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path: root/Source/Core/VideoCommon/VertexShaderManager.cpp
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-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 84cf2d2a01..542328e523 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -512,18 +512,6 @@ void VertexShaderManager::SetConstants()
memcpy(constants.projection, correctedMtx.data, 4*16);
}
- if (g_ActiveConfig.iStereoMode > 0 && xfmem.projection.type == GX_PERSPECTIVE)
- {
- float offset = (g_ActiveConfig.iStereoSeparation / 1000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f);
- constants.stereoparams[0] = (g_ActiveConfig.bStereoSwapEyes) ? offset : -offset;
- constants.stereoparams[1] = (g_ActiveConfig.bStereoSwapEyes) ? -offset : offset;
- constants.stereoparams[2] = (g_ActiveConfig.iStereoConvergence / 10.0f) * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
- }
- else
- {
- constants.stereoparams[0] = constants.stereoparams[1] = 0;
- }
-
dirty = true;
}
}