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-rw-r--r--Source/Core/VideoCommon/VideoBackendBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp
index 8124c2eeb3..faf7ac19c6 100644
--- a/Source/Core/VideoCommon/VideoBackendBase.cpp
+++ b/Source/Core/VideoCommon/VideoBackendBase.cpp
@@ -286,7 +286,7 @@ void VideoBackendBase::PopulateBackendInfo(const WindowSystemInfo& wsi)
{
// If the core has been initialized, the backend info will have been populated already. Doing it
// again would be unnecessary and could cause the UI thread to race with the GPU thread.
- if (Core::GetState(Core::System::GetInstance()) != Core::State::Uninitialized)
+ if (!Core::IsUninitialized(Core::System::GetInstance()))
return;
g_Config.Refresh();