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-rw-r--r--Source/Core/VideoCommon/VertexShaderGen.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp
index 084ac48aaf..97ac15e887 100644
--- a/Source/Core/VideoCommon/VertexShaderGen.cpp
+++ b/Source/Core/VideoCommon/VertexShaderGen.cpp
@@ -383,10 +383,6 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
{
out.Write("o.pos.z = -o.pos.z;\n");
}
- else if (api_type == API_D3D)
- {
- out.Write("o.pos.z = -o.pos.z;\n");
- }
else // OGL
{
// this results in a scale from -1..0 to -1..1 after perspective