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-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 2e06a5f267..8c8f08b154 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -443,9 +443,9 @@ void VertexShaderManager::SetConstants()
{
bool viewport_is_4_3 = AspectIs4_3(xfmem.viewport.wd, xfmem.viewport.ht);
if (AspectIs16_9(rawProjection[2], rawProjection[0]) && viewport_is_4_3)
- g_aspect_wide = true; // Projection is 16:9 and viewport is 4:3, we are rendering an anamorphic widescreen picture
+ Core::g_aspect_wide = true; // Projection is 16:9 and viewport is 4:3, we are rendering an anamorphic widescreen picture
else if (AspectIs4_3(rawProjection[2], rawProjection[0]) && viewport_is_4_3)
- g_aspect_wide = false; // Project and viewports are both 4:3, we are rendering a normal image.
+ Core::g_aspect_wide = false; // Project and viewports are both 4:3, we are rendering a normal image.
}
SETSTAT_FT(stats.gproj_0, g_fProjectionMatrix[0]);