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Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index 3f6c672c65..4c13a26736 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -250,7 +250,7 @@ void VertexManager::CalculateZSlope(u32 stride) float vtx[9]; float out[12]; float viewOffset[2] = { xfmem.viewport.xOrig - bpmem.scissorOffset.x * 2, - xfmem.viewport.yOrig - bpmem.scissorOffset.y * 2}; + xfmem.viewport.yOrig - bpmem.scissorOffset.y * 2}; // Lookup vertices of the last rendered triangle and software-transform them // This allows us to determine the depth slope, which will be used if zfreeze |
