diff options
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderBase.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderBase.cpp b/Source/Core/VideoCommon/VertexLoaderBase.cpp new file mode 100644 index 0000000000..ed56db0655 --- /dev/null +++ b/Source/Core/VideoCommon/VertexLoaderBase.cpp @@ -0,0 +1,199 @@ +// Copyright 2014 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <vector> + +#include "Common/StringUtil.h" + +#include "VideoCommon/VertexLoader.h" +#include "VideoCommon/VertexLoaderBase.h" + +VertexLoaderBase::VertexLoaderBase(const TVtxDesc &vtx_desc, const VAT &vtx_attr) +{ + m_numLoadedVertices = 0; + m_VertexSize = 0; + m_native_vertex_format = nullptr; + + SetVAT(vtx_attr); + m_VtxDesc = vtx_desc; + m_vat = vtx_attr; +} + +void VertexLoaderBase::SetVAT(const VAT& vat) +{ + m_VtxAttr.PosElements = vat.g0.PosElements; + m_VtxAttr.PosFormat = vat.g0.PosFormat; + m_VtxAttr.PosFrac = vat.g0.PosFrac; + m_VtxAttr.NormalElements = vat.g0.NormalElements; + m_VtxAttr.NormalFormat = vat.g0.NormalFormat; + m_VtxAttr.color[0].Elements = vat.g0.Color0Elements; + m_VtxAttr.color[0].Comp = vat.g0.Color0Comp; + m_VtxAttr.color[1].Elements = vat.g0.Color1Elements; + m_VtxAttr.color[1].Comp = vat.g0.Color1Comp; + m_VtxAttr.texCoord[0].Elements = vat.g0.Tex0CoordElements; + m_VtxAttr.texCoord[0].Format = vat.g0.Tex0CoordFormat; + m_VtxAttr.texCoord[0].Frac = vat.g0.Tex0Frac; + m_VtxAttr.ByteDequant = vat.g0.ByteDequant; + m_VtxAttr.NormalIndex3 = vat.g0.NormalIndex3; + + m_VtxAttr.texCoord[1].Elements = vat.g1.Tex1CoordElements; + m_VtxAttr.texCoord[1].Format = vat.g1.Tex1CoordFormat; + m_VtxAttr.texCoord[1].Frac = vat.g1.Tex1Frac; + m_VtxAttr.texCoord[2].Elements = vat.g1.Tex2CoordElements; + m_VtxAttr.texCoord[2].Format = vat.g1.Tex2CoordFormat; + m_VtxAttr.texCoord[2].Frac = vat.g1.Tex2Frac; + m_VtxAttr.texCoord[3].Elements = vat.g1.Tex3CoordElements; + m_VtxAttr.texCoord[3].Format = vat.g1.Tex3CoordFormat; + m_VtxAttr.texCoord[3].Frac = vat.g1.Tex3Frac; + m_VtxAttr.texCoord[4].Elements = vat.g1.Tex4CoordElements; + m_VtxAttr.texCoord[4].Format = vat.g1.Tex4CoordFormat; + + m_VtxAttr.texCoord[4].Frac = vat.g2.Tex4Frac; + m_VtxAttr.texCoord[5].Elements = vat.g2.Tex5CoordElements; + m_VtxAttr.texCoord[5].Format = vat.g2.Tex5CoordFormat; + m_VtxAttr.texCoord[5].Frac = vat.g2.Tex5Frac; + m_VtxAttr.texCoord[6].Elements = vat.g2.Tex6CoordElements; + m_VtxAttr.texCoord[6].Format = vat.g2.Tex6CoordFormat; + m_VtxAttr.texCoord[6].Frac = vat.g2.Tex6Frac; + m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements; + m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat; + m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac; + + if (!m_VtxAttr.ByteDequant) + { + ERROR_LOG(VIDEO, "ByteDequant is set to zero"); + } +}; + +void VertexLoaderBase::AppendToString(std::string *dest) const +{ + dest->reserve(250); + + dest->append(GetName()); + dest->append(": "); + + static const char *posMode[4] = { + "Inv", + "Dir", + "I8", + "I16", + }; + static const char *posFormats[5] = { + "u8", "s8", "u16", "s16", "flt", + }; + static const char *colorFormat[8] = { + "565", + "888", + "888x", + "4444", + "6666", + "8888", + "Inv", + "Inv", + }; + + dest->append(StringFromFormat("%ib skin: %i P: %i %s-%s ", + m_VertexSize, (u32)m_VtxDesc.PosMatIdx, + m_VtxAttr.PosElements ? 3 : 2, posMode[m_VtxDesc.Position], posFormats[m_VtxAttr.PosFormat])); + + if (m_VtxDesc.Normal) + { + dest->append(StringFromFormat("Nrm: %i %s-%s ", + m_VtxAttr.NormalElements, posMode[m_VtxDesc.Normal], posFormats[m_VtxAttr.NormalFormat])); + } + + u64 color_mode[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1}; + for (int i = 0; i < 2; i++) + { + if (color_mode[i]) + { + dest->append(StringFromFormat("C%i: %i %s-%s ", i, m_VtxAttr.color[i].Elements, posMode[color_mode[i]], colorFormat[m_VtxAttr.color[i].Comp])); + } + } + u64 tex_mode[8] = { + m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord, + m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord + }; + for (int i = 0; i < 8; i++) + { + if (tex_mode[i]) + { + dest->append(StringFromFormat("T%i: %i %s-%s ", + i, m_VtxAttr.texCoord[i].Elements, posMode[tex_mode[i]], posFormats[m_VtxAttr.texCoord[i].Format])); + } + } + dest->append(StringFromFormat(" - %i v\n", m_numLoadedVertices)); +} + +// a hacky implementation to compare two vertex loaders +class VertexLoaderTester : public VertexLoaderBase +{ +public: + VertexLoaderTester(VertexLoaderBase* _a, VertexLoaderBase* _b, const TVtxDesc& vtx_desc, const VAT& vtx_attr) + : VertexLoaderBase(vtx_desc, vtx_attr) + { + a = _a; + b = _b; + m_initialized = a && b && a->IsInitialized() && b->IsInitialized(); + m_initialized = m_initialized && (a->m_VertexSize == b->m_VertexSize); + m_initialized = m_initialized && (a->m_native_vtx_decl.stride == b->m_native_vtx_decl.stride); + } + ~VertexLoaderTester() + { + delete a; + delete b; + } + + int RunVertices(int primitive, int count, DataReader src, DataReader dst) override + { + buffer_a.resize(count * a->m_native_vtx_decl.stride); + buffer_b.resize(count * b->m_native_vtx_decl.stride); + + int count_a = a->RunVertices(primitive, count, src, DataReader(buffer_a.data(), buffer_a.data()+buffer_a.size())); + int count_b = b->RunVertices(primitive, count, src, DataReader(buffer_b.data(), buffer_b.data()+buffer_b.size())); + + if (count_a != count_b) + ERROR_LOG(VIDEO, "Both vertexloaders have loaded a different amount of vertices."); + + if (memcmp(buffer_a.data(), buffer_b.data(), std::min(count_a, count_b))) + ERROR_LOG(VIDEO, "Both vertexloaders have loaded different data."); + + u8* dstptr; + dst.WritePointer(&dstptr); + memcpy(dstptr, buffer_a.data(), count_a); + return count_a; + } + std::string GetName() const override { return "CompareLoader"; } + bool IsInitialized() override { return m_initialized; } + +private: + VertexLoaderBase *a, *b; + bool m_initialized; + std::vector<u8> buffer_a, buffer_b; +}; + +VertexLoaderBase* VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr) +{ + VertexLoaderBase* loader; + +#if 0 + // first try: Any new VertexLoader vs the old one + loader = new VertexLoaderTester( + new VertexLoader(vtx_desc, vtx_attr), // the software one + new VertexLoader(vtx_desc, vtx_attr), // the new one to compare + vtx_desc, vtx_attr); + if (loader->IsInitialized()) + return loader; + delete loader; +#endif + + // last try: The old VertexLoader + loader = new VertexLoader(vtx_desc, vtx_attr); + if (loader->IsInitialized()) + return loader; + delete loader; + + PanicAlert("No Vertex Loader found."); + return nullptr; +} |
