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-rw-r--r--Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp b/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
index 93a8cc89a2..f367b36be8 100644
--- a/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
+++ b/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
@@ -367,7 +367,9 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
// Pass the "#002 check"
// Apploader writes the IOS version and revision here, we copy it
- Memory::Write_U32(Memory::Read_U32(0x80003188), 0x00003140);
+ // Fake IOSv9 r2.4 if no version is found (elf loading)
+ u32 firmwareVer = Memory::Read_U32(0x80003188);
+ Memory::Write_U32(firmwareVer ? firmwareVer : 0x00090204, 0x00003140);
// Load patches and run startup patches
std::string gameID = VolumeHandler::GetVolume()->GetUniqueID();