diff options
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexShaderGen.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp index ff555b74fe..d2898cb412 100644 --- a/Source/Core/VideoCommon/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/VertexShaderGen.cpp @@ -96,14 +96,14 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho if (uid_data->vs_expand != VSExpand::None) { - out.Write("UBO_BINDING(std140, 3) uniform GSBlock {{\n"); + out.Write("UBO_BINDING(std140, 4) uniform GSBlock {{\n"); out.Write("{}", s_geometry_shader_uniforms); out.Write("}};\n"); if (api_type == APIType::D3D) { // D3D doesn't include the base vertex in SV_VertexID - out.Write("UBO_BINDING(std140, 4) uniform DX_Constants {{\n" + out.Write("UBO_BINDING(std140, 5) uniform DX_Constants {{\n" " uint base_vertex;\n" "}};\n\n"); } |
