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-rw-r--r--Source/Core/Core/HW/GCKeyboardEmu.cpp12
-rw-r--r--Source/Core/Core/HW/GCPadEmu.cpp16
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp6
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp6
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp12
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp10
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp14
-rw-r--r--Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp12
-rw-r--r--Source/Core/Core/HotkeyManager.cpp2
-rw-r--r--Source/Core/DolphinQt2/Config/Mapping/MappingBool.cpp2
-rw-r--r--Source/Core/DolphinQt2/Config/Mapping/MappingWidget.cpp6
-rw-r--r--Source/Core/DolphinWX/Input/InputConfigDiag.cpp6
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Control.cpp8
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Control.h5
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Input.cpp7
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Input.h4
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Output.cpp3
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Control/Output.h2
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp4
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp10
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp12
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp4
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp10
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControllerEmu.h4
25 files changed, 95 insertions, 84 deletions
diff --git a/Source/Core/Core/HW/GCKeyboardEmu.cpp b/Source/Core/Core/HW/GCKeyboardEmu.cpp
index 6072d4322b..cca4bc8a7a 100644
--- a/Source/Core/Core/HW/GCKeyboardEmu.cpp
+++ b/Source/Core/Core/HW/GCKeyboardEmu.cpp
@@ -56,27 +56,27 @@ GCKeyboard::GCKeyboard(const unsigned int index) : m_index(index)
// buttons
groups.emplace_back(m_keys0x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys0)
- m_keys0x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys0x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys1x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys1)
- m_keys1x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys1x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys2x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys2)
- m_keys2x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys2x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys3x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys3)
- m_keys3x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys3x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys4x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys4)
- m_keys4x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys4x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys5x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys5)
- m_keys5x->controls.emplace_back(new ControllerEmu::Input(key));
+ m_keys5x->controls.emplace_back(new ControllerEmu::Input(false, key));
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
diff --git a/Source/Core/Core/HW/GCPadEmu.cpp b/Source/Core/Core/HW/GCPadEmu.cpp
index 5a2ee3a018..412dfc8225 100644
--- a/Source/Core/Core/HW/GCPadEmu.cpp
+++ b/Source/Core/Core/HW/GCPadEmu.cpp
@@ -52,10 +52,10 @@ GCPad::GCPad(const unsigned int index) : m_index(index)
groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
for (const char* named_button : named_buttons)
{
- const std::string& ui_name =
- // i18n: The START/PAUSE button on GameCube controllers
- (named_button == std::string("Start")) ? _trans("START") : named_button;
- m_buttons->controls.emplace_back(new ControllerEmu::Input(named_button, ui_name));
+ const bool is_start = named_button == std::string("Start");
+ // i18n: The START/PAUSE button on GameCube controllers
+ const std::string& ui_name = is_start ? _trans("START") : named_button;
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(is_start, named_button, ui_name));
}
// sticks
@@ -67,20 +67,20 @@ GCPad::GCPad(const unsigned int index) : m_index(index)
// triggers
groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(_trans("Triggers")));
for (const char* named_trigger : named_triggers)
- m_triggers->controls.emplace_back(new ControllerEmu::Input(named_trigger));
+ m_triggers->controls.emplace_back(new ControllerEmu::Input(true, named_trigger));
// rumble
groups.emplace_back(m_rumble = new ControllerEmu::ControlGroup(_trans("Rumble")));
- m_rumble->controls.emplace_back(new ControllerEmu::Output(_trans("Motor")));
+ m_rumble->controls.emplace_back(new ControllerEmu::Output(true, _trans("Motor")));
// Microphone
groups.emplace_back(m_mic = new ControllerEmu::Buttons(_trans("Microphone")));
- m_mic->controls.emplace_back(new ControllerEmu::Input(_trans("Button")));
+ m_mic->controls.emplace_back(new ControllerEmu::Input(true, _trans("Button")));
// dpad
groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
for (const char* named_direction : named_directions)
- m_dpad->controls.emplace_back(new ControllerEmu::Input(named_direction));
+ m_dpad->controls.emplace_back(new ControllerEmu::Input(true, named_direction));
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp
index 840d9192fc..c473116029 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp
@@ -98,7 +98,7 @@ Classic::Classic(ExtensionReg& reg) : Attachment(_trans("Classic"), reg)
for (const char* button_name : classic_button_names)
{
const std::string& ui_name = (button_name == std::string("Home")) ? "HOME" : button_name;
- m_buttons->controls.emplace_back(new ControllerEmu::Input(button_name, ui_name));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, button_name, ui_name));
}
// sticks
@@ -110,12 +110,12 @@ Classic::Classic(ExtensionReg& reg) : Attachment(_trans("Classic"), reg)
// triggers
groups.emplace_back(m_triggers = new ControllerEmu::MixedTriggers(_trans("Triggers")));
for (const char* trigger_name : classic_trigger_names)
- m_triggers->controls.emplace_back(new ControllerEmu::Input(trigger_name));
+ m_triggers->controls.emplace_back(new ControllerEmu::Input(true, trigger_name));
// dpad
groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
for (const char* named_direction : named_directions)
- m_dpad->controls.emplace_back(new ControllerEmu::Input(named_direction));
+ m_dpad->controls.emplace_back(new ControllerEmu::Input(true, named_direction));
// Set up register
m_calibration = classic_calibration;
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp
index bae2e750cd..669fa803c5 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp
@@ -47,7 +47,7 @@ Drums::Drums(ExtensionReg& reg) : Attachment(_trans("Drums"), reg)
// pads
groups.emplace_back(m_pads = new ControllerEmu::Buttons(_trans("Pads")));
for (auto& drum_pad_name : drum_pad_names)
- m_pads->controls.emplace_back(new ControllerEmu::Input(drum_pad_name));
+ m_pads->controls.emplace_back(new ControllerEmu::Input(true, drum_pad_name));
// stick
groups.emplace_back(
@@ -55,8 +55,8 @@ Drums::Drums(ExtensionReg& reg) : Attachment(_trans("Drums"), reg)
// buttons
groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("-"));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("+"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "-"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "+"));
// set up register
m_id = drums_id;
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp
index 125ae12038..271d4a7678 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp
@@ -66,17 +66,17 @@ Guitar::Guitar(ExtensionReg& reg) : Attachment(_trans("Guitar"), reg)
// frets
groups.emplace_back(m_frets = new ControllerEmu::Buttons(_trans("Frets")));
for (auto& guitar_fret_name : guitar_fret_names)
- m_frets->controls.emplace_back(new ControllerEmu::Input(guitar_fret_name));
+ m_frets->controls.emplace_back(new ControllerEmu::Input(true, guitar_fret_name));
// strum
groups.emplace_back(m_strum = new ControllerEmu::Buttons(_trans("Strum")));
- m_strum->controls.emplace_back(new ControllerEmu::Input(_trans("Up")));
- m_strum->controls.emplace_back(new ControllerEmu::Input(_trans("Down")));
+ m_strum->controls.emplace_back(new ControllerEmu::Input(true, _trans("Up")));
+ m_strum->controls.emplace_back(new ControllerEmu::Input(true, _trans("Down")));
// buttons
groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("-"));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("+"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "-"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "+"));
// stick
groups.emplace_back(
@@ -84,7 +84,7 @@ Guitar::Guitar(ExtensionReg& reg) : Attachment(_trans("Guitar"), reg)
// whammy
groups.emplace_back(m_whammy = new ControllerEmu::Triggers(_trans("Whammy")));
- m_whammy->controls.emplace_back(new ControllerEmu::Input(_trans("Bar")));
+ m_whammy->controls.emplace_back(new ControllerEmu::Input(true, _trans("Bar")));
// slider bar
groups.emplace_back(m_slider_bar = new ControllerEmu::Slider(_trans("Slider Bar")));
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp
index 0197c72708..1a2bbe59ec 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp
@@ -32,8 +32,8 @@ Nunchuk::Nunchuk(ExtensionReg& reg) : Attachment(_trans("Nunchuk"), reg)
{
// buttons
groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("C"));
- m_buttons->controls.emplace_back(new ControllerEmu::Input("Z"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "C"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "Z"));
// stick
groups.emplace_back(
@@ -48,11 +48,11 @@ Nunchuk::Nunchuk(ExtensionReg& reg) : Attachment(_trans("Nunchuk"), reg)
// shake
groups.emplace_back(m_shake = new ControllerEmu::Buttons(_trans("Shake")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("X")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("X")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("Y")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("Y")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("Z")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("Z")));
m_id = nunchuk_id;
}
diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp
index 2889c5a09a..e0155d69ec 100644
--- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp
@@ -41,10 +41,6 @@ constexpr std::array<const char*, 9> turntable_button_names{{
_trans("Green Right"),
_trans("Red Right"),
_trans("Blue Right"),
- "-",
- "+",
- // i18n: This button name refers to a gameplay element in DJ Hero
- _trans("Euphoria"),
}};
Turntable::Turntable(ExtensionReg& reg) : Attachment(_trans("Turntable"), reg)
@@ -52,7 +48,13 @@ Turntable::Turntable(ExtensionReg& reg) : Attachment(_trans("Turntable"), reg)
// buttons
groups.emplace_back(m_buttons = new ControllerEmu::Buttons(_trans("Buttons")));
for (auto& turntable_button_name : turntable_button_names)
- m_buttons->controls.emplace_back(new ControllerEmu::Input(turntable_button_name));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(true, turntable_button_name));
+
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "-"));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, "+"));
+
+ // i18n: This button name refers to a gameplay element in DJ Hero
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(true, _trans("Euphoria")));
// turntables
// i18n: "Table" refers to a turntable
@@ -67,7 +69,7 @@ Turntable::Turntable(ExtensionReg& reg) : Attachment(_trans("Turntable"), reg)
// effect dial
groups.emplace_back(m_effect_dial = new ControllerEmu::Triggers(_trans("Effect")));
- m_effect_dial->controls.emplace_back(new ControllerEmu::Input(_trans("Dial")));
+ m_effect_dial->controls.emplace_back(new ControllerEmu::Input(true, _trans("Dial")));
// crossfade
groups.emplace_back(m_crossfade = new ControllerEmu::Slider(_trans("Crossfade")));
diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
index ba74e007e2..59bce81c77 100644
--- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
+++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp
@@ -261,7 +261,7 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), ir_sin(0), ir_cos(1
for (const char* named_button : named_buttons)
{
const std::string& ui_name = (named_button == std::string("Home")) ? "HOME" : named_button;
- m_buttons->controls.emplace_back(new ControllerEmu::Input(named_button, ui_name));
+ m_buttons->controls.emplace_back(new ControllerEmu::Input(false, named_button, ui_name));
}
// ir
@@ -277,11 +277,11 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), ir_sin(0), ir_cos(1
// shake
groups.emplace_back(m_shake = new ControllerEmu::Buttons(_trans("Shake")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("X")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("X")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("Y")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("Y")));
// i18n: Refers to a 3D axis (used when mapping motion controls)
- m_shake->controls.emplace_back(new ControllerEmu::Input(_trans("Z")));
+ m_shake->controls.emplace_back(new ControllerEmu::Input(true, _trans("Z")));
// extension
groups.emplace_back(m_extension = new ControllerEmu::Extension(_trans("Extension")));
@@ -294,12 +294,12 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), ir_sin(0), ir_cos(1
// rumble
groups.emplace_back(m_rumble = new ControllerEmu::ControlGroup(_trans("Rumble")));
- m_rumble->controls.emplace_back(m_motor = new ControllerEmu::Output(_trans("Motor")));
+ m_rumble->controls.emplace_back(m_motor = new ControllerEmu::Output(true, _trans("Motor")));
// dpad
groups.emplace_back(m_dpad = new ControllerEmu::Buttons(_trans("D-Pad")));
for (const char* named_direction : named_directions)
- m_dpad->controls.emplace_back(new ControllerEmu::Input(named_direction));
+ m_dpad->controls.emplace_back(new ControllerEmu::Input(true, named_direction));
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
diff --git a/Source/Core/Core/HotkeyManager.cpp b/Source/Core/Core/HotkeyManager.cpp
index ecaeb58369..78bb12beaa 100644
--- a/Source/Core/Core/HotkeyManager.cpp
+++ b/Source/Core/Core/HotkeyManager.cpp
@@ -270,7 +270,7 @@ HotkeyManager::HotkeyManager()
groups.emplace_back(m_hotkey_groups[group]);
for (int key = groups_info[group].first; key <= groups_info[group].last; key++)
{
- m_keys[group]->controls.emplace_back(new ControllerEmu::Input(hotkey_labels[key]));
+ m_keys[group]->controls.emplace_back(new ControllerEmu::Input(true, hotkey_labels[key]));
}
}
}
diff --git a/Source/Core/DolphinQt2/Config/Mapping/MappingBool.cpp b/Source/Core/DolphinQt2/Config/Mapping/MappingBool.cpp
index 1c35a53910..31529a8887 100644
--- a/Source/Core/DolphinQt2/Config/Mapping/MappingBool.cpp
+++ b/Source/Core/DolphinQt2/Config/Mapping/MappingBool.cpp
@@ -8,7 +8,7 @@
#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
MappingBool::MappingBool(MappingWidget* widget, ControllerEmu::BooleanSetting* setting)
- : QCheckBox(QString::fromStdString(setting->m_ui_name)), m_parent(widget), m_setting(setting)
+ : QCheckBox(tr(setting->m_ui_name.c_str())), m_parent(widget), m_setting(setting)
{
Update();
Connect();
diff --git a/Source/Core/DolphinQt2/Config/Mapping/MappingWidget.cpp b/Source/Core/DolphinQt2/Config/Mapping/MappingWidget.cpp
index 01913ca8c7..ab8e2444e0 100644
--- a/Source/Core/DolphinQt2/Config/Mapping/MappingWidget.cpp
+++ b/Source/Core/DolphinQt2/Config/Mapping/MappingWidget.cpp
@@ -82,7 +82,9 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
button->setMinimumWidth(100);
button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
- form_layout->addRow(QString::fromStdString(control->name), button);
+ const QString translated_name = control->translate ? tr(control->ui_name.c_str()) :
+ QString::fromStdString(control->ui_name);
+ form_layout->addRow(translated_name, button);
auto* control_ref = control->control_ref.get();
@@ -103,7 +105,7 @@ QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::Con
for (auto& numeric : group->numeric_settings)
{
auto* spinbox = new MappingNumeric(this, numeric.get());
- form_layout->addRow(QString::fromStdString(numeric->m_name), spinbox);
+ form_layout->addRow(tr(numeric->m_name.c_str()), spinbox);
m_numerics.push_back(spinbox);
}
diff --git a/Source/Core/DolphinWX/Input/InputConfigDiag.cpp b/Source/Core/DolphinWX/Input/InputConfigDiag.cpp
index 99307a650c..14c90709b3 100644
--- a/Source/Core/DolphinWX/Input/InputConfigDiag.cpp
+++ b/Source/Core/DolphinWX/Input/InputConfigDiag.cpp
@@ -964,8 +964,10 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin
control_grid->AddGrowableCol(0);
for (const auto& control : group->controls)
{
- wxStaticText* const label =
- new wxStaticText(parent, wxID_ANY, wxGetTranslation(StrToWxStr(control->ui_name)));
+ const wxString control_ui_name = StrToWxStr(control->ui_name);
+
+ wxStaticText* const label = new wxStaticText(
+ parent, wxID_ANY, control->translate ? wxGetTranslation(control_ui_name) : control_ui_name);
ControlButton* const control_button =
new ControlButton(parent, control->control_ref.get(), control->ui_name, 80);
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Control.cpp b/Source/Core/InputCommon/ControllerEmu/Control/Control.cpp
index 3f5d00d822..7ea3ec27d5 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Control.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Control.cpp
@@ -9,14 +9,14 @@
namespace ControllerEmu
{
-Control::Control(std::unique_ptr<ControlReference> ref, const std::string& name_,
+Control::Control(std::unique_ptr<ControlReference> ref, bool translate_, const std::string& name_,
const std::string& ui_name_)
- : control_ref(std::move(ref)), name(name_), ui_name(ui_name_)
+ : control_ref(std::move(ref)), translate(translate_), name(name_), ui_name(ui_name_)
{
}
-Control::Control(std::unique_ptr<ControlReference> ref, const std::string& name_)
- : Control(std::move(ref), name_, name_)
+Control::Control(std::unique_ptr<ControlReference> ref, bool translate_, const std::string& name_)
+ : Control(std::move(ref), translate_, name_, name_)
{
}
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Control.h b/Source/Core/InputCommon/ControllerEmu/Control/Control.h
index b34c843c5d..f5c2e394ea 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Control.h
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Control.h
@@ -17,12 +17,13 @@ public:
virtual ~Control();
std::unique_ptr<ControlReference> const control_ref;
+ const bool translate;
const std::string name;
const std::string ui_name;
protected:
- Control(std::unique_ptr<ControlReference> ref, const std::string& name,
+ Control(std::unique_ptr<ControlReference> ref, bool translate, const std::string& name,
const std::string& ui_name);
- Control(std::unique_ptr<ControlReference> ref, const std::string& name);
+ Control(std::unique_ptr<ControlReference> ref, bool translate, const std::string& name);
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Input.cpp b/Source/Core/InputCommon/ControllerEmu/Control/Input.cpp
index a213916a83..ca872b5cbd 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Input.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Input.cpp
@@ -10,12 +10,13 @@
namespace ControllerEmu
{
-Input::Input(const std::string& name_, const std::string& ui_name_)
- : Control(std::make_unique<InputReference>(), name_, ui_name_)
+Input::Input(bool translate_, const std::string& name_, const std::string& ui_name_)
+ : Control(std::make_unique<InputReference>(), translate_, name_, ui_name_)
{
}
-Input::Input(const std::string& name_) : Control(std::make_unique<InputReference>(), name_)
+Input::Input(bool translate_, const std::string& name_)
+ : Control(std::make_unique<InputReference>(), translate_, name_)
{
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Input.h b/Source/Core/InputCommon/ControllerEmu/Control/Input.h
index dad90ed12e..1782249026 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Input.h
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Input.h
@@ -12,7 +12,7 @@ namespace ControllerEmu
class Input : public Control
{
public:
- Input(const std::string& name, const std::string& ui_name);
- explicit Input(const std::string& name);
+ Input(bool translate, const std::string& name, const std::string& ui_name);
+ Input(bool translate, const std::string& name);
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Output.cpp b/Source/Core/InputCommon/ControllerEmu/Control/Output.cpp
index a031893410..9089b15b7f 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Output.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Output.cpp
@@ -10,7 +10,8 @@
namespace ControllerEmu
{
-Output::Output(const std::string& name_) : Control(std::make_unique<OutputReference>(), name_)
+Output::Output(bool translate, const std::string& name_)
+ : Control(std::make_unique<OutputReference>(), translate, name_)
{
}
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/Control/Output.h b/Source/Core/InputCommon/ControllerEmu/Control/Output.h
index 415c67f7d9..74aa85e165 100644
--- a/Source/Core/InputCommon/ControllerEmu/Control/Output.h
+++ b/Source/Core/InputCommon/ControllerEmu/Control/Output.h
@@ -12,6 +12,6 @@ namespace ControllerEmu
class Output : public Control
{
public:
- explicit Output(const std::string& name);
+ Output(bool translate, const std::string& name);
};
} // namespace ControllerEmu
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
index 2b7430dcbf..9ca3a70eb2 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
@@ -28,9 +28,9 @@ AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_,
: ControlGroup(name_, ui_name_, GroupType::Stick)
{
for (auto& named_direction : named_directions)
- controls.emplace_back(std::make_unique<Input>(named_direction));
+ controls.emplace_back(std::make_unique<Input>(true, named_direction));
- controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Modifier")));
numeric_settings.emplace_back(
std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
index 3467205ccf..2ee8e146f4 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
@@ -24,12 +24,12 @@ namespace ControllerEmu
Cursor::Cursor(const std::string& name_) : ControlGroup(name_, GroupType::Cursor)
{
for (auto& named_direction : named_directions)
- controls.emplace_back(std::make_unique<Input>(named_direction));
+ controls.emplace_back(std::make_unique<Input>(true, named_direction));
- controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Hide")));
- controls.emplace_back(std::make_unique<Input>(_trans("Recenter")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Forward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Backward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Hide")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Recenter")));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Center"), 0.5));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Width"), 0.5));
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
index a825ce51c9..c620bd787a 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp
@@ -19,12 +19,12 @@ namespace ControllerEmu
{
Force::Force(const std::string& name_) : ControlGroup(name_, GroupType::Force)
{
- controls.emplace_back(std::make_unique<Input>(_trans("Up")));
- controls.emplace_back(std::make_unique<Input>(_trans("Down")));
- controls.emplace_back(std::make_unique<Input>(_trans("Left")));
- controls.emplace_back(std::make_unique<Input>(_trans("Right")));
- controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Up")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Down")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Left")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Right")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Forward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Backward")));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp
index a534b7904f..943a0bae85 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp
@@ -27,7 +27,7 @@ ModifySettingsButton::ModifySettingsButton(std::string button_name)
void ModifySettingsButton::AddInput(std::string button_name, bool toggle)
{
- controls.emplace_back(new Input(std::move(button_name)));
+ controls.emplace_back(std::make_unique<Input>(true, std::move(button_name)));
threshold_exceeded.emplace_back(false);
associated_settings.emplace_back(false);
associated_settings_toggle.emplace_back(toggle);
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
index b5e7ff5a1a..f04508e011 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp
@@ -20,8 +20,8 @@ namespace ControllerEmu
Slider::Slider(const std::string& name_, const std::string& ui_name_)
: ControlGroup(name_, ui_name_, GroupType::Slider)
{
- controls.emplace_back(std::make_unique<Input>("Left"));
- controls.emplace_back(std::make_unique<Input>("Right"));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Left")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Right")));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
index 72bc258976..94d3538685 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp
@@ -19,12 +19,12 @@ namespace ControllerEmu
{
Tilt::Tilt(const std::string& name_) : ControlGroup(name_, GroupType::Tilt)
{
- controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Left")));
- controls.emplace_back(std::make_unique<Input>(_trans("Right")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Forward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Backward")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Left")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Right")));
- controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
+ controls.emplace_back(std::make_unique<Input>(true, _trans("Modifier")));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Circle Stick"), 0));
diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
index 8b7925f7df..4f734e2824 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
+++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.h
@@ -9,6 +9,7 @@
#include <string>
#include <vector>
+#include "Common/Common.h"
#include "Common/IniFile.h"
#include "InputCommon/ControllerInterface/Device.h"
@@ -16,7 +17,8 @@ class ControllerInterface;
#define sign(x) ((x) ? (x) < 0 ? -1 : 1 : 0)
-const char* const named_directions[] = {"Up", "Down", "Left", "Right"};
+const char* const named_directions[] = {_trans("Up"), _trans("Down"), _trans("Left"),
+ _trans("Right")};
namespace ControllerEmu
{