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-rw-r--r--Source/Core/VideoBackends/D3D/D3DBase.cpp10
-rw-r--r--Source/Core/VideoBackends/D3D/D3DState.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D/PerfQuery.cpp2
3 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DBase.cpp b/Source/Core/VideoBackends/D3D/D3DBase.cpp
index 81220dcfc3..5a2d093541 100644
--- a/Source/Core/VideoBackends/D3D/D3DBase.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DBase.cpp
@@ -67,7 +67,7 @@ bool Create(u32 adapter_index, bool enable_debug_layer)
HRESULT hr = dxgi_factory->EnumAdapters(adapter_index, adapter.GetAddressOf());
if (FAILED(hr))
{
- WARN_LOG(VIDEO, "Adapter %u not found, using default", adapter_index);
+ WARN_LOG_FMT(VIDEO, "Adapter {} not found, using default", adapter_index);
adapter = nullptr;
}
@@ -99,7 +99,7 @@ bool Create(u32 adapter_index, bool enable_debug_layer)
}
else
{
- WARN_LOG(VIDEO, "Debug layer requested but not available.");
+ WARN_LOG_FMT(VIDEO, "Debug layer requested but not available.");
}
}
@@ -124,7 +124,7 @@ bool Create(u32 adapter_index, bool enable_debug_layer)
hr = device.As(&device1);
if (FAILED(hr))
{
- WARN_LOG(VIDEO, "Missing Direct3D 11.1 support. Logical operations will not be supported.");
+ WARN_LOG_FMT(VIDEO, "Missing Direct3D 11.1 support. Logical operations will not be supported.");
}
stateman = std::make_unique<StateManager>();
@@ -156,9 +156,9 @@ void Destroy()
}
if (remaining_references)
- ERROR_LOG(VIDEO, "Unreleased references: %i.", remaining_references);
+ ERROR_LOG_FMT(VIDEO, "Unreleased references: {}.", remaining_references);
else
- NOTICE_LOG(VIDEO, "Successfully released all device references!");
+ NOTICE_LOG_FMT(VIDEO, "Successfully released all device references!");
dxgi_factory.Reset();
D3DCommon::UnloadLibraries();
diff --git a/Source/Core/VideoBackends/D3D/D3DState.cpp b/Source/Core/VideoBackends/D3D/D3DState.cpp
index 8923a9e676..8e10385af6 100644
--- a/Source/Core/VideoBackends/D3D/D3DState.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DState.cpp
@@ -386,7 +386,7 @@ ID3D11BlendState* StateCache::Get(BlendingState state)
{
return m_blend.emplace(state.hex, std::move(res)).first->second.Get();
}
- WARN_LOG(VIDEO, "Creating D3D blend state failed with an error: %x", hr);
+ WARN_LOG_FMT(VIDEO, "Creating D3D blend state failed with an error: {:08X}", hr);
}
D3D11_BLEND_DESC desc = {};
diff --git a/Source/Core/VideoBackends/D3D/PerfQuery.cpp b/Source/Core/VideoBackends/D3D/PerfQuery.cpp
index c62cc9f4fc..70eba20c57 100644
--- a/Source/Core/VideoBackends/D3D/PerfQuery.cpp
+++ b/Source/Core/VideoBackends/D3D/PerfQuery.cpp
@@ -35,7 +35,7 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
{
// TODO
FlushOne();
- ERROR_LOG(VIDEO, "Flushed query buffer early!");
+ ERROR_LOG_FMT(VIDEO, "Flushed query buffer early!");
}
// start query