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path: root/Source/Core/VideoCommon/VertexLoader.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoader.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index aaf7a477f7..69f669cd4c 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -91,7 +91,7 @@ void VertexLoader::CompileVertexTranslator()
m_native_vtx_decl.posmtx.components = 4;
m_native_vtx_decl.posmtx.enable = true;
m_native_vtx_decl.posmtx.offset = nat_offset;
- m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
+ m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
m_native_vtx_decl.posmtx.integer = true;
nat_offset += 4;
}
@@ -110,7 +110,7 @@ void VertexLoader::CompileVertexTranslator()
m_native_vtx_decl.position.components = pos_elements;
m_native_vtx_decl.position.enable = true;
m_native_vtx_decl.position.offset = nat_offset;
- m_native_vtx_decl.position.type = VAR_FLOAT;
+ m_native_vtx_decl.position.type = ComponentFormat::Float;
m_native_vtx_decl.position.integer = false;
nat_offset += pos_elements * sizeof(float);
@@ -134,7 +134,7 @@ void VertexLoader::CompileVertexTranslator()
m_native_vtx_decl.normals[i].components = 3;
m_native_vtx_decl.normals[i].enable = true;
m_native_vtx_decl.normals[i].offset = nat_offset;
- m_native_vtx_decl.normals[i].type = VAR_FLOAT;
+ m_native_vtx_decl.normals[i].type = ComponentFormat::Float;
m_native_vtx_decl.normals[i].integer = false;
nat_offset += 12;
}
@@ -143,7 +143,7 @@ void VertexLoader::CompileVertexTranslator()
for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
{
m_native_vtx_decl.colors[i].components = 4;
- m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
+ m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
m_native_vtx_decl.colors[i].integer = false;
TPipelineFunction pFunc =
@@ -166,7 +166,7 @@ void VertexLoader::CompileVertexTranslator()
for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
m_native_vtx_decl.texcoords[i].offset = nat_offset;
- m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
+ m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
m_native_vtx_decl.texcoords[i].integer = false;
const auto tc = m_VtxDesc.high.TexCoord[i].Value();