diff options
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoader.cpp | 51 |
1 files changed, 25 insertions, 26 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp index f51b27518f..da8e0d2e05 100644 --- a/Source/Core/VideoCommon/VertexLoader.cpp +++ b/Source/Core/VideoCommon/VertexLoader.cpp @@ -72,15 +72,14 @@ VertexLoader::VertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr) CompileVertexTranslator(); // generate frac factors - m_posScale = 1.0f / (1U << m_VtxAttr.PosFrac); - for (int i = 0; i < 8; i++) - m_tcScale[i] = 1.0f / (1U << m_VtxAttr.texCoord[i].Frac); + m_posScale = 1.0f / (1U << m_VtxAttr.g0.PosFrac); + for (u32 i = 0; i < 8; i++) + m_tcScale[i] = 1.0f / (1U << m_VtxAttr.GetTexFrac(i)); } void VertexLoader::CompileVertexTranslator() { m_VertexSize = 0; - const TVtxAttr& vtx_attr = m_VtxAttr; // Reset pipeline m_numPipelineStages = 0; @@ -154,12 +153,12 @@ void VertexLoader::CompileVertexTranslator() } // Write vertex position loader - WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.PosFormat, - m_VtxAttr.PosElements)); + WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat, + m_VtxAttr.g0.PosElements)); - m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.PosFormat, - m_VtxAttr.PosElements); - int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3; + m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat, + m_VtxAttr.g0.PosElements); + int pos_elements = m_VtxAttr.g0.PosElements == CoordComponentCount::XY ? 2 : 3; m_native_vtx_decl.position.components = pos_elements; m_native_vtx_decl.position.enable = true; m_native_vtx_decl.position.offset = nat_offset; @@ -170,22 +169,23 @@ void VertexLoader::CompileVertexTranslator() // Normals if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent) { - m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, - m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3); + m_VertexSize += + VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, + m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3); TPipelineFunction pFunc = - VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, - m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3); + VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, + m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3); if (pFunc == nullptr) { PanicAlertFmt("VertexLoader_Normal::GetFunction({} {} {} {}) returned zero!", - m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, - m_VtxAttr.NormalIndex3); + m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, m_VtxAttr.g0.NormalElements, + m_VtxAttr.g0.NormalIndex3); } WriteCall(pFunc); - for (int i = 0; i < (vtx_attr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++) + for (int i = 0; i < (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++) { m_native_vtx_decl.normals[i].components = 3; m_native_vtx_decl.normals[i].enable = true; @@ -196,7 +196,7 @@ void VertexLoader::CompileVertexTranslator() } components |= VB_HAS_NRM0; - if (m_VtxAttr.NormalElements == NormalComponentCount::NBT) + if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT) components |= VB_HAS_NRM1 | VB_HAS_NRM2; } @@ -206,9 +206,10 @@ void VertexLoader::CompileVertexTranslator() m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE; m_native_vtx_decl.colors[i].integer = false; - m_VertexSize += VertexLoader_Color::GetSize(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp); + m_VertexSize += + VertexLoader_Color::GetSize(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i)); TPipelineFunction pFunc = - VertexLoader_Color::GetFunction(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp); + VertexLoader_Color::GetFunction(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i)); if (pFunc != nullptr) WriteCall(pFunc); @@ -232,8 +233,8 @@ void VertexLoader::CompileVertexTranslator() m_native_vtx_decl.texcoords[i].integer = false; const auto tc = m_VtxDesc.high.TexCoord[i].Value(); - const auto format = m_VtxAttr.texCoord[i].Format; - const auto elements = m_VtxAttr.texCoord[i].Elements; + const auto format = m_VtxAttr.GetTexFormat(i); + const auto elements = m_VtxAttr.GetTexElements(i); if (tc != VertexComponentFormat::NotPresent) { @@ -257,8 +258,7 @@ void VertexLoader::CompileVertexTranslator() // if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index m_native_vtx_decl.texcoords[i].components = 3; nat_offset += 12; - WriteCall(m_VtxAttr.texCoord[i].Elements == TexComponentCount::ST ? TexMtx_Write_Float : - TexMtx_Write_Float2); + WriteCall(elements == TexComponentCount::ST ? TexMtx_Write_Float : TexMtx_Write_Float2); } else { @@ -272,9 +272,8 @@ void VertexLoader::CompileVertexTranslator() if (tc != VertexComponentFormat::NotPresent) { m_native_vtx_decl.texcoords[i].enable = true; - m_native_vtx_decl.texcoords[i].components = - vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1; - nat_offset += 4 * (vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1); + m_native_vtx_decl.texcoords[i].components = elements == TexComponentCount::ST ? 2 : 1; + nat_offset += 4 * (elements == TexComponentCount::ST ? 2 : 1); } } |
