diff options
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 874e8f2ddb..8c682af39c 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -44,7 +44,7 @@ VideoConfig::VideoConfig() // Game-specific stereoscopy settings bStereoEFBMonoDepth = false; iStereoDepthPercentage = 100; - iStereoConvergenceMinimum = 0; + iStereoConvergence = 20; } void VideoConfig::Load(const std::string& ini_file) @@ -92,7 +92,7 @@ void VideoConfig::Load(const std::string& ini_file) enhancements->Get("PostProcessingShader", &sPostProcessingShader, ""); enhancements->Get("StereoMode", &iStereoMode, 0); enhancements->Get("StereoDepth", &iStereoDepth, 20); - enhancements->Get("StereoConvergence", &iStereoConvergence, 20); + enhancements->Get("StereoConvergencePercentage", &iStereoConvergencePercentage, 100); enhancements->Get("StereoSwapEyes", &bStereoSwapEyes, false); //currently these settings are not saved in global config, so we could've initialized them directly @@ -222,7 +222,6 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Stereoscopy", "StereoEFBMonoDepth", bStereoEFBMonoDepth); CHECK_SETTING("Video_Stereoscopy", "StereoDepthPercentage", iStereoDepthPercentage); - CHECK_SETTING("Video_Stereoscopy", "StereoConvergenceMinimum", iStereoConvergenceMinimum); CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable); CHECK_SETTING("Video_Hacks", "BBoxEnable", bBBoxEnable); @@ -309,7 +308,7 @@ void VideoConfig::Save(const std::string& ini_file) enhancements->Set("PostProcessingShader", sPostProcessingShader); enhancements->Set("StereoMode", iStereoMode); enhancements->Set("StereoDepth", iStereoDepth); - enhancements->Set("StereoConvergence", iStereoConvergence); + enhancements->Set("StereoConvergencePercentage", iStereoConvergencePercentage); enhancements->Set("StereoSwapEyes", bStereoSwapEyes); IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks"); |
