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path: root/Source/Core/VideoCommon/VertexShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp
index 11a9e40de0..d3ea2a774a 100644
--- a/Source/Core/VideoCommon/VertexShaderGen.cpp
+++ b/Source/Core/VideoCommon/VertexShaderGen.cpp
@@ -130,7 +130,7 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const vertex_shader_uid_da
out.Write("VARYING_LOCATION(0) out VertexData {\n");
GenerateVSOutputMembers(
out, api_type, uid_data->numTexGens, uid_data->pixel_lighting,
- GetInterpolationQualifier(uid_data->msaa, uid_data->ssaa, false, true));
+ GetInterpolationQualifier(uid_data->msaa, uid_data->ssaa, true, false));
out.Write("} vs;\n");
}
else