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-rw-r--r--Source/Core/VideoCommon/BPStructs.cpp3
-rw-r--r--Source/Core/VideoCommon/BoundingBox.cpp3
-rw-r--r--Source/Core/VideoCommon/PixelEngine.cpp2
3 files changed, 3 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/BPStructs.cpp b/Source/Core/VideoCommon/BPStructs.cpp
index 6cff479396..e8b0ee1f32 100644
--- a/Source/Core/VideoCommon/BPStructs.cpp
+++ b/Source/Core/VideoCommon/BPStructs.cpp
@@ -278,9 +278,7 @@ static void BPWritten(const BPCmd& bp)
// We should be able to get away with deactivating the current bbox tracking
// here. Not sure if there's a better spot to put this.
// the number of lines copied is determined by the y scale * source efb height
-
BoundingBox::Disable();
- PixelShaderManager::SetBoundingBoxActive(false);
float yScale;
if (PE_copy.scale_invert)
@@ -450,7 +448,6 @@ static void BPWritten(const BPCmd& bp)
{
const u8 offset = bp.address & 2;
BoundingBox::Enable();
- PixelShaderManager::SetBoundingBoxActive(true);
if (g_ActiveConfig.backend_info.bSupportsBBox && g_ActiveConfig.bBBoxEnable)
{
diff --git a/Source/Core/VideoCommon/BoundingBox.cpp b/Source/Core/VideoCommon/BoundingBox.cpp
index 7c2127d353..805431c7d6 100644
--- a/Source/Core/VideoCommon/BoundingBox.cpp
+++ b/Source/Core/VideoCommon/BoundingBox.cpp
@@ -9,6 +9,7 @@
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
+#include "VideoCommon/PixelShaderManager.h"
namespace BoundingBox
{
@@ -29,11 +30,13 @@ std::array<u16, 4> s_coordinates{
void Enable()
{
s_is_active = true;
+ PixelShaderManager::SetBoundingBoxActive(s_is_active);
}
void Disable()
{
s_is_active = false;
+ PixelShaderManager::SetBoundingBoxActive(s_is_active);
}
bool IsEnabled()
diff --git a/Source/Core/VideoCommon/PixelEngine.cpp b/Source/Core/VideoCommon/PixelEngine.cpp
index fc44841622..d2a27c9d41 100644
--- a/Source/Core/VideoCommon/PixelEngine.cpp
+++ b/Source/Core/VideoCommon/PixelEngine.cpp
@@ -19,7 +19,6 @@
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/PerfQueryBase.h"
-#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/VideoBackendBase.h"
namespace PixelEngine
@@ -234,7 +233,6 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
{
mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) {
BoundingBox::Disable();
- PixelShaderManager::SetBoundingBoxActive(false);
return g_video_backend->Video_GetBoundingBox(i);
}),
MMIO::InvalidWrite<u16>());