diff options
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoader.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp index 4a812018b6..6ca9a04da1 100644 --- a/Source/Core/VideoCommon/VertexLoader.cpp +++ b/Source/Core/VideoCommon/VertexLoader.cpp @@ -518,14 +518,11 @@ void VertexLoader::CompileVertexTranslator() #endif // Colors - const u32 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; + const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; // TextureCoord - // Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. - // If we didn't do this, the vertex format would be read as one bit offset from where it should be, making - // 01 become 00, and 10/11 become 01 - const u32 tc[8] = { + const u64 tc[8] = { m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord, - m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (const u32)((m_VtxDesc.Hex >> 31) & 3) + m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord }; u32 components = 0; @@ -583,7 +580,7 @@ void VertexLoader::CompileVertexTranslator() { Host_SysMessage( StringFromFormat("VertexLoader_Normal::GetFunction(%i %i %i %i) returned zero!", - m_VtxDesc.Normal, m_VtxAttr.NormalFormat, + (u32)m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3).c_str()); } WriteCall(pFunc); @@ -677,7 +674,7 @@ void VertexLoader::CompileVertexTranslator() } else { - _assert_msg_(VIDEO, DIRECT <= tc[i] && tc[i] <= INDEX16, "Invalid texture coordinates!\n(tc[i] = %d)", tc[i]); + _assert_msg_(VIDEO, DIRECT <= tc[i] && tc[i] <= INDEX16, "Invalid texture coordinates!\n(tc[i] = %d)", (u32)tc[i]); _assert_msg_(VIDEO, FORMAT_UBYTE <= format && format <= FORMAT_FLOAT, "Invalid texture coordinates format!\n(format = %d)", format); _assert_msg_(VIDEO, 0 <= elements && elements <= 1, "Invalid number of texture coordinates elements!\n(elements = %d)", elements); @@ -913,7 +910,7 @@ void VertexLoader::AppendToString(std::string *dest) const }; dest->append(StringFromFormat("%ib skin: %i P: %i %s-%s ", - m_VertexSize, m_VtxDesc.PosMatIdx, + m_VertexSize, (u32)m_VtxDesc.PosMatIdx, m_VtxAttr.PosElements ? 3 : 2, posMode[m_VtxDesc.Position], posFormats[m_VtxAttr.PosFormat])); if (m_VtxDesc.Normal) @@ -922,7 +919,7 @@ void VertexLoader::AppendToString(std::string *dest) const m_VtxAttr.NormalElements, posMode[m_VtxDesc.Normal], posFormats[m_VtxAttr.NormalFormat])); } - u32 color_mode[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; + u64 color_mode[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; for (int i = 0; i < 2; i++) { if (color_mode[i]) @@ -930,7 +927,7 @@ void VertexLoader::AppendToString(std::string *dest) const dest->append(StringFromFormat("C%i: %i %s-%s ", i, m_VtxAttr.color[i].Elements, posMode[color_mode[i]], colorFormat[m_VtxAttr.color[i].Comp])); } } - u32 tex_mode[8] = { + u64 tex_mode[8] = { m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord }; |
