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path: root/Source/Core/VideoCommon/VertexManagerBase.cpp
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-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 65772f3dad..ac4446abba 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -598,7 +598,7 @@ void VertexManagerBase::Flush()
std::optional<CustomPixelShader> custom_pixel_shader;
std::vector<std::string> custom_pixel_texture_names;
std::span<u8> custom_pixel_shader_uniforms;
- for (int i = 0; i < texture_names.size(); i++)
+ for (size_t i = 0; i < texture_names.size(); i++)
{
const std::string& texture_name = texture_names[i];
const u32 texture_unit = texture_units[i];