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-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 786cb45a96..e0115a0d29 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -149,19 +149,20 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
if ((int)src.size() < size)
return -1;
- if (skip_drawing || (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5))
- {
- // if cull mode is CULL_ALL, ignore triangles and quads
+ if (skip_drawing)
return size;
- }
// If the native vertex format changed, force a flush.
if (loader->m_native_vertex_format != s_current_vtx_fmt)
VertexManager::Flush();
s_current_vtx_fmt = loader->m_native_vertex_format;
+ // if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
+ // They still need to go through vertex loading, because we need to calculate a zfreeze refrence slope.
+ bool cullall = (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5);
+
DataReader dst = VertexManager::PrepareForAdditionalData(primitive, count,
- loader->m_native_vtx_decl.stride);
+ loader->m_native_vtx_decl.stride, cullall);
count = loader->RunVertices(primitive, count, src, dst);