidthInTexels(m_texture_format);
+ m_block_height = TexDecoder_GetBlockHeightInTexels(m_texture_format);
+
+ m_expanded_width = Common::AlignUp(m_raw_width, m_block_width);
+ m_expanded_height = Common::AlignUp(m_raw_height, m_block_height);
+
+ m_texture_size =
+ TexDecoder_GetTextureSizeInBytes(m_expanded_width, m_expanded_height, m_texture_format);
+
+ if (mip_count)
+ {
+ const u32 raw_mip_count = *mip_count;
+
+ // GPUs don't like when the specified mipmap count would require more than one 1x1-sized LOD in
+ // the mipmap chain
+ // e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,0x0, so
+ // we limit the mipmap count to 6 there
+ const u32 limited_mip_count =
+ std::min<u32>(IntLog2(std::max(width, height)) + 1, raw_mip_count + 1) - 1;
+
+ // load mips - TODO: Loading mipmaps from tmem is untested!
+ const u8* src_data = m_ptr + GetTextureSize();
+
+ for (u32 i = 0; i < limited_mip_count; i++)
+ {
+ MipLevel mip_level(i + 1, *this, m_from_tmem, src_data, tmem_even, tmem_odd);
+ m_mip_levels.push_back(std::move(mip_level));
+ }
+ }
+}
+
+TextureInfo::NameDetails TextureInfo::CalculateTextureName()
+{
+ if (!m_ptr)
+ return NameDetails{};
+
+ const u8* tlut = m_tlut_ptr;
+ size_t tlut_size = m_palette_size ? *m_palette_size : 0;
+
+ // checking for min/max on paletted textures
+ u32 min = 0xffff;
+ u32 max = 0;
+ switch (tlut_size)
+ {
+ case 0:
+ break;
+ case 16 * 2:
+ for (size_t i = 0; i < m_texture_size; i++)
+ {
+ const u32 low_nibble = m_ptr[i] & 0xf;
+ const u32 high_nibble = m_ptr[i] >> 4;
+
+ min = std::min({min, low_nibble, high_nibble});
+ max = std::max({max, low_nibble, high_nibble});
+ }
+ break;
+ case 256 * 2:
+ {
+ for (size_t i = 0; i < m_texture_size; i++)
+ {
+ const u32 texture_byte = m_ptr[i];
+
+ min = std::min(min, texture_byte);
+ max = std::max(max, texture_byte);
+ }
+ break;
+ }
+ case 16384 * 2:
+ for (size_t i = 0; i < m_texture_size; i += sizeof(u16))
+ {
+ const u32 texture_halfword = Common::swap16(m_ptr[i]) & 0x3fff;
+
+ min = std::min(min, texture_halfword);
+ max = std::max(max, texture_halfword);
+ }
+ break;
+ }
+ if (tlut_size > 0)
+ {
+ tlut_size = 2 * (max + 1 - min);
+ tlut += 2 * min;
+ }
+
+ const u64 tex_hash = XXH64(m_ptr, m_texture_size, 0);
+ const u64 tlut_hash = tlut_size ? XXH64(tlut, tlut_size, 0) : 0;
+
+ NameDetails result;
+ result.base_name = fmt::format("{}{}x{}{}_{:016x}", format_prefix, m_raw_width, m_raw_height,
+ m_mip_levels.empty() ? "" : "_m", tex_hash);
+ result.tlut_name = tlut_size ? fmt::format("_{:016x}", tlut_hash) : "";
+ result.format_name = fmt::format("_{}", static_cast<int>(m_texture_format));
+
+ return result;
+}
+
+const u8* TextureInfo::GetData() const
+{
+ return m_ptr;
+}
+
+const u8* TextureInfo::GetTlutAddress() const
+{
+ return m_tlut_ptr;
+}
+
+u32 TextureInfo::GetRawAddress() const
+{
+ return m_address;
+}
+
+bool TextureInfo::IsFromTmem() const
+{
+ return m_from_tmem;
+}
+
+const u8* TextureInfo::GetTmemOddAddress() const
+{
+ return m_tmem_odd;
+}
+
+TextureFormat TextureInfo::GetTextureFormat() const
+{
+ return m_texture_format;
+}
+
+TLUTFormat TextureInfo::GetTlutFormat() const
+{
+ return m_tlut_format;
+}
+
+std::optional<u32> TextureInfo::GetPaletteSize() const
+{
+ return m_palette_size;
+}
+
+u32 TextureInfo::GetTextureSize() const
+{
+ return m_texture_size;
+}
+
+u32 TextureInfo::GetBlockWidth() const
+{
+ return m_block_width;
+}
+
+u32 TextureInfo::GetBlockHeight() const
+{
+ return m_block_height;
+}
+
+u32 TextureInfo::GetExpandedWidth() const
+{
+ return m_expanded_width;
+}
+
+u32 TextureInfo::GetExpandedHeight() const
+{
+ return m_expanded_height;
+}
+
+u32 TextureInfo::GetRawWidth() const
+{
+ return m_raw_width;
+}
+
+u32 TextureInfo::GetRawHeight() const
+{
+ return m_raw_height;
+}
+
+bool TextureInfo::HasMipMaps() const
+{
+ return !m_mip_levels.empty();
+}
+
+u32 TextureInfo::GetLevelCount() const
+{
+ return static_cast<u32>(m_mip_levels.size()) + 1;
+}
+
+const TextureInfo::MipLevel* TextureInfo::GetMipMapLevel(u32 level) const
+{
+ if (level < m_mip_levels.size())
+ return &m_mip_levels[level];
+
+ return nullptr;
+}
+
+TextureInfo::MipLevel::MipLevel(u32 level, const TextureInfo& parent, bool from_tmem,
+ const u8*& src_data, const u8*& ptr_even, const u8*& ptr_odd)
+{
+ m_raw_width = std::max(parent.GetRawWidth() >> level, 1u);
+ m_raw_height = std::max(parent.GetRawHeight() >> level, 1u);
+ m_expanded_width = Common::AlignUp(m_raw_width, parent.GetBlockWidth());
+ m_expanded_height = Common::AlignUp(m_raw_height, parent.GetBlockHeight());
+
+ // load mips - TODO: Loading mipmaps from tmem is untested!
+
+ m_texture_size = TexDecoder_GetTextureSizeInBytes(m_expanded_width, m_expanded_height,
+ parent.GetTextureFormat());
+
+ const u8*& ptr = from_tmem ? ((level % 2) ? ptr_odd : ptr_even) : src_data;
+ m_ptr = ptr;
+ ptr += m_texture_size;
+}
+
+u32 TextureInfo::GetFullLevelSize() const
+{
+ u32 all_mips_size = 0;
+ for (const auto& mip_map : m_mip_levels)
+ {
+ all_mips_size += mip_map.GetTextureSize();
+ }
+ return m_texture_size + all_mips_size;
+}
+
+const u8* TextureInfo::MipLevel::GetData() const
+{
+ return m_ptr;
+}
+
+u32 TextureInfo::MipLevel::GetTextureSize() const
+{
+ return m_texture_size;
+}
+
+u32 TextureInfo::MipLevel::GetExpandedWidth() const
+{
+ return m_expanded_width;
+}
+
+u32 TextureInfo::MipLevel::GetExpandedHeight() const
+{
+ return m_expanded_height;
+}
+
+u32 TextureInfo::MipLevel::GetRawWidth() const
+{
+ return m_raw_width;
+}
+
+u32 TextureInfo::MipLevel::GetRawHeight() const
+{
+ return m_raw_height;
+}