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-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 4dcc211178..fdb63679f5 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -293,7 +293,7 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
// if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence
// slope.
- bool cullall = (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5);
+ bool cullall = (bpmem.genMode.cullmode == CullMode::All && primitive < 5);
DataReader dst = g_vertex_manager->PrepareForAdditionalData(
primitive, count, loader->m_native_vtx_decl.stride, cullall);