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path: root/Source/Core/VideoCommon/VertexShaderManager.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index a9a9f4de8d..e505fbba37 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -233,7 +233,7 @@ void VertexShaderManager::SetConstants()
{
int startn = nNormalMatricesChanged[0] / 3;
int endn = (nNormalMatricesChanged[1] + 2) / 3;
- for(int i=startn; i<endn; i++)
+ for (int i=startn; i<endn; i++)
{
memcpy(constants.normalmatrices[i], &xfmem[XFMEM_NORMALMATRICES + 3*i], 12);
}
@@ -372,7 +372,7 @@ void VertexShaderManager::SetConstants()
g_renderer->SetViewport();
// Update projection if the viewport isn't 1:1 useable
- if(!g_ActiveConfig.backend_info.bSupportsOversizedViewports)
+ if (!g_ActiveConfig.backend_info.bSupportsOversizedViewports)
{
ViewportCorrectionMatrix(s_viewportCorrection);
bProjectionChanged = true;
@@ -385,7 +385,7 @@ void VertexShaderManager::SetConstants()
float *rawProjection = xfregs.projection.rawProjection;
- switch(xfregs.projection.type)
+ switch (xfregs.projection.type)
{
case GX_PERSPECTIVE: