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path: root/Source/Core/VideoCommon/VertexLoader_Position.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader_Position.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Position.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader_Position.cpp b/Source/Core/VideoCommon/VertexLoader_Position.cpp
index 4dacfd6042..60a6115ee0 100644
--- a/Source/Core/VideoCommon/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Position.cpp
@@ -13,7 +13,7 @@
#include "VideoCommon/VideoCommon.h"
// Thoughts on the implementation of a vertex loader compiler.
-// s_pCurBufferPointer should definitely be in a register.
+// g_vertex_manager_write_ptr should definitely be in a register.
// Could load the position scale factor in XMM7, for example.
// The pointer inside DataReadU8 in another.
@@ -75,13 +75,13 @@ void LOADERDECL Pos_ReadDirect()
{
static_assert(N <= 3, "N > 3 is not sane!");
auto const scale = posScale[0];
- DataReader dst(VertexManager::s_pCurBufferPointer, nullptr);
+ DataReader dst(g_vertex_manager_write_ptr, nullptr);
DataReader src(g_video_buffer_read_ptr, nullptr);
for (int i = 0; i < 3; ++i)
dst.Write(i<N ? PosScale(src.Read<T>(), scale) : 0.f);
- dst.WritePointer(&VertexManager::s_pCurBufferPointer);
+ dst.WritePointer(&g_vertex_manager_write_ptr);
src.WritePointer(&g_video_buffer_read_ptr);
LOG_VTX();
}
@@ -95,12 +95,12 @@ void LOADERDECL Pos_ReadIndex()
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
auto const scale = posScale[0];
- DataReader dst(VertexManager::s_pCurBufferPointer, nullptr);
+ DataReader dst(g_vertex_manager_write_ptr, nullptr);
for (int i = 0; i < 3; ++i)
dst.Write(i<N ? PosScale(Common::FromBigEndian(data[i]), scale) : 0.f);
- dst.WritePointer(&VertexManager::s_pCurBufferPointer);
+ dst.WritePointer(&g_vertex_manager_write_ptr);
LOG_VTX();
}