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Diffstat (limited to 'Source/Core/VideoCommon/VideoBackendBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoBackendBase.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp
index 4daac1b194..e6ef6dabfa 100644
--- a/Source/Core/VideoCommon/VideoBackendBase.cpp
+++ b/Source/Core/VideoCommon/VideoBackendBase.cpp
@@ -10,7 +10,6 @@
// TODO: ugly
#ifdef _WIN32
#include "VideoBackends/D3D/VideoBackend.h"
-#include "VideoBackends/D3D12/VideoBackend.h"
#endif
#include "VideoBackends/Null/VideoBackend.h"
#include "VideoBackends/OGL/VideoBackend.h"
@@ -38,18 +37,10 @@ __declspec(dllexport) DWORD NvOptimusEnablement = 1;
void VideoBackendBase::PopulateList()
{
- // OGL > D3D11 > D3D12 > Vulkan > SW > Null
+ // OGL > D3D11 > Vulkan > SW > Null
g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
#ifdef _WIN32
g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
-
- // More robust way to check for D3D12 support than (unreliable) OS version checks.
- HMODULE d3d12_module = LoadLibraryA("d3d12.dll");
- if (d3d12_module != nullptr)
- {
- FreeLibrary(d3d12_module);
- g_available_video_backends.push_back(std::make_unique<DX12::VideoBackend>());
- }
#endif
#ifndef __APPLE__
g_available_video_backends.push_back(std::make_unique<Vulkan::VideoBackend>());