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-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index 271223ba3d..55abd69e75 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -198,7 +198,7 @@ u32 VideoConfig::GetShaderCompilerThreads() const
u32 VideoConfig::GetShaderPrecompilerThreads() const
{
// When using background compilation, always keep the same thread count.
- if (bWaitForShadersBeforeStarting)
+ if (!bWaitForShadersBeforeStarting)
return GetShaderCompilerThreads();
if (!backend_info.bSupportsBackgroundCompiling)