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path: root/Source/Core/VideoCommon/VertexLoaderARM64.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderARM64.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderARM64.cpp45
1 files changed, 23 insertions, 22 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
index 9fae16c59e..8dc396b47c 100644
--- a/Source/Core/VideoCommon/VertexLoaderARM64.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
@@ -393,10 +393,11 @@ void VertexLoaderARM64::GenerateVertexLoader()
for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
has_tc |= m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent;
- has_tc_scale |= !!m_VtxAttr.texCoord[i].Frac;
+ has_tc_scale |= (m_VtxAttr.GetTexFrac(i) != 0);
}
- bool need_scale = (m_VtxAttr.ByteDequant && m_VtxAttr.PosFrac) || (has_tc && has_tc_scale) ||
+ bool need_scale = (m_VtxAttr.g0.ByteDequant && m_VtxAttr.g0.PosFrac) ||
+ (has_tc && has_tc_scale) ||
(m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent);
AlignCode16();
@@ -444,30 +445,30 @@ void VertexLoaderARM64::GenerateVertexLoader()
// Position
{
- int elem_size = GetElementSize(m_VtxAttr.PosFormat);
- int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
+ int elem_size = GetElementSize(m_VtxAttr.g0.PosFormat);
+ int pos_elements = m_VtxAttr.g0.PosElements == CoordComponentCount::XY ? 2 : 3;
int load_bytes = elem_size * pos_elements;
int load_size = GetLoadSize(load_bytes);
load_size <<= 3;
s32 offset = GetAddressImm(ARRAY_POSITION, m_VtxDesc.low.Position, EncodeRegTo64(scratch1_reg),
load_size);
- ReadVertex(m_VtxDesc.low.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
- m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position, offset);
+ ReadVertex(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat, pos_elements, pos_elements,
+ m_VtxAttr.g0.ByteDequant, m_VtxAttr.g0.PosFrac, &m_native_vtx_decl.position, offset);
}
if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
static const u8 map[8] = {7, 6, 15, 14};
- const u8 scaling_exponent = map[u32(m_VtxAttr.NormalFormat)];
- const int limit = m_VtxAttr.NormalElements == NormalComponentCount::NBT ? 3 : 1;
+ const u8 scaling_exponent = map[u32(m_VtxAttr.g0.NormalFormat.Value())];
+ const int limit = m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT ? 3 : 1;
s32 offset = -1;
- for (int i = 0; i < (m_VtxAttr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
+ for (int i = 0; i < (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
{
- if (!i || m_VtxAttr.NormalIndex3)
+ if (!i || m_VtxAttr.g0.NormalIndex3)
{
- int elem_size = GetElementSize(m_VtxAttr.NormalFormat);
+ int elem_size = GetElementSize(m_VtxAttr.g0.NormalFormat);
int load_bytes = elem_size * 3;
int load_size = GetLoadSize(load_bytes);
@@ -480,7 +481,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
else
offset += i * elem_size * 3;
}
- int bytes_read = ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
+ int bytes_read = ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, 3, 3, true,
scaling_exponent, &m_native_vtx_decl.normals[i], offset);
if (offset == -1)
@@ -490,7 +491,7 @@ void VertexLoaderARM64::GenerateVertexLoader()
}
m_native_components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
+ if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT)
m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
}
@@ -503,13 +504,13 @@ void VertexLoaderARM64::GenerateVertexLoader()
if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
{
u32 align = 4;
- if (m_VtxAttr.color[i].Comp == ColorFormat::RGB565 ||
- m_VtxAttr.color[i].Comp == ColorFormat::RGBA4444)
+ if (m_VtxAttr.GetColorFormat(i) == ColorFormat::RGB565 ||
+ m_VtxAttr.GetColorFormat(i) == ColorFormat::RGBA4444)
align = 2;
s32 offset = GetAddressImm(ARRAY_COLOR0 + int(i), m_VtxDesc.low.Color[i],
EncodeRegTo64(scratch1_reg), align);
- ReadColor(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp, offset);
+ ReadColor(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i), offset);
m_native_components |= VB_HAS_COL0 << i;
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].enable = true;
@@ -526,22 +527,22 @@ void VertexLoaderARM64::GenerateVertexLoader()
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
m_native_vtx_decl.texcoords[i].integer = false;
- int elements = m_VtxAttr.texCoord[i].Elements == TexComponentCount::S ? 1 : 2;
+ int elements = m_VtxAttr.GetTexElements(i) == TexComponentCount::S ? 1 : 2;
if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
{
m_native_components |= VB_HAS_UV0 << i;
- int elem_size = GetElementSize(m_VtxAttr.texCoord[i].Format);
+ int elem_size = GetElementSize(m_VtxAttr.GetTexFormat(i));
int load_bytes = elem_size * (elements + 2);
int load_size = GetLoadSize(load_bytes);
load_size <<= 3;
s32 offset = GetAddressImm(ARRAY_TEXCOORD0 + int(i), m_VtxDesc.high.TexCoord[i],
EncodeRegTo64(scratch1_reg), load_size);
- u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
- ReadVertex(m_VtxDesc.high.TexCoord[i], m_VtxAttr.texCoord[i].Format, elements,
- m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.ByteDequant, scaling_exponent,
- &m_native_vtx_decl.texcoords[i], offset);
+ u8 scaling_exponent = m_VtxAttr.GetTexFrac(i);
+ ReadVertex(m_VtxDesc.high.TexCoord[i], m_VtxAttr.GetTexFormat(i), elements,
+ m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.g0.ByteDequant,
+ scaling_exponent, &m_native_vtx_decl.texcoords[i], offset);
}
if (m_VtxDesc.low.TexMatIdx[i])
{